Player Matchup

Horus
Horus
Buttersaur
Horus
Level 157
God Stats
1W - 0L
1,171 SR
Queue Stats
77W - 85L
1,545 Elo+
Party 1
Hel
Hel
SketchyNoodles
Hel
Level 123
God Stats
44W - 55L
1,424 SR
Queue Stats
1,547W - 1,417L
1,569 Elo+
Party 2
Baron Samedi
Baron Samedi
ValeFPS
Baron Samedi
Level 27
God Stats
9W - 5L
1,740 SR
Queue Stats
366W - 302L
1,577 Elo+
Party 2
Izanami
Izanami
g00d4u
Izanami
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,565 Elo+
Party 1
Set
Set
s0met1mes
Set
Level 123
God Stats
13W - 6L
1,704 SR
Queue Stats
333W - 284L
1,544 Elo+
Party 2
Team Averages
Level 94
1,508 SR
1,560 Elo+

VS

Team Averages
Level 58
1,519 SR
1,554 Elo+
Arachne
Arachne
Babypun99
Arachne
Level 46
God Stats
12W - 7L
1,500 SR
Queue Stats
350W - 323L
1,480 Elo+
Party 3
Skadi
Skadi
DOG4207
Skadi
Level 126
God Stats
1W - 4L
1,668 SR
Queue Stats
412W - 391L
1,492 Elo+
Party 3
Bellona
Bellona
DoctorYoda
Bellona
Level 29
God Stats
11W - 15L
1,335 SR
Queue Stats
157W - 170L
1,449 Elo+
Party 3
Athena
Athena
JimboRojo
Athena
Level 40
God Stats
1W - 1L
1,564 SR
Queue Stats
12W - 12L
1,859 Elo+
Solo
Scylla
Scylla
Rays1522
Scylla
Level 48
God Stats
25W - 38L
1,530 SR
Queue Stats
320W - 308L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
2 / 3 / 12
9,667
509
7,471
19,099
20,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 0 / 5
12,321
648
19,691
9,428
4,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
ValeFPS
Baron Samedi
17
4 / 3 / 8
10,697
563
12,511
14,186
7,273
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
g00d4u
Izanami
15
0 / 3 / 1
9,221
485
4,288
8,192
2,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
8 / 3 / 6
10,618
559
11,620
15,256
6,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Babypun99
Arachne
17
4 / 4 / 1
9,830
517
7,614
15,003
8,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
DOG4207
Skadi
17
5 / 4 / 4
10,116
532
13,789
13,694
4,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
DoctorYoda
Bellona
13
0 / 6 / 1
8,139
428
4,538
17,773
18,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Athena
JimboRojo
Athena
12
0 / 5 / 4
7,812
411
6,677
20,756
15,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Rays1522
Scylla
15
3 / 5 / 1
9,333
491
10,547
10,585
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
24
Kills
12
12
Deaths
24
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
Babypun99
Arachne
4
4
1
1.13
W
Horus
2
3
12
2.67
L
Skadi
DOG4207
Skadi
5
4
4
1.75
L
Bellona
DoctorYoda
Bellona
0
6
1
0.08
L
Athena
JimboRojo
Athena
0
5
4
0.4
L
Scylla
Rays1522
Scylla
3
5
1
0.7
W
10
0
5
12.5
W
Baron Samedi
ValeFPS
Baron Samedi
4
3
8
2.67
W
Izanami
g00d4u
Izanami
0
3
1
0.17
W
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,581
Damage
43,165
66,161
Taken
77,811
41,549
Mitigated
50,257
30,040
Healing
19,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Babypun99
Arachne
7,614
4,657
0
3,694
15,003
8,411
0
4,528
10,475
0
80,523
W
Horus
7,471
3,658
2,476
6,444
19,099
20,311
95
4,511
14,460
0
34,070
L
Skadi
DOG4207
Skadi
13,789
6,792
0
4,516
13,694
4,852
820
3,730
9,964
0
89,132
L
Bellona
DoctorYoda
Bellona
4,538
2,455
0
4,833
17,773
18,218
0
11,006
6,767
0
49,774
L
Athena
JimboRojo
Athena
6,677
2,266
545
3,824
20,756
15,395
0
7,779
12,977
22,799
0
L
Scylla
Rays1522
Scylla
10,547
607
0
2,036
10,585
3,381
0
5,159
5,426
62,352
0
W
19,691
939
3,536
6,976
9,428
4,931
0
2,237
7,107
99,974
0
W
Baron Samedi
ValeFPS
Baron Samedi
12,511
2,213
1,203
5,414
14,186
7,273
0
5,592
8,354
77,930
0
W
Izanami
g00d4u
Izanami
4,288
3,318
0
1,331
8,192
2,209
264
1,663
6,483
0
67,157
W
11,620
5,800
0
2,660
15,256
6,825
460
2,625
12,533
0
71,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,524
Gold Earned
45,230
630
Minions Killed
536
0
Camps Cleared
0
1,871,805
Distance Traveled
1,750,836
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,830
517
140
7
0
419,900
3
W
Horus
9,667
509
47
2
0
384,539
2
L
Skadi
10,116
532
134
7
0
313,471
1
L
Bellona
8,139
428
116
6
0
302,390
0
L
Athena
7,812
411
32
2
0
381,095
6
L
Scylla
9,333
491
114
6
0
333,980
4
W
Hel
12,321
648
200
11
0
387,906
6
W
Baron Samedi
10,697
563
136
7
0
366,673
5
W
Izanami
9,221
485
145
8
0
347,226
3
W
Set
10,618
559
102
5
0
385,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role