Player Matchup

Shiva
Shiva
Coltsfanatic719
Shiva
Level 159
God Stats
12W - 6L
1,657 SR
Queue Stats
475W - 449L
1,563 Elo+
Party 1
Freya
Freya
SanitySZN
Freya
Level 132
God Stats
2W - 2L
1,549 SR
Queue Stats
73W - 70L
1,537 Elo+
Party 1
Zhong Kui
Zhong Kui
SpedTater
Zhong Kui
Level 127
God Stats
7W - 0L
1,708 SR
Queue Stats
70W - 67L
1,510 Elo+
Party 1
Loki
Loki
pablitomix
Loki
Level 146
God Stats
24W - 18L
1,595 SR
Queue Stats
197W - 167L
1,593 Elo+
Solo
Jormungandr
Jormungandr
smoothdiched
Jormungandr
Level 126
God Stats
4W - 3L
1,426 SR
Queue Stats
334W - 342L
1,567 Elo+
Solo
Team Averages
Level 138
1,587 SR
1,554 Elo+

VS

Team Averages
Level 101
1,514 SR
1,576 Elo+
Hera
Hera
A FaceIess Man
Hera
Level 104
God Stats
20W - 14L
1,724 SR
Queue Stats
475W - 475L
1,557 Elo+
Solo
Mercury
Mercury
DaddyIanD
Mercury
Level 107
God Stats
4W - 2L
1,321 SR
Queue Stats
100W - 97L
1,562 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DarthVasara
Cu Chulainn
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 51L
1,575 Elo+
Solo
Kuzenbo
Kuzenbo
Wonder Winds
Kuzenbo
Level 65
God Stats
2W - 3L
1,510 SR
Queue Stats
63W - 44L
1,670 Elo+
Party 2
Nu Wa
Nu Wa
temp-415594
Nu Wa
Level 103
God Stats
1W - 2L
1,517 SR
Queue Stats
149W - 147L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 13
8,441
649
5,359
12,524
11,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
SanitySZN
Freya
13
4 / 3 / 8
8,065
620
7,073
10,517
4,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
SpedTater
Zhong Kui
14
7 / 0 / 8
8,590
661
6,109
7,481
5,834
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
11 / 1 / 3
9,433
726
10,018
9,463
3,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
smoothdiched
Jormungandr
14
4 / 1 / 4
8,638
664
6,438
9,639
7,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 0
7,713
593
7,002
7,536
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
DaddyIanD
Mercury
10
0 / 5 / 1
6,231
479
3,567
11,090
3,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
DarthVasara
Cu Chulainn
11
1 / 7 / 0
6,966
536
6,856
12,646
6,977
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kuzenbo
Wonder Winds
Kuzenbo
8
0 / 3 / 1
5,473
421
4,257
9,599
5,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 6 / 1
6,128
471
4,399
8,426
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
29
Kills
5
5
Deaths
29
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
8
0
0.38
W
3
0
13
9.5
L
Mercury
DaddyIanD
Mercury
0
5
1
0.1
L
Cu Chulainn
DarthVasara
Cu Chulainn
1
7
0
0.14
W
Freya
SanitySZN
Freya
4
3
8
2.67
W
Zhong Kui
SpedTater
Zhong Kui
7
0
8
11
L
Kuzenbo
Wonder Winds
Kuzenbo
0
3
1
0.17
W
11
1
3
12.5
W
Jormungandr
smoothdiched
Jormungandr
4
1
4
6
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,997
Damage
26,081
49,624
Taken
49,297
33,486
Mitigated
20,240
18,968
Healing
8,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,002
2,387
0
310
7,536
2,328
0
1,995
5,541
42,367
1,256
W
5,359
1,453
2,185
2,636
12,524
11,737
125
5,280
7,244
0
23,395
L
Mercury
DaddyIanD
Mercury
3,567
1,527
0
4,221
11,090
3,313
0
2,262
8,828
0
33,249
L
Cu Chulainn
DarthVasara
Cu Chulainn
6,856
1,819
0
1,134
12,646
6,977
0
6,655
5,991
0
41,643
W
Freya
SanitySZN
Freya
7,073
2,271
0
4,372
10,517
4,689
184
4,086
6,431
46,877
7,516
W
Zhong Kui
SpedTater
Zhong Kui
6,109
778
145
3,509
7,481
5,834
2,367
3,270
4,211
48,914
0
L
Kuzenbo
Wonder Winds
Kuzenbo
4,257
1,876
0
1,692
9,599
5,621
0
4,378
5,221
13,953
0
W
10,018
4,446
0
4,131
9,463
3,389
1,112
2,340
7,123
0
60,337
W
Jormungandr
smoothdiched
Jormungandr
6,438
3,254
0
1,990
9,639
7,837
544
477
9,162
41,774
0
L
4,399
1,834
0
1,444
8,426
2,001
0
3,556
4,870
35,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,167
Gold Earned
32,511
416
Minions Killed
327
0
Camps Cleared
0
1,282,887
Distance Traveled
1,238,931
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,713
593
83
6
0
233,195
1
W
Shiva
8,441
649
34
3
0
264,346
6
L
Mercury
6,231
479
73
6
0
284,554
1
L
Cu Chulainn
6,966
536
90
7
0
246,002
0
W
Freya
8,065
620
95
7
0
250,158
3
W
Zhong Kui
8,590
661
89
7
0
255,704
3
L
Kuzenbo
5,473
421
25
2
0
254,204
3
W
Loki
9,433
726
109
8
0
281,117
4
W
Jormungandr
8,638
664
89
7
0
231,562
0
L
Nu Wa
6,128
471
56
4
0
220,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role