Player Matchup

Neith
Neith
 
Neith
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
IroncladTrain
Gilgamesh
Level 107
God Stats
3W - 0L
1,771 SR
Queue Stats
13W - 7L
1,583 Elo+
Party 1
Janus
Janus
Nova Exodus23
Janus
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 3L
1,505 Elo+
Party 1
Yemoja
Yemoja
PumpkinClamp847
Yemoja
Level 55
God Stats
7W - 1L
1,716 SR
Queue Stats
13W - 5L
1,700 Elo+
Party 1
Awilix
Awilix
UltBott
Awilix
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 3L
1,693 Elo+
Party 1
Team Averages
Level 69
1,597 SR
1,596 Elo+

VS

Team Averages
Level 74
1,558 SR
1,536 Elo+
Ullr
Ullr
Breadsumpie
Ullr
Level 122
God Stats
15W - 9L
1,559 SR
Queue Stats
242W - 225L
1,505 Elo+
Party 3
Poseidon
Poseidon
FineokayisDad
Poseidon
Level 4
God Stats
2W - 1L
1,797 SR
Queue Stats
7W - 3L
1,809 Elo+
Party 2
Osiris
Osiris
Golden_Lazer00
Osiris
Level 89
God Stats
9W - 10L
1,609 SR
Queue Stats
177W - 176L
1,477 Elo+
Party 3
Medusa
Medusa
IRAAMen_Noodles
Medusa
Level 125
God Stats
2W - 5L
1,373 SR
Queue Stats
209W - 200L
1,479 Elo+
Party 2
Baron Samedi
Baron Samedi
antoenee__
Baron Samedi
Level 28
God Stats
30W - 35L
1,450 SR
Queue Stats
76W - 81L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 2 / 2
7,137
549
6,450
6,218
2,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
IroncladTrain
Gilgamesh
15
5 / 1 / 4
8,779
675
9,238
12,002
10,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 0 / 4
7,399
569
6,248
4,027
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 10
7,061
543
5,436
11,576
9,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
UltBott
Awilix
13
4 / 2 / 5
7,679
591
6,977
9,556
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
7,789
599
8,000
9,849
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
FineokayisDad
Poseidon
11
1 / 3 / 1
6,608
508
4,281
5,602
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 0
7,210
555
3,641
10,001
6,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 3 / 2
6,770
521
3,936
8,548
2,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Baron Samedi
antoenee__
Baron Samedi
9
1 / 6 / 4
6,023
463
3,854
11,889
6,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
17
Kills
7
7
Deaths
17
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
2
2.5
L
3
2
4
2.5
L
Poseidon
FineokayisDad
Poseidon
1
3
1
0.5
L
0
3
0
0
L
2
3
2
1
W
Gilgamesh
IroncladTrain
Gilgamesh
5
1
4
7
W
2
0
4
4
W
2
2
10
3.5
W
Awilix
UltBott
Awilix
4
2
5
3.25
L
Baron Samedi
antoenee__
Baron Samedi
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,349
Damage
23,712
43,379
Taken
45,889
27,032
Mitigated
19,931
14,490
Healing
8,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,450
3,239
0
1,717
6,218
2,414
601
792
5,426
0
44,804
L
8,000
3,166
0
513
9,849
2,724
0
2,636
7,213
0
39,138
L
Poseidon
FineokayisDad
Poseidon
4,281
615
0
778
5,602
1,490
0
1,744
3,858
42,526
0
L
3,641
1,995
0
3,138
10,001
6,381
1,168
0
10,001
0
44,439
L
3,936
1,092
0
1,262
8,548
2,398
288
2,047
6,501
0
32,888
W
Gilgamesh
IroncladTrain
Gilgamesh
9,238
3,374
0
5,156
12,002
10,920
589
871
11,131
0
59,832
W
6,248
424
0
500
4,027
1,166
1,015
1,354
2,673
50,701
0
W
5,436
1,151
1,308
3,037
11,576
9,045
365
3,177
8,399
20,600
0
W
Awilix
UltBott
Awilix
6,977
3,440
0
2,772
9,556
3,487
855
1,749
7,807
0
46,479
L
Baron Samedi
antoenee__
Baron Samedi
3,854
269
496
2,513
11,889
6,938
0
5,257
6,632
17,707
543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,055
Gold Earned
34,400
427
Minions Killed
356
0
Camps Cleared
0
1,259,382
Distance Traveled
1,208,300
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,137
549
81
6
0
228,828
4
L
Ullr
7,789
599
75
6
0
262,346
0
L
Poseidon
6,608
508
78
6
0
255,139
1
L
Osiris
7,210
555
110
8
0
224,146
2
L
Medusa
6,770
521
69
5
0
236,845
4
W
Gilgamesh
8,779
675
122
9
0
258,663
2
W
Janus
7,399
569
98
8
0
259,295
3
W
Yemoja
7,061
543
42
3
0
233,831
3
W
Awilix
7,679
591
84
6
0
278,765
2
L
Baron Samedi
6,023
463
24
2
0
229,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role