Player Matchup

Arachne
Arachne
Josniff Snerdy
Arachne
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
544W - 461L
1,499 Elo+
Party 1
Guan Yu
Guan Yu
Leprechaun_Mafia
Guan Yu
Level 27
God Stats
3W - 2L
1,589 SR
Queue Stats
5W - 6L
1,537 Elo+
Party 1
Chronos
Chronos
SmeedaL44
Chronos
Level 125
God Stats
17W - 18L
1,538 SR
Queue Stats
206W - 175L
1,479 Elo+
Party 1
Baron Samedi
Baron Samedi
cTc4463
Baron Samedi
Level 89
God Stats
12W - 12L
1,586 SR
Queue Stats
214W - 185L
1,512 Elo+
Party 1
Osiris
Osiris
claytonp
Osiris
Level 121
God Stats
1W - 2L
1,728 SR
Queue Stats
242W - 187L
1,564 Elo+
Party 1
Team Averages
Level 96
1,588 SR
1,518 Elo+

VS

Team Averages
Level 56
1,481 SR
1,602 Elo+
Arachne
Arachne
BeAsT_238
Arachne
Level 34
God Stats
2W - 5L
1,093 SR
Queue Stats
171W - 145L
1,587 Elo+
Party 3
Nox
Nox
MrsTortoise
Nox
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 24L
1,614 Elo+
Party 2
Izanami
Izanami
MsKittiK4t
Izanami
Level 109
God Stats
46W - 37L
1,547 SR
Queue Stats
237W - 235L
1,540 Elo+
Party 2
Fafnir
Fafnir
MvG NumbLock
Fafnir
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 10L
1,703 Elo+
Party 2
Gilgamesh
Gilgamesh
basket_life80
Gilgamesh
Level 86
God Stats
3W - 1L
1,765 SR
Queue Stats
190W - 156L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,048
550
3,201
9,464
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 3 / 1
5,266
479
2,607
5,553
3,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
SmeedaL44
Chronos
9
1 / 3 / 0
5,301
482
6,479
9,236
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
cTc4463
Baron Samedi
10
0 / 3 / 0
5,465
497
2,217
6,572
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
claytonp
Osiris
9
0 / 2 / 2
4,948
450
5,342
8,684
4,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BeAsT_238
Arachne
10
2 / 2 / 3
6,058
551
4,349
9,401
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 0 / 0
7,370
670
4,540
3,932
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
MsKittiK4t
Izanami
11
2 / 1 / 4
6,316
574
4,994
6,524
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
11
2 / 0 / 5
6,931
630
4,733
7,295
7,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
basket_life80
Gilgamesh
12
5 / 0 / 1
7,506
682
6,801
4,674
3,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
13
13
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
BeAsT_238
Arachne
2
2
3
1.75
L
2
2
0
1
L
0
3
1
0.17
W
2
0
0
2
W
Izanami
MsKittiK4t
Izanami
2
1
4
4
W
Fafnir
2
0
5
4.5
L
Chronos
SmeedaL44
Chronos
1
3
0
0.33
W
Gilgamesh
basket_life80
Gilgamesh
5
0
1
5.5
L
Baron Samedi
cTc4463
Baron Samedi
0
3
0
0
L
Osiris
claytonp
Osiris
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,846
Damage
25,417
39,509
Taken
31,826
16,589
Mitigated
16,996
10,779
Healing
9,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BeAsT_238
Arachne
4,349
3,455
0
2,360
9,401
3,116
0
1,583
7,818
0
28,001
L
3,201
2,562
0
1,823
9,464
3,212
0
1,689
7,686
0
36,867
L
2,607
281
0
820
5,553
3,757
0
317
5,037
965
17,568
W
4,540
564
0
430
3,932
1,533
0
1,569
2,363
50,187
0
W
Izanami
MsKittiK4t
Izanami
4,994
3,475
0
2,589
6,524
1,844
943
3,008
3,516
0
39,470
W
Fafnir
4,733
1,170
0
2,189
7,295
7,356
5
2,128
5,134
12,177
0
L
Chronos
SmeedaL44
Chronos
6,479
3,479
0
2,816
9,236
2,480
476
2,092
7,068
33,201
0
W
Gilgamesh
basket_life80
Gilgamesh
6,801
2,354
0
1,557
4,674
3,147
440
779
3,733
0
33,619
L
Baron Samedi
cTc4463
Baron Samedi
2,217
0
0
1,931
6,572
2,794
0
3,225
3,129
29,866
0
L
Osiris
claytonp
Osiris
5,342
2,199
282
3,107
8,684
4,346
0
1,684
6,942
0
19,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,028
Gold Earned
34,181
274
Minions Killed
331
0
Camps Cleared
0
1,104,823
Distance Traveled
1,133,193
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,058
551
56
5
0
245,729
2
L
Arachne
6,048
550
75
7
0
261,948
1
L
Guan Yu
5,266
479
45
4
0
219,368
1
W
Nox
7,370
670
118
11
0
211,769
2
W
Izanami
6,316
574
78
7
0
214,837
3
W
Fafnir
6,931
630
15
1
0
229,057
3
L
Chronos
5,301
482
61
6
0
189,516
1
W
Gilgamesh
7,506
682
64
6
0
231,801
0
L
Baron Samedi
5,465
497
56
5
0
201,222
1
L
Osiris
4,948
450
37
3
0
232,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role