Player Matchup

Charybdis
Charybdis
Forgotten7060
Charybdis
Level 20
God Stats
32W - 30L
1,498 SR
Queue Stats
79W - 87L
1,468 Elo+
Solo
Jormungandr
Jormungandr
NATE DAWG01999
Jormungandr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,464 Elo+
Solo
Persephone
Persephone
Salazar2001
Persephone
Level 147
God Stats
2W - 1L
1,750 SR
Queue Stats
80W - 110L
1,498 Elo+
Solo
Bellona
Bellona
ShagySoaD
Bellona
Level 25
God Stats
10W - 8L
1,604 SR
Queue Stats
46W - 53L
1,496 Elo+
Solo
Hel
Hel
Trixie_Lattel
Hel
Level 39
God Stats
10W - 22L
1,272 SR
Queue Stats
282W - 303L
1,474 Elo+
Solo
Team Averages
Level 53
1,525 SR
1,480 Elo+

VS

Team Averages
Level 102
1,536 SR
1,515 Elo+
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Oloen
Cernunnos
Level 101
God Stats
14W - 9L
1,705 SR
Queue Stats
540W - 485L
1,603 Elo+
Party 1
Eset
Eset
SkinnyTurd
Eset
Level 123
God Stats
53W - 35L
1,714 SR
Queue Stats
655W - 595L
1,568 Elo+
Party 1
Awilix
Awilix
peri
Awilix
Level 47
God Stats
8W - 15L
1,387 SR
Queue Stats
116W - 148L
1,419 Elo+
Party 2
Hera
Hera
timtumz
Hera
Level 108
God Stats
4W - 3L
1,376 SR
Queue Stats
108W - 122L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Forgotten7060
Charybdis
14
2 / 8 / 2
8,199
745
12,247
13,362
5,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
NATE DAWG01999
Jormungandr
14
0 / 5 / 2
7,943
722
5,642
14,737
13,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Persephone
Salazar2001
Persephone
15
1 / 3 / 3
8,883
808
10,158
7,032
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ShagySoaD
Bellona
13
1 / 4 / 0
8,018
729
4,405
14,290
10,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 3 / 2
8,018
729
6,259
7,549
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 0 / 10
8,676
789
8,624
9,164
10,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Oloen
Cernunnos
16
6 / 0 / 11
9,126
830
12,766
12,108
4,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 1 / 12
9,079
825
9,256
8,447
8,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
peri
Awilix
16
5 / 2 / 8
8,919
811
7,097
9,324
4,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
timtumz
Hera
16
5 / 2 / 7
9,110
828
7,175
7,382
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
71
5
Kills
23
23
Deaths
5
9
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
10
9
L
Charybdis
Forgotten7060
Charybdis
2
8
2
0.38
L
Jormungandr
NATE DAWG01999
Jormungandr
0
5
2
0.2
W
Cernunnos
Oloen
Cernunnos
6
0
11
11.5
L
Persephone
Salazar2001
Persephone
1
3
3
0.83
L
Bellona
ShagySoaD
Bellona
1
4
0
0.25
W
3
1
12
9
L
1
3
2
0.67
W
Awilix
peri
Awilix
5
2
8
4.5
W
Hera
timtumz
Hera
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,711
Damage
44,918
56,970
Taken
46,425
35,634
Mitigated
30,471
14,574
Healing
9,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,624
975
0
2,040
9,164
10,085
488
4,347
4,679
0
20,448
L
Charybdis
Forgotten7060
Charybdis
12,247
4,560
0
1,415
13,362
5,368
672
4,318
9,044
0
30,655
L
Jormungandr
NATE DAWG01999
Jormungandr
5,642
901
32
474
14,737
13,599
350
4,867
8,670
25,422
0
W
Cernunnos
Oloen
Cernunnos
12,766
7,067
0
3,807
12,108
4,654
1,063
5,680
6,244
0
33,280
L
Persephone
Salazar2001
Persephone
10,158
139
0
1,114
7,032
2,754
252
2,914
4,115
38,184
0
L
Bellona
ShagySoaD
Bellona
4,405
590
1,288
3,048
14,290
10,818
246
3,210
11,080
0
16,374
W
9,256
1,219
831
1,870
8,447
8,774
0
2,646
5,755
21,309
0
L
6,259
178
4,283
2,920
7,549
3,095
1,373
1,121
6,428
26,032
0
W
Awilix
peri
Awilix
7,097
2,837
0
750
9,324
4,309
161
3,954
5,300
0
21,374
W
Hera
timtumz
Hera
7,175
1,824
0
625
7,382
2,649
919
4,890
2,388
35,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,061
Gold Earned
44,910
216
Minions Killed
191
0
Camps Cleared
0
1,083,558
Distance Traveled
1,159,751
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,676
789
29
3
0
248,634
0
L
Charybdis
8,199
745
43
4
0
182,967
2
L
Jormungandr
7,943
722
41
4
0
216,579
0
W
Cernunnos
9,126
830
44
4
0
225,517
0
L
Persephone
8,883
808
76
7
0
228,223
4
L
Bellona
8,018
729
15
1
0
222,270
2
W
Eset
9,079
825
22
2
0
221,008
3
L
Hel
8,018
729
41
4
0
233,519
2
W
Awilix
8,919
811
27
2
0
224,228
0
W
Hera
9,110
828
69
6
0
240,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role