Player Matchup

Kali
Kali
 
Kali
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
GiLyMoNsTaR21
Scylla
Level 32
God Stats
5W - 15L
1,477 SR
Queue Stats
97W - 129L
1,303 Elo+
Solo
Horus
Horus
JetDaYungin
Horus
Level 110
God Stats
1W - 0L
1,704 SR
Queue Stats
13W - 16L
1,547 Elo+
Party 1
Chang'e
Chang'e
JoyyAquarius
Chang'e
Level 13
God Stats
2W - 2L
1,319 SR
Queue Stats
5W - 7L
1,655 Elo+
Party 1
Hachiman
Hachiman
exsubpar
Hachiman
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,670 Elo+
Party 1
Team Averages
Level 72
1,500 SR
1,535 Elo+

VS

Team Averages
Level 93
1,573 SR
1,567 Elo+
Ra
Ra
Alejo-PR28
Ra
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
63W - 58L
1,589 Elo+
Party 2
Shiva
Shiva
BushTomCat27
Shiva
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 2
Thor
Thor
Daltt
Thor
Level 41
God Stats
90W - 70L
1,579 SR
Queue Stats
394W - 357L
1,524 Elo+
Solo
Skadi
Skadi
comerio141976
Skadi
Level 105
God Stats
60W - 44L
1,664 SR
Queue Stats
94W - 81L
1,606 Elo+
Party 2
Yemoja
Yemoja
xYadii-
Yemoja
Level 126
God Stats
24W - 24L
1,621 SR
Queue Stats
96W - 85L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
7 / 3 / 5
10,301
606
9,604
12,374
6,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 8 / 3
8,893
523
6,093
10,668
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
9 / 3 / 5
9,744
573
12,742
20,184
15,829
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
JoyyAquarius
Chang'e
11
0 / 5 / 1
6,904
406
1,314
10,120
3,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
exsubpar
Hachiman
16
3 / 1 / 1
8,913
524
9,224
9,724
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 2
9,548
562
5,702
8,686
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 8 / 3
9,044
532
9,159
16,773
12,546
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
Daltt
Thor
17
9 / 5 / 6
10,600
624
13,896
12,986
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 4 / 4
8,541
502
9,093
12,576
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
xYadii-
Yemoja
13
1 / 2 / 6
8,588
505
5,230
9,374
7,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
41
22
Kills
20
20
Deaths
22
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
7
3
5
3.17
L
4
3
2
1.67
L
2
8
3
0.44
L
Thor
Daltt
Thor
9
5
6
2.4
W
3
8
3
0.56
W
9
3
5
3.83
W
Chang'e
JoyyAquarius
Chang'e
0
5
1
0.1
L
4
4
4
1.5
W
Hachiman
exsubpar
Hachiman
3
1
1
3.5
L
Yemoja
xYadii-
Yemoja
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,977
Damage
43,080
63,070
Taken
60,395
32,017
Mitigated
30,207
18,608
Healing
14,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
9,604
4,202
0
4,887
12,374
6,919
0
1,101
11,273
0
66,489
L
5,702
330
814
1,692
8,686
2,879
589
1,701
6,985
62,880
0
L
9,159
1,799
225
2,520
16,773
12,546
66
1,116
15,657
0
45,421
L
Thor
Daltt
Thor
13,896
3,532
0
3,226
12,986
4,260
0
2,237
10,749
0
62,874
W
6,093
668
0
888
10,668
3,183
774
3,118
7,550
47,103
0
W
12,742
5,684
1,589
5,783
20,184
15,829
423
3,494
16,690
0
53,071
W
Chang'e
JoyyAquarius
Chang'e
1,314
208
192
1,449
10,120
3,229
0
1,562
8,558
15,732
0
L
9,093
4,656
2
2,522
12,576
2,933
888
513
12,063
0
60,896
W
Hachiman
exsubpar
Hachiman
9,224
3,663
0
3,820
9,724
2,857
465
746
8,978
0
60,034
L
Yemoja
xYadii-
Yemoja
5,230
269
1,821
1,902
9,374
7,589
811
1,840
7,226
30,431
4,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,755
Gold Earned
46,321
426
Minions Killed
463
0
Camps Cleared
0
1,606,335
Distance Traveled
1,568,690
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,301
606
103
6
0
379,890
0
L
Ra
9,548
562
128
8
0
329,949
0
L
Shiva
9,044
532
73
4
0
317,627
4
L
Thor
10,600
624
101
6
0
316,972
2
W
Scylla
8,893
523
86
5
0
288,918
3
W
Horus
9,744
573
100
6
0
313,276
1
W
Chang'e
6,904
406
40
2
0
307,397
0
L
Skadi
8,541
502
95
6
0
307,262
0
W
Hachiman
8,913
524
97
6
0
316,854
1
L
Yemoja
8,588
505
66
4
0
296,880
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role