Player Matchup

Sylvanus
Sylvanus
SticklyWickly
Sylvanus
Level 88
God Stats
1W - 1L
1,576 SR
Queue Stats
32W - 26L
1,631 Elo+
Party 2
Scylla
Scylla
ThiccNeckSatyr
Scylla
Level 88
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
TrueBondage
Gilgamesh
Level 145
God Stats
2W - 2L
1,607 SR
Queue Stats
45W - 35L
1,621 Elo+
Party 2
Team Averages
Level 107
1,489 SR
1,584 Elo+

VS

Team Averages
Level 140
1,573 SR
1,604 Elo+
Hercules
Hercules
DirtBag420blazn
Hercules
Level 148
God Stats
16W - 15L
1,543 SR
Queue Stats
160W - 130L
1,580 Elo+
Party 1
Vulcan
Vulcan
Mayonadex
Vulcan
Level 143
God Stats
30W - 14L
1,676 SR
Queue Stats
110W - 77L
1,575 Elo+
Party 1
Fenrir
Fenrir
j2thehaleraiser
Fenrir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 52L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SticklyWickly
Sylvanus
15
2 / 4 / 7
12,066
635
11,952
24,894
30,982
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 9 / 4
13,092
689
7,708
16,605
5,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
TrueBondage
Gilgamesh
17
7 / 7 / 2
13,305
700
22,697
29,511
24,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
5 / 0 / 14
13,732
723
20,615
22,823
22,170
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Mayonadex
Vulcan
20
12 / 5 / 4
14,874
783
34,675
13,067
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 6 / 11
12,127
638
6,869
18,644
14,051
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
11
Kills
20
20
Deaths
11
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hercules
5
0
14
12
W
Vulcan
Mayonadex
Vulcan
12
5
4
2.8
L
Sylvanus
SticklyWickly
Sylvanus
2
4
7
1.38
L
2
9
4
0.44
L
Gilgamesh
TrueBondage
Gilgamesh
7
7
2
1.14
W
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,357
Damage
62,159
71,010
Taken
54,534
61,215
Mitigated
40,918
18,535
Healing
14,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
20,615
5,342
0
9,061
22,823
22,170
63
6,668
15,995
0
51,136
W
Vulcan
Mayonadex
Vulcan
34,675
10,874
0
686
13,067
4,697
507
6,502
6,437
86,135
0
L
Sylvanus
SticklyWickly
Sylvanus
11,952
1,402
3,693
9,086
24,894
30,982
64
14,379
10,515
19,925
0
L
7,708
346
46
804
16,605
5,884
800
9,041
7,564
46,706
0
L
Gilgamesh
TrueBondage
Gilgamesh
22,697
8,958
519
4,387
29,511
24,349
797
11,617
17,894
0
54,252
W
6,869
1,937
116
4,361
18,644
14,051
1,070
6,983
11,541
39
19,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,463
Gold Earned
40,733
158
Minions Killed
192
5
Camps Cleared
11
1,048,775
Distance Traveled
1,098,896
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,732
723
60
3
6
408,940
1
W
Vulcan
14,874
783
117
6
5
365,607
5
L
Sylvanus
12,066
635
10
1
1
362,495
3
L
Scylla
13,092
689
87
5
2
319,098
0
L
Gilgamesh
13,305
700
61
3
2
367,182
4
W
Fenrir
12,127
638
15
1
0
324,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role