Player Matchup

Nemesis
Nemesis
DeadmansMoon
Nemesis
Level 102
God Stats
3W - 1L
1,646 SR
Queue Stats
15W - 16L
1,487 Elo+
Party 2
Gilgamesh
Gilgamesh
Kavnis
Gilgamesh
Level 68
God Stats
2W - 0L
1,655 SR
Queue Stats
8W - 6L
1,499 Elo+
Party 1
Skadi
Skadi
UnDeadWolf00
Skadi
Level 81
God Stats
3W - 1L
1,597 SR
Queue Stats
6W - 4L
1,634 Elo+
Party 2
Sylvanus
Sylvanus
Unmei_Minamoto
Sylvanus
Level 3
God Stats
1W - 0L
1,202 SR
Queue Stats
2W - 1L
1,664 Elo+
Party 1
Ra
Ra
o0oMELONo0o
Ra
Level 111
God Stats
2W - 1L
1,516 SR
Queue Stats
44W - 38L
1,500 Elo+
Party 1
Team Averages
Level 73
1,523 SR
1,557 Elo+

VS

Team Averages
Level 88
1,435 SR
1,392 Elo+
Heimdallr
Heimdallr
AlfajorMalechor
Heimdallr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,431 Elo+
Party 3
Ymir
Ymir
Killerbee2807
Ymir
Level 7
God Stats
0W - 2L
1,219 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SrRayden201
Cu Chulainn
Level 102
God Stats
5W - 7L
1,437 SR
Queue Stats
265W - 257L
1,426 Elo+
Solo
Thanatos
Thanatos
bobula420
Thanatos
Level 123
God Stats
8W - 9L
1,518 SR
Queue Stats
122W - 97L
1,485 Elo+
Solo
Hel
Hel
matacreeper
Hel
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DeadmansMoon
Nemesis
8
2 / 0 / 3
5,116
568
2,100
5,331
1,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gilgamesh
Kavnis
Gilgamesh
9
2 / 2 / 0
5,111
568
3,227
5,706
3,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
3 / 1 / 1
5,180
576
2,738
3,275
750
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
7
1 / 1 / 3
4,951
550
1,826
4,036
3,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 1 / 3
6,137
682
1,729
3,669
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlfajorMalechor
Heimdallr
8
0 / 3 / 1
4,678
520
2,541
5,745
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
1,668
185
0
0
0
Cu Chulainn
SrRayden201
Cu Chulainn
10
1 / 2 / 1
5,850
650
4,522
6,235
3,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
bobula420
Thanatos
9
2 / 3 / 1
5,414
602
2,310
6,950
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
1 / 3 / 1
4,589
510
1,392
4,304
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
4
5
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AlfajorMalechor
Heimdallr
0
3
1
0.17
W
Nemesis
DeadmansMoon
Nemesis
2
0
3
3.5
W
Gilgamesh
Kavnis
Gilgamesh
2
2
0
1
L
0
0
0
0
L
Cu Chulainn
SrRayden201
Cu Chulainn
1
2
1
0.75
W
3
1
1
3.5
W
Sylvanus
1
1
3
2.5
L
Thanatos
bobula420
Thanatos
2
3
1
0.83
L
1
3
1
0.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,620
Damage
10,765
22,017
Taken
23,234
10,369
Mitigated
8,639
6,628
Healing
10,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AlfajorMalechor
Heimdallr
2,541
1,400
0
1,698
5,745
1,576
0
1,187
4,558
0
19,530
W
Nemesis
DeadmansMoon
Nemesis
2,100
637
0
677
5,331
1,370
0
152
5,090
0
18,003
W
Gilgamesh
Kavnis
Gilgamesh
3,227
1,076
0
1,176
5,706
3,790
0
0
5,265
0
17,840
L
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
SrRayden201
Cu Chulainn
4,522
1,130
0
3,202
6,235
3,932
0
0
5,831
0
32,192
W
2,738
1,445
74
1,065
3,275
750
533
0
3,275
0
21,726
W
Sylvanus
1,826
396
552
1,595
4,036
3,175
385
773
3,263
6,986
850
L
Thanatos
bobula420
Thanatos
2,310
805
0
4,628
6,950
1,966
0
914
6,036
0
24,164
L
1,392
286
182
1,028
4,304
1,165
0
1,279
3,025
15,198
0
W
1,729
342
139
1,350
3,669
1,284
539
467
3,202
38,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,495
Gold Earned
22,199
203
Minions Killed
200
0
Camps Cleared
0
938,912
Distance Traveled
680,582
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,678
520
44
5
0
154,244
0
W
Nemesis
5,116
568
34
4
0
224,168
0
W
Gilgamesh
5,111
568
43
5
0
186,899
0
L
Ymir
1,668
185
0
0
0
0
0
L
Cu Chulainn
5,850
650
74
8
0
179,991
3
W
Skadi
5,180
576
46
5
0
162,093
1
W
Sylvanus
4,951
550
10
1
0
172,785
2
L
Thanatos
5,414
602
58
6
0
186,579
0
L
Hel
4,589
510
24
3
0
159,768
0
W
Ra
6,137
682
70
8
0
192,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role