Player Matchup

Geb
Geb
Applexzs
Geb
Level 133
God Stats
1W - 1L
1,213 SR
Queue Stats
126W - 121L
1,564 Elo+
Party 1
Sun Wukong
Sun Wukong
JosuJLE17
Sun Wukong
Level 119
God Stats
20W - 11L
1,651 SR
Queue Stats
850W - 917L
1,555 Elo+
Solo
Charybdis
Charybdis
chubybuby
Charybdis
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 89L
1,562 Elo+
Party 1
Arachne
Arachne
hgffghg
Arachne
Level 120
God Stats
8W - 8L
1,827 SR
Queue Stats
89W - 82L
1,547 Elo+
Party 1
Anubis
Anubis
zVitaa
Anubis
Level 125
God Stats
5W - 3L
1,531 SR
Queue Stats
124W - 112L
1,564 Elo+
Party 1
Team Averages
Level 118
1,545 SR
1,558 Elo+

VS

Team Averages
Level 108
1,659 SR
1,479 Elo+
Nu Wa
Nu Wa
BrotherDarknes
Nu Wa
Level 135
God Stats
1W - 1L
1,771 SR
Queue Stats
193W - 206L
1,477 Elo+
Party 2
Khepri
Khepri
DuxStultorum
Khepri
Level 121
God Stats
6W - 8L
1,538 SR
Queue Stats
632W - 707L
1,558 Elo+
Party 2
Fenrir
Fenrir
Iwipeontrash
Fenrir
Level 128
God Stats
7W - 6L
1,517 SR
Queue Stats
65W - 61L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
oNeChara
Gilgamesh
Level 88
God Stats
11W - 5L
1,970 SR
Queue Stats
209W - 216L
1,533 Elo+
Solo
Xbalanque
Xbalanque
sekmeder
Xbalanque
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
6,246
480
2,666
8,005
4,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
JosuJLE17
Sun Wukong
13
1 / 1 / 0
7,041
542
5,313
9,013
8,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
chubybuby
Charybdis
13
3 / 1 / 1
7,527
579
5,676
7,286
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
hgffghg
Arachne
11
3 / 3 / 1
6,659
512
5,477
11,390
3,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
zVitaa
Anubis
12
2 / 0 / 2
7,000
538
6,559
7,081
2,995
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
6,947
534
7,510
6,643
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
9
0 / 2 / 3
5,960
458
1,603
6,315
3,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
11
2 / 1 / 1
6,577
506
6,646
9,634
3,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
oNeChara
Gilgamesh
11
1 / 2 / 1
6,599
508
8,391
11,200
8,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Xbalanque
sekmeder
Xbalanque
9
0 / 1 / 1
5,373
413
3,448
4,682
1,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
9
Kills
6
6
Deaths
9
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
3
3
1
1.17
L
Khepri
0
2
3
0.75
L
Fenrir
2
1
1
2.5
W
Sun Wukong
JosuJLE17
Sun Wukong
1
1
0
1
W
Charybdis
chubybuby
Charybdis
3
1
1
3.5
W
Arachne
hgffghg
Arachne
3
3
1
1.17
L
Gilgamesh
oNeChara
Gilgamesh
1
2
1
0.75
L
Xbalanque
sekmeder
Xbalanque
0
1
1
0.5
W
Anubis
zVitaa
Anubis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,691
Damage
27,598
42,775
Taken
38,474
21,485
Mitigated
18,004
16,123
Healing
9,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,666
277
0
2,085
8,005
4,478
0
2,730
5,275
11,541
0
L
7,510
1,172
0
1,501
6,643
1,480
0
2,675
3,968
44,580
0
L
Khepri
1,603
0
0
1,932
6,315
3,214
0
865
5,450
16,678
0
L
Fenrir
6,646
1,630
0
1,509
9,634
3,780
0
3,529
6,105
0
41,820
W
Sun Wukong
JosuJLE17
Sun Wukong
5,313
1,737
209
3,455
9,013
8,651
416
501
8,512
0
39,778
W
Charybdis
chubybuby
Charybdis
5,676
3,728
0
4,620
7,286
1,986
1,506
989
6,297
0
50,722
W
Arachne
hgffghg
Arachne
5,477
4,053
0
1,001
11,390
3,375
86
2,951
8,439
0
36,023
L
Gilgamesh
oNeChara
Gilgamesh
8,391
3,311
0
3,520
11,200
8,453
0
1,617
9,583
0
37,640
L
Xbalanque
sekmeder
Xbalanque
3,448
1,265
0
1,385
4,682
1,077
0
539
4,143
0
25,616
W
Anubis
zVitaa
Anubis
6,559
898
144
4,609
7,081
2,995
232
1,942
5,139
46,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,473
Gold Earned
31,456
338
Minions Killed
325
0
Camps Cleared
0
1,272,791
Distance Traveled
1,212,878
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,246
480
15
1
0
251,571
1
L
Nu Wa
6,947
534
87
7
0
231,011
5
L
Khepri
5,960
458
29
2
0
247,056
5
L
Fenrir
6,577
506
79
6
0
299,599
2
W
Sun Wukong
7,041
542
75
6
0
259,761
0
W
Charybdis
7,527
579
100
8
0
229,953
6
W
Arachne
6,659
512
60
5
0
304,588
1
L
Gilgamesh
6,599
508
74
6
0
239,660
3
L
Xbalanque
5,373
413
56
4
0
195,552
0
W
Anubis
7,000
538
88
7
0
226,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role