Player Matchup

Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
NUT-PeAnUtS
Khepri
Level 84
God Stats
17W - 14L
1,442 SR
Queue Stats
579W - 603L
1,365 Elo+
Party 1
Bellona
Bellona
ReaperXD4897
Bellona
Level 119
God Stats
33W - 23L
1,611 SR
Queue Stats
196W - 235L
1,422 Elo+
Solo
Chaac
Chaac
jaubinho-repeito
Chaac
Level 85
God Stats
3W - 5L
1,474 SR
Queue Stats
33W - 26L
1,528 Elo+
Solo
Charybdis
Charybdis
mrcvlls
Charybdis
Level 48
God Stats
5W - 3L
1,483 SR
Queue Stats
80W - 65L
1,374 Elo+
Party 1
Team Averages
Level 89
1,502 SR
1,438 Elo+

VS

Team Averages
Level 88
1,624 SR
1,398 Elo+
Neith
Neith
Arod2906
Neith
Level 89
God Stats
21W - 23L
1,545 SR
Queue Stats
417W - 501L
1,325 Elo+
Party 2
Ra
Ra
EZ_Drak_420
Ra
Level 104
God Stats
10W - 11L
1,454 SR
Queue Stats
467W - 545L
1,320 Elo+
Party 2
Nemesis
Nemesis
TaquitoAlonso
Nemesis
Level 109
God Stats
2W - 1L
1,796 SR
Queue Stats
81W - 67L
1,385 Elo+
Solo
Scylla
Scylla
ToGunzBLICK
Scylla
Level 54
God Stats
11W - 16L
1,536 SR
Queue Stats
143W - 130L
1,549 Elo+
Solo
Cthulhu
Cthulhu
ghostneverdie60
Cthulhu
Level 82
God Stats
9W - 6L
1,785 SR
Queue Stats
224W - 198L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
5 / 0 / 9
10,232
602
8,719
5,897
2,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Khepri
13
5 / 0 / 8
8,840
520
5,206
12,811
12,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Bellona
ReaperXD4897
Bellona
17
9 / 4 / 9
10,151
597
13,110
16,944
9,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 2 / 6
7,848
462
2,762
11,754
6,300
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
mrcvlls
Charybdis
15
8 / 1 / 4
9,796
576
10,598
10,299
3,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arod2906
Neith
10
0 / 4 / 1
7,017
413
6,383
9,388
2,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 7 / 0
7,322
431
7,968
11,281
5,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
11
1 / 5 / 3
7,410
436
6,146
12,232
5,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
13
0 / 7 / 3
7,731
455
5,181
9,174
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 4 / 1
8,407
495
10,735
15,475
11,353
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
27
Kills
7
7
Deaths
27
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
9
9.5
L
Neith
Arod2906
Neith
0
4
1
0.13
L
3
7
0
0.43
W
Khepri
5
0
8
9
W
Bellona
ReaperXD4897
Bellona
9
4
9
3.38
L
Nemesis
1
5
3
0.5
L
Scylla
0
7
3
0.21
L
3
4
1
0.88
W
0
2
6
1.5
W
Charybdis
mrcvlls
Charybdis
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,395
Damage
36,413
57,705
Taken
57,550
34,581
Mitigated
27,141
17,637
Healing
12,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,719
2,462
0
2,352
5,897
2,452
310
3,123
2,774
0
79,346
L
Neith
Arod2906
Neith
6,383
2,590
0
2,979
9,388
2,672
0
1,145
8,243
0
41,617
L
7,968
974
779
2,316
11,281
5,603
378
1,264
10,017
34,703
0
W
Khepri
5,206
637
284
2,380
12,811
12,371
0
6,107
6,704
23,995
4,408
W
Bellona
ReaperXD4897
Bellona
13,110
5,667
0
3,425
16,944
9,592
137
7,388
9,556
0
74,048
L
Nemesis
6,146
2,270
0
2,581
12,232
5,191
0
425
11,807
0
42,167
L
Scylla
5,181
570
0
330
9,174
2,322
0
688
8,486
44,464
0
L
10,735
946
139
3,078
15,475
11,353
264
933
14,542
45,186
0
W
2,762
277
516
4,062
11,754
6,300
0
5,247
6,507
0
32,672
W
Charybdis
mrcvlls
Charybdis
10,598
5,123
0
4,618
10,299
3,866
206
2,019
8,280
0
57,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,867
Gold Earned
37,887
475
Minions Killed
333
0
Camps Cleared
0
1,637,389
Distance Traveled
1,462,710
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,232
602
161
9
0
350,588
0
L
Neith
7,017
413
72
4
0
218,142
0
L
Ra
7,322
431
41
2
0
315,293
4
W
Khepri
8,840
520
45
3
0
329,815
5
W
Bellona
10,151
597
109
6
0
352,676
0
L
Nemesis
7,410
436
69
4
0
327,980
1
L
Scylla
7,731
455
73
4
0
293,913
7
L
Cthulhu
8,407
495
78
5
0
307,382
0
W
Chaac
7,848
462
65
4
0
288,834
2
W
Charybdis
9,796
576
95
6
0
315,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role