Player Matchup

Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ItSxBiGxTonE
Baron Samedi
Level 126
God Stats
25W - 20L
1,526 SR
Queue Stats
299W - 277L
1,547 Elo+
Party 1
Arachne
Arachne
OneMoreBrewSKI
Arachne
Level 66
God Stats
16W - 9L
1,651 SR
Queue Stats
402W - 386L
1,547 Elo+
Solo
Aphrodite
Aphrodite
PHace Darknes
Aphrodite
Level 129
God Stats
10W - 12L
1,572 SR
Queue Stats
272W - 255L
1,538 Elo+
Party 1
Sol
Sol
iV3LOC17Y
Sol
Level 130
God Stats
1W - 3L
1,778 SR
Queue Stats
239W - 231L
1,503 Elo+
Party 1
Team Averages
Level 122
1,606 SR
1,527 Elo+

VS

Team Averages
Level 138
1,503 SR
1,520 Elo+
Janus
Janus
GuyInABlindfold
Janus
Level 159
God Stats
13W - 19L
1,683 SR
Queue Stats
321W - 324L
1,578 Elo+
Party 2
Thanatos
Thanatos
GuyInAGhillie
Thanatos
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
325W - 315L
1,577 Elo+
Party 2
Sol
Sol
Kyvien
Sol
Level 128
God Stats
5W - 1L
1,409 SR
Queue Stats
206W - 201L
1,529 Elo+
Party 2
Gilgamesh
Gilgamesh
LuchoRMZ
Gilgamesh
Level 122
God Stats
7W - 7L
1,428 SR
Queue Stats
531W - 529L
1,502 Elo+
Solo
Nike
Nike
kevka917
Nike
Level 120
God Stats
3W - 3L
1,496 SR
Queue Stats
96W - 117L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 4 / 3
6,539
467
3,144
9,972
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
ItSxBiGxTonE
Baron Samedi
12
4 / 3 / 6
7,907
565
5,188
8,944
3,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 1 / 6
7,966
569
9,027
13,308
4,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
PHace Darknes
Aphrodite
14
1 / 2 / 4
7,915
565
6,380
10,996
5,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
5 / 1 / 2
8,923
637
7,650
7,732
1,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 1
7,998
571
5,945
5,789
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
GuyInAGhillie
Thanatos
13
5 / 4 / 3
7,585
542
8,376
10,173
4,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
Kyvien
Sol
12
0 / 1 / 1
7,164
512
2,072
8,394
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
LuchoRMZ
Gilgamesh
9
1 / 7 / 2
5,642
403
7,860
12,491
4,604
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
12
1 / 1 / 3
7,318
523
6,450
11,383
9,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
14
Kills
11
11
Deaths
14
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
4
3
0.38
L
4
1
1
4.5
L
Thanatos
GuyInAGhillie
Thanatos
5
4
3
1.63
W
Baron Samedi
ItSxBiGxTonE
Baron Samedi
4
3
6
2.33
L
Sol
Kyvien
Sol
0
1
1
0.5
L
Gilgamesh
LuchoRMZ
Gilgamesh
1
7
2
0.29
W
4
1
6
7
W
Aphrodite
PHace Darknes
Aphrodite
1
2
4
1.5
W
5
1
2
6
L
Nike
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,389
Damage
30,703
50,952
Taken
48,230
18,567
Mitigated
22,788
27,242
Healing
17,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
3,144
2,061
0
3,528
9,972
2,771
0
2,146
7,328
0
38,722
L
5,945
453
0
583
5,789
1,680
0
356
5,433
51,857
0
L
Thanatos
GuyInAGhillie
Thanatos
8,376
1,950
0
8,442
10,173
4,412
0
2,929
7,244
0
50,406
W
Baron Samedi
ItSxBiGxTonE
Baron Samedi
5,188
543
877
3,129
8,944
3,637
0
1,178
7,728
28,546
0
L
Sol
Kyvien
Sol
2,072
549
0
3,916
8,394
2,447
0
3,531
4,863
47,436
0
L
Gilgamesh
LuchoRMZ
Gilgamesh
7,860
2,090
98
982
12,491
4,604
0
7,037
5,454
0
28,084
W
9,027
6,137
0
5,761
13,308
4,310
0
2,768
10,476
0
48,088
W
Aphrodite
PHace Darknes
Aphrodite
6,380
1,082
989
7,861
10,996
5,896
273
387
10,104
54,613
0
W
7,650
2,388
0
5,097
7,732
1,953
0
1,538
6,194
62,814
0
L
Nike
6,450
924
0
3,807
11,383
9,645
38
5,365
6,018
0
45,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,250
Gold Earned
35,707
440
Minions Killed
435
0
Camps Cleared
0
1,351,228
Distance Traveled
1,421,411
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,539
467
77
6
0
247,553
4
L
Janus
7,998
571
114
8
0
305,014
1
L
Thanatos
7,585
542
92
7
0
287,093
4
W
Baron Samedi
7,907
565
52
4
0
267,662
2
L
Sol
7,164
512
106
8
0
263,382
6
L
Gilgamesh
5,642
403
41
3
0
282,464
0
W
Arachne
7,966
569
75
5
0
315,446
4
W
Aphrodite
7,915
565
120
9
0
244,535
4
W
Sol
8,923
637
116
8
0
276,032
3
L
Nike
7,318
523
82
6
0
283,458
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role