Player Matchup

Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BarryBerkman
Gilgamesh
Level 159
God Stats
9W - 2L
1,891 SR
Queue Stats
484W - 458L
1,630 Elo+
Party 1
Ra
Ra
CallMeWhiskers
Ra
Level 158
God Stats
6W - 4L
1,585 SR
Queue Stats
442W - 426L
1,617 Elo+
Party 1
Guan Yu
Guan Yu
EffinKevin
Guan Yu
Level 156
God Stats
3W - 1L
1,728 SR
Queue Stats
37W - 44L
1,511 Elo+
Solo
Jormungandr
Jormungandr
nerfmyexistence
Jormungandr
Level 103
God Stats
7W - 8L
1,578 SR
Queue Stats
591W - 557L
1,621 Elo+
Solo
Team Averages
Level 147
1,656 SR
1,576 Elo+

VS

Team Averages
Level 140
1,687 SR
1,558 Elo+
Awilix
Awilix
 
Awilix
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
SolusGemini
The Morrigan
Level 155
God Stats
13W - 14L
1,584 SR
Queue Stats
121W - 105L
1,565 Elo+
Party 2
Horus
Horus
callfire59
Horus
Level 124
God Stats
3W - 5L
1,613 SR
Queue Stats
269W - 238L
1,532 Elo+
Party 2
Ymir
Ymir
gorillanice
Ymir
Level 159
God Stats
5W - 1L
2,093 SR
Queue Stats
150W - 151L
1,611 Elo+
Party 3
Artemis
Artemis
sharknice
Artemis
Level 144
God Stats
18W - 17L
1,646 SR
Queue Stats
26W - 27L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
3 / 2 / 6
10,798
568
8,966
10,825
4,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
BarryBerkman
Gilgamesh
17
5 / 2 / 11
11,284
594
13,836
16,878
8,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
7 / 1 / 9
11,543
608
11,569
15,253
7,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
EffinKevin
Guan Yu
15
5 / 4 / 8
9,728
512
5,931
17,359
18,812
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
nerfmyexistence
Jormungandr
15
7 / 3 / 3
10,786
568
15,167
20,395
19,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
4 / 3 / 2
9,470
498
14,337
15,129
5,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

The Morrigan
SolusGemini
The Morrigan
15
3 / 7 / 2
9,641
507
10,248
8,832
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
12
1 / 6 / 5
8,148
429
4,961
15,058
12,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 8 / 2
9,032
475
7,196
19,324
19,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
sharknice
Artemis
13
1 / 3 / 0
8,002
421
7,285
10,077
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
27
Kills
10
12
Deaths
27
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
2
6
3
L
Awilix
 
Awilix
4
3
2
1.67
W
Gilgamesh
BarryBerkman
Gilgamesh
5
2
11
5.25
W
7
1
9
11.5
W
Guan Yu
EffinKevin
Guan Yu
5
4
8
2.25
L
The Morrigan
SolusGemini
The Morrigan
3
7
2
0.57
L
Horus
1
6
5
0.58
L
1
8
2
0.25
W
Jormungandr
nerfmyexistence
Jormungandr
7
3
3
2.83
L
Artemis
sharknice
Artemis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,469
Damage
44,027
80,710
Taken
68,420
58,054
Mitigated
42,608
26,529
Healing
18,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,966
3,948
0
1,438
10,825
4,169
4,423
2,356
8,469
0
79,109
L
Awilix
 
Awilix
14,337
4,965
0
4,777
15,129
5,342
0
6,738
8,391
0
64,601
W
Gilgamesh
BarryBerkman
Gilgamesh
13,836
4,904
0
4,028
16,878
8,161
630
5,269
11,609
0
89,168
W
11,569
3,145
2,248
7,587
15,253
7,401
931
1,421
13,832
96,471
8,923
W
Guan Yu
EffinKevin
Guan Yu
5,931
829
1,786
3,614
17,359
18,812
195
3,345
14,014
0
31,888
L
The Morrigan
SolusGemini
The Morrigan
10,248
1,317
0
1,162
8,832
3,029
0
3,144
5,659
65,501
1,602
L
Horus
4,961
1,786
1,815
3,498
15,058
12,010
0
4,857
10,201
0
9,802
L
7,196
1,803
0
3,266
19,324
19,426
0
9,368
9,956
55,647
0
W
Jormungandr
nerfmyexistence
Jormungandr
15,167
6,004
0
5,828
20,395
19,511
108
5,518
14,877
57,527
0
L
Artemis
sharknice
Artemis
7,285
3,632
0
3,486
10,077
2,801
0
1,688
8,389
0
45,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,139
Gold Earned
44,293
533
Minions Killed
437
0
Camps Cleared
0
1,892,505
Distance Traveled
1,744,816
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,798
568
146
8
0
354,018
3
L
Awilix
9,470
498
98
5
0
416,175
5
W
Gilgamesh
11,284
594
110
6
0
392,762
6
W
Ra
11,543
608
149
8
0
417,442
2
W
Guan Yu
9,728
512
36
2
0
391,145
8
L
The Morrigan
9,641
507
137
7
0
348,946
4
L
Horus
8,148
429
13
1
0
369,249
8
L
Ymir
9,032
475
106
6
0
287,886
1
W
Jormungandr
10,786
568
92
5
0
337,138
2
L
Artemis
8,002
421
83
4
0
322,560
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role