Player Matchup

Guan Yu
Guan Yu
Adj
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 25L
1,589 Elo+
Party 3
Ullr
Ullr
BatllewornADC
Ullr
Level 28
God Stats
28W - 22L
1,794 SR
Queue Stats
209W - 193L
1,564 Elo+
Party 1
Merlin
Merlin
God_fatherr_jrr_
Merlin
Level 65
God Stats
3W - 1L
1,619 SR
Queue Stats
86W - 65L
1,486 Elo+
Party 1
Mercury
Mercury
RP2 Klutch
Mercury
Level 107
God Stats
6W - 6L
1,533 SR
Queue Stats
113W - 79L
1,521 Elo+
Party 3
Xing Tian
Xing Tian
doLLabiLLsz
Xing Tian
Level 68
God Stats
5W - 3L
1,722 SR
Queue Stats
172W - 158L
1,522 Elo+
Party 1
Team Averages
Level 59
1,634 SR
1,536 Elo+

VS

Team Averages
Level 63
1,460 SR
1,502 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Natsu pyro
Khepri
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 68L
1,550 Elo+
Party 2
Ra
Ra
STRAIT M3RKIN
Ra
Level 34
God Stats
2W - 2L
1,469 SR
Queue Stats
7W - 6L
1,562 Elo+
Party 2
Neith
Neith
SpacialZebra816
Neith
Level 34
God Stats
0W - 2L
1,318 SR
Queue Stats
39W - 55L
1,265 Elo+
Solo
Hercules
Hercules
TYLIN ARCAJA
Hercules
Level 76
God Stats
0W - 1L
1,512 SR
Queue Stats
17W - 9L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Adj
Guan Yu
12
3 / 0 / 3
7,029
541
5,625
7,311
5,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
18 / 1 / 2
9,508
731
17,960
7,789
3,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 5
7,256
558
2,682
4,951
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
RP2 Klutch
Mercury
15
4 / 1 / 5
8,085
622
5,853
7,766
2,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
doLLabiLLsz
Xing Tian
12
0 / 0 / 14
7,636
587
4,570
6,884
5,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
1 / 5 / 1
6,250
481
4,969
11,710
3,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Natsu pyro
Khepri
11
0 / 1 / 0
6,283
483
3,051
7,860
5,510
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 5 / 0
6,197
477
5,329
6,926
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 9 / 1
5,611
432
3,151
8,092
2,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
TYLIN ARCAJA
Hercules
8
1 / 6 / 0
5,831
449
2,330
12,509
7,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
26
Kills
3
3
Deaths
26
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
5
1
0.3
W
Guan Yu
Adj
Guan Yu
3
0
3
4.5
W
18
1
2
19
W
1
1
5
3.5
L
Khepri
Natsu pyro
Khepri
0
1
0
0
W
Mercury
RP2 Klutch
Mercury
4
1
5
6.5
L
1
5
0
0.2
L
0
9
1
0.06
L
Hercules
TYLIN ARCAJA
Hercules
1
6
0
0.17
W
Xing Tian
doLLabiLLsz
Xing Tian
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,690
Damage
18,830
34,701
Taken
47,097
18,436
Mitigated
20,762
11,147
Healing
7,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,969
2,976
0
922
11,710
3,947
0
941
10,600
0
36,796
W
Guan Yu
Adj
Guan Yu
5,625
1,191
825
4,444
7,311
5,251
280
3,331
3,980
0
27,629
W
17,960
8,948
0
690
7,789
3,053
817
170
7,619
0
68,544
W
2,682
122
0
1,164
4,951
1,483
153
1,851
3,100
44,075
0
L
Khepri
Natsu pyro
Khepri
3,051
793
0
2,906
7,860
5,510
0
949
6,604
30,711
0
W
Mercury
RP2 Klutch
Mercury
5,853
4,061
0
720
7,766
2,701
762
1,504
6,262
0
61,290
L
5,329
311
290
1,101
6,926
2,084
0
2,823
4,103
41,149
0
L
3,151
1,009
0
617
8,092
2,149
0
211
7,881
0
23,376
L
Hercules
TYLIN ARCAJA
Hercules
2,330
670
0
2,081
12,509
7,072
0
2,328
10,145
0
11,298
W
Xing Tian
doLLabiLLsz
Xing Tian
4,570
659
1,822
1,482
6,884
5,948
81
1,524
5,360
21,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,514
Gold Earned
30,172
398
Minions Killed
283
0
Camps Cleared
0
1,339,625
Distance Traveled
1,208,349
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,250
481
76
6
0
300,880
2
W
Guan Yu
7,029
541
54
4
0
260,015
0
W
Ullr
9,508
731
106
8
0
258,739
1
W
Merlin
7,256
558
82
6
0
246,275
5
L
Khepri
6,283
483
60
5
0
221,940
4
W
Mercury
8,085
622
114
9
0
311,861
3
L
Ra
6,197
477
87
7
0
241,173
2
L
Neith
5,611
432
46
4
0
206,449
2
L
Hercules
5,831
449
14
1
0
237,907
0
W
Xing Tian
7,636
587
42
3
0
262,735
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role