Player Matchup

Shiva
Shiva
 
Shiva
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BT JENKS
Cthulhu
Level 116
God Stats
10W - 6L
1,660 SR
Queue Stats
50W - 33L
1,628 Elo+
Party 2
Agni
Agni
LlamaRhoades999
Agni
Level 67
God Stats
24W - 18L
1,454 SR
Queue Stats
260W - 230L
1,551 Elo+
Solo
Thanatos
Thanatos
TryHardHound
Thanatos
Level 129
God Stats
1W - 2L
1,499 SR
Queue Stats
55W - 50L
1,561 Elo+
Party 2
Neith
Neith
iZanity
Neith
Level 63
God Stats
1W - 3L
1,254 SR
Queue Stats
85W - 79L
1,511 Elo+
Party 2
Team Averages
Level 99
1,473 SR
1,550 Elo+

VS

Team Averages
Level 112
1,576 SR
1,506 Elo+
Ares
Ares
ChlefSIppye
Ares
Level 125
God Stats
9W - 6L
1,596 SR
Queue Stats
322W - 287L
1,524 Elo+
Party 1
Janus
Janus
DonnyFC
Janus
Level 94
God Stats
3W - 2L
1,409 SR
Queue Stats
31W - 27L
1,386 Elo+
Party 1
Jormungandr
Jormungandr
EmberedDreams
Jormungandr
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 49L
1,507 Elo+
Solo
Ravana
Ravana
brockoliiii
Ravana
Level 64
God Stats
20W - 9L
1,678 SR
Queue Stats
599W - 534L
1,607 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
x RPM0N0
Ah Muzen Cab
Level 121
God Stats
2W - 0L
1,696 SR
Queue Stats
79W - 71L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
2 / 5 / 4
10,060
437
7,856
22,821
23,675
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
BT JENKS
Cthulhu
19
3 / 1 / 7
11,635
506
14,282
13,463
11,280
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 6 / 0
10,690
465
14,067
14,117
9,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
TryHardHound
Thanatos
17
4 / 6 / 5
11,221
488
8,723
18,285
6,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
iZanity
Neith
17
4 / 8 / 6
11,238
489
15,429
19,861
5,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 12
11,587
504
11,133
24,010
26,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
DonnyFC
Janus
19
2 / 2 / 3
12,636
549
8,433
6,661
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
EmberedDreams
Jormungandr
18
2 / 7 / 3
12,233
532
11,801
26,292
24,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ravana
20
8 / 1 / 7
15,454
672
13,574
8,982
5,316
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
x RPM0N0
Ah Muzen Cab
20
12 / 4 / 2
13,198
574
23,814
16,946
7,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
53
18
Kills
26
26
Deaths
18
22
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
5
4
0.8
L
Cthulhu
BT JENKS
Cthulhu
3
1
7
6.5
W
2
4
12
2
W
Janus
DonnyFC
Janus
2
2
3
1.75
W
Jormungandr
EmberedDreams
Jormungandr
2
7
3
0.5
L
5
6
0
0.83
L
Thanatos
TryHardHound
Thanatos
4
6
5
1.08
W
Ravana
8
1
7
11.5
L
Neith
iZanity
Neith
4
8
6
0.88
W
Ah Muzen Cab
x RPM0N0
Ah Muzen Cab
12
4
2
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,357
Damage
68,755
88,547
Taken
82,891
56,188
Mitigated
65,779
26,271
Healing
22,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,856
879
1,089
2,868
22,821
23,675
53
9,442
12,970
0
51,575
L
Cthulhu
BT JENKS
Cthulhu
14,282
500
1,006
2,119
13,463
11,280
0
6,196
6,931
82,453
0
W
11,133
469
591
4,740
24,010
26,388
237
4,580
19,430
34,208
0
W
Janus
DonnyFC
Janus
8,433
74
0
805
6,661
2,371
3,091
1,884
4,777
84,282
0
W
Jormungandr
EmberedDreams
Jormungandr
11,801
3,774
0
8,574
26,292
24,018
0
14,601
11,691
71,535
0
L
14,067
3,352
0
3,857
14,117
9,344
0
6,333
7,204
56,486
6,008
L
Thanatos
TryHardHound
Thanatos
8,723
2,138
0
11,696
18,285
6,303
0
3,963
14,175
0
74,452
W
Ravana
13,574
3,788
0
3,798
8,982
5,316
3,300
2,559
6,423
0
139,673
L
Neith
iZanity
Neith
15,429
6,717
0
3,636
19,861
5,586
480
3,863
15,900
0
71,802
W
Ah Muzen Cab
x RPM0N0
Ah Muzen Cab
23,814
8,607
0
3,616
16,946
7,686
2,397
3,526
13,420
0
113,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,844
Gold Earned
65,108
633
Minions Killed
739
0
Camps Cleared
0
2,107,210
Distance Traveled
2,213,500
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,060
437
99
4
0
457,029
6
L
Cthulhu
11,635
506
145
6
0
481,403
3
W
Ares
11,587
504
36
2
0
446,215
2
W
Janus
12,636
549
173
8
0
449,595
6
W
Jormungandr
12,233
532
144
6
0
377,920
2
L
Agni
10,690
465
126
5
0
313,637
7
L
Thanatos
11,221
488
113
5
0
482,357
0
W
Ravana
15,454
672
212
9
0
505,483
1
L
Neith
11,238
489
150
7
0
372,784
2
W
Ah Muzen Cab
13,198
574
174
8
0
434,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role