Player Matchup

Achilles
Achilles
Platinum V
 
Achilles
Platinum V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Gold II
IIRUBARZINI_BIH
Horus
Gold II
Level 98
God Stats
4W - 1L
1,752 SR
Queue Stats
22W - 15L
1,812 MMR
Party 2
Eset
Eset
Gold I
maxandrubyy
Eset
Gold I
Level 127
God Stats
9W - 1L
1,865 SR
Queue Stats
39W - 20L
1,913 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 117
1,706 SR
1,742 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,629 SR
1,560 MMR
Cupid
Cupid
Platinum II
 
Cupid
Platinum II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Gold V
 
Zeus
Gold V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum IV
Julio Yamamoto
Kumbhakarna
Platinum IV
Level 160
God Stats
7W - 4L
1,888 SR
Queue Stats
493W - 463L
1,681 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
4 / 3 / 5
8,482
771
8,958
8,834
5,441
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 1 / 9
9,452
859
10,330
13,672
7,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 2 / 5
8,917
811
6,367
7,925
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AresBastetThothAtlasAh Muzen Cab

VS

Bans
ShivaScyllaGebSolGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
3 / 4 / 3
8,100
736
5,827
8,397
1,577
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
 
Zeus
11
2 / 5 / 3
7,461
678
12,159
7,235
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
Julio Yamamoto
Kumbhakarna
10
1 / 4 / 5
7,391
672
1,865
12,506
8,006
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
13
Kills
6
6
Deaths
13
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
3
5
2.17
L
Cupid
 
Cupid
3
4
3
1.13
L
Zeus
 
Zeus
2
5
3
0.7
W
4
1
9
8.5
L
Kumbhakarna
Julio Yamamoto
Kumbhakarna
1
4
5
0.88
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,655
Damage
19,851
30,431
Taken
28,138
16,363
Mitigated
10,997
9,268
Healing
4,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,958
2,569
0
933
8,834
5,441
848
4,430
4,156
0
23,786
L
Cupid
 
Cupid
5,827
3,262
233
1,667
8,397
1,577
0
2,986
5,411
0
22,415
L
Zeus
 
Zeus
12,159
793
0
1,000
7,235
1,414
0
976
6,259
26,672
0
W
10,330
4,337
735
4,635
13,672
7,980
288
6,415
6,925
0
26,139
L
Kumbhakarna
Julio Yamamoto
Kumbhakarna
1,865
375
101
1,366
12,506
8,006
0
2,405
10,101
7,513
0
W
6,367
459
1,108
1,857
7,925
2,942
89
3,429
4,275
39,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,851
Gold Earned
22,952
137
Minions Killed
98
9
Camps Cleared
0
657,248
Distance Traveled
596,573
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,482
771
29
3
2
221,925
5
L
Cupid
8,100
736
48
4
0
195,088
1
L
Zeus
7,461
678
45
4
0
210,339
2
W
Horus
9,452
859
27
2
3
232,433
3
L
Kumbhakarna
7,391
672
5
0
0
191,146
5
W
Eset
8,917
811
81
7
4
202,890
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role