Player Matchup

Artio
Artio
 
Artio
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
Breadsumpie
He Bo
Level 122
God Stats
2W - 4L
1,400 SR
Queue Stats
242W - 225L
1,498 Elo+
Party 2
Cliodhna
Cliodhna
Golden_Lazer00
Cliodhna
Level 89
God Stats
3W - 4L
1,411 SR
Queue Stats
177W - 176L
1,471 Elo+
Party 2
Danzaburou
Danzaburou
SouthernPunk52
Danzaburou
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,454 Elo+
Party 3
Baron Samedi
Baron Samedi
antoenee__
Baron Samedi
Level 28
God Stats
30W - 35L
1,441 SR
Queue Stats
76W - 81L
1,403 Elo+
Party 2
Team Averages
Level 74
1,450 SR
1,465 Elo+

VS

Team Averages
Level 72
1,602 SR
1,517 Elo+
Loki
Loki
 
Loki
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
FoxyMann
Neith
Level 80
God Stats
5W - 3L
1,528 SR
Queue Stats
36W - 34L
1,428 Elo+
Solo
Tiamat
Tiamat
Natsu pyro
Tiamat
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 68L
1,540 Elo+
Party 1
Arachne
Arachne
STRAIT M3RKIN
Arachne
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Atlas
Atlas
TYLIN ARCAJA
Atlas
Level 76
God Stats
2W - 1L
1,982 SR
Queue Stats
17W - 9L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 0 / 4
6,159
513
3,613
10,544
8,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
4 / 4 / 1
7,064
589
5,338
8,016
3,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
10
1 / 5 / 1
6,207
517
2,441
8,150
3,696
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
SouthernPunk52
Danzaburou
10
1 / 3 / 1
5,503
459
5,470
10,962
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
antoenee__
Baron Samedi
11
1 / 2 / 3
6,278
523
3,560
8,261
3,445
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
8 / 1 / 0
8,707
726
9,072
7,266
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
FoxyMann
Neith
9
1 / 3 / 2
5,480
457
6,153
6,483
1,895
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Natsu pyro
Tiamat
12
2 / 2 / 0
6,775
565
4,174
5,838
3,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
10
3 / 1 / 2
6,345
529
5,912
8,287
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 1 / 3
6,079
507
5,595
7,687
4,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
8
Kills
14
14
Deaths
8
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
0
4
3
W
Loki
 
Loki
8
1
0
8
L
4
4
1
1.13
W
Neith
FoxyMann
Neith
1
3
2
0.67
L
Cliodhna
1
5
1
0.3
W
Tiamat
Natsu pyro
Tiamat
2
2
0
1
W
Arachne
3
1
2
4
L
Danzaburou
SouthernPunk52
Danzaburou
1
3
1
0.5
W
0
1
3
1.5
L
Baron Samedi
antoenee__
Baron Samedi
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,422
Damage
30,906
45,933
Taken
35,561
22,594
Mitigated
16,094
14,926
Healing
13,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,613
427
1,000
4,381
10,544
8,545
0
3,329
7,215
13,955
0
W
Loki
 
Loki
9,072
3,036
0
3,236
7,266
2,430
544
1,691
5,575
0
54,401
L
5,338
350
0
348
8,016
3,601
0
175
7,841
41,417
0
W
Neith
FoxyMann
Neith
6,153
3,002
0
3,068
6,483
1,895
0
2,175
4,308
0
31,985
L
Cliodhna
2,441
288
0
1,353
8,150
3,696
0
235
7,915
0
30,330
W
Tiamat
Natsu pyro
Tiamat
4,174
243
0
1,640
5,838
3,729
800
2,822
3,016
33,623
0
W
Arachne
5,912
3,521
0
2,850
8,287
3,100
0
2,980
5,307
0
29,235
L
Danzaburou
SouthernPunk52
Danzaburou
5,470
1,432
0
5,087
10,962
3,307
0
3,232
7,730
0
31,553
W
5,595
2,517
0
2,390
7,687
4,940
0
2,843
4,844
15,564
0
L
Baron Samedi
antoenee__
Baron Samedi
3,560
281
32
2,725
8,261
3,445
0
2,798
5,463
34,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,211
Gold Earned
33,386
294
Minions Killed
319
0
Camps Cleared
0
1,108,299
Distance Traveled
1,163,322
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,159
513
25
2
0
234,425
5
W
Loki
8,707
726
114
10
0
258,860
3
L
He Bo
7,064
589
87
7
0
228,951
0
W
Neith
5,480
457
61
5
0
200,604
3
L
Cliodhna
6,207
517
65
5
0
222,515
4
W
Tiamat
6,775
565
77
6
0
218,717
5
W
Arachne
6,345
529
45
4
0
259,368
1
L
Danzaburou
5,503
459
54
5
0
209,528
1
W
Atlas
6,079
507
22
2
0
225,773
2
L
Baron Samedi
6,278
523
63
5
0
212,880
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role