Player Matchup

Ganesha
Ganesha
BiOTiiCS_
Ganesha
Level 98
God Stats
1W - 3L
1,351 SR
Queue Stats
53W - 57L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
Moiistowel
Cthulhu
Level 83
God Stats
8W - 7L
1,646 SR
Queue Stats
152W - 153L
1,407 Elo+
Party 1
Zeus
Zeus
NinbenSenpai
Zeus
Level 101
God Stats
3W - 10L
1,301 SR
Queue Stats
140W - 134L
1,458 Elo+
Party 1
Bellona
Bellona
SnEEkYKiiD
Bellona
Level 112
God Stats
0W - 3L
1,256 SR
Queue Stats
193W - 188L
1,432 Elo+
Party 1
Heimdallr
Heimdallr
juice97__
Heimdallr
Level 58
God Stats
4W - 5L
1,429 SR
Queue Stats
11W - 26L
1,369 Elo+
Party 1
Team Averages
Level 90
1,397 SR
1,427 Elo+

VS

Team Averages
Level 117
1,580 SR
1,501 Elo+
Skadi
Skadi
FlackoSur13
Skadi
Level 83
God Stats
5W - 5L
1,689 SR
Queue Stats
64W - 66L
1,489 Elo+
Solo
Bellona
Bellona
RobertTJ
Bellona
Level 126
God Stats
29W - 27L
1,618 SR
Queue Stats
129W - 119L
1,533 Elo+
Solo
Guan Yu
Guan Yu
SilentJuice
Guan Yu
Level 126
God Stats
9W - 8L
1,360 SR
Queue Stats
418W - 416L
1,522 Elo+
Party 2
Yu Huang
Yu Huang
Thee_Syrup
Yu Huang
Level 129
God Stats
9W - 15L
1,439 SR
Queue Stats
278W - 312L
1,492 Elo+
Party 2
Pele
Pele
sullymang
Pele
Level 119
God Stats
2W - 0L
1,793 SR
Queue Stats
39W - 56L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BiOTiiCS_
Ganesha
17
0 / 5 / 10
11,676
432
6,277
24,458
26,100
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Moiistowel
Cthulhu
19
2 / 4 / 6
12,781
473
15,320
26,598
32,500
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 6 / 1
10,300
381
9,751
15,060
4,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
SnEEkYKiiD
Bellona
20
6 / 4 / 5
13,417
497
27,258
27,760
30,816
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
juice97__
Heimdallr
20
4 / 4 / 1
13,840
513
7,097
13,709
6,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 7
14,674
543
19,643
10,139
4,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
RobertTJ
Bellona
20
3 / 4 / 12
13,339
494
11,973
27,838
31,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
SilentJuice
Guan Yu
19
0 / 3 / 11
13,189
488
12,100
28,107
35,153
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Yu Huang
Thee_Syrup
Yu Huang
20
8 / 2 / 8
15,480
573
20,908
15,025
6,631
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
20
6 / 5 / 6
14,576
540
13,107
25,556
13,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
67
14
Kills
23
23
Deaths
15
23
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BiOTiiCS_
Ganesha
0
5
10
1
W
6
1
7
9.5
L
Cthulhu
Moiistowel
Cthulhu
2
4
6
1.25
L
2
6
1
0.42
W
Bellona
RobertTJ
Bellona
3
4
12
2.25
W
Guan Yu
SilentJuice
Guan Yu
0
3
11
1.83
L
Bellona
SnEEkYKiiD
Bellona
6
4
5
2.13
W
Yu Huang
Thee_Syrup
Yu Huang
8
2
8
6
L
Heimdallr
juice97__
Heimdallr
4
4
1
1.13
W
Pele
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,703
Damage
77,731
107,585
Taken
106,665
100,611
Mitigated
91,922
25,378
Healing
43,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BiOTiiCS_
Ganesha
6,277
660
3,631
3,460
24,458
26,100
119
7,577
16,608
36,886
0
W
19,643
9,948
0
3,832
10,139
4,725
7,695
2,724
7,370
0
137,345
L
Cthulhu
Moiistowel
Cthulhu
15,320
2,360
2,534
6,445
26,598
32,500
636
5,289
21,117
91,495
0
L
9,751
1,207
0
963
15,060
4,882
129
4,318
10,544
54,509
0
W
Bellona
RobertTJ
Bellona
11,973
2,365
597
8,691
27,838
31,712
451
9,715
18,123
0
86,148
W
Guan Yu
SilentJuice
Guan Yu
12,100
1,867
3,789
10,666
28,107
35,153
769
11,384
16,516
0
75,522
L
Bellona
SnEEkYKiiD
Bellona
27,258
10,720
0
5,130
27,760
30,816
1,331
3,544
24,114
0
111,182
W
Yu Huang
Thee_Syrup
Yu Huang
20,908
1,114
317
4,342
15,025
6,631
3,307
7,119
7,906
105,993
0
L
Heimdallr
juice97__
Heimdallr
7,097
3,698
0
3,215
13,709
6,313
1,533
0
13,709
0
82,847
W
Pele
13,107
2,914
0
11,570
25,556
13,701
851
4,154
21,402
0
127,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,014
Gold Earned
71,258
628
Minions Killed
764
0
Camps Cleared
0
2,325,669
Distance Traveled
2,671,431
35
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,676
432
7
0
0
492,576
10
W
Skadi
14,674
543
172
6
0
516,431
11
L
Cthulhu
12,781
473
171
6
0
484,230
8
L
Zeus
10,300
381
115
4
0
300,633
5
W
Bellona
13,339
494
116
4
0
535,987
3
W
Guan Yu
13,189
488
142
5
0
545,108
12
L
Bellona
13,417
497
143
5
0
575,608
3
W
Yu Huang
15,480
573
161
6
0
514,128
10
L
Heimdallr
13,840
513
192
7
0
472,622
9
W
Pele
14,576
540
173
6
0
559,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role