Player Matchup

Ra
Ra
 
Ra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Slipperpepper13
Gilgamesh
Level 87
God Stats
45W - 43L
1,429 SR
Queue Stats
347W - 383L
1,322 Elo+
Party 1
Kuzenbo
Kuzenbo
Waynyth
Kuzenbo
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 14L
1,289 Elo+
Party 2
Thanatos
Thanatos
bewilderdbeaver
Thanatos
Level 26
God Stats
15W - 26L
1,383 SR
Queue Stats
301W - 368L
1,274 Elo+
Party 1
Hachiman
Hachiman
joemama2022
Hachiman
Level 8
God Stats
0W - 2L
1,282 SR
Queue Stats
3W - 7L
1,338 Elo+
Party 1
Team Averages
Level 59
1,419 SR
1,345 Elo+

VS

Team Averages
Level 56
1,507 SR
1,457 Elo+
Mercury
Mercury
Aquilliance
Mercury
Level 42
God Stats
1W - 1L
1,692 SR
Queue Stats
59W - 67L
1,497 Elo+
Party 3
Sol
Sol
Nekeyzt
Sol
Level 64
God Stats
20W - 25L
1,391 SR
Queue Stats
79W - 117L
1,393 Elo+
Party 4
Atlas
Atlas
Russman183
Atlas
Level 87
God Stats
7W - 6L
1,449 SR
Queue Stats
220W - 249L
1,458 Elo+
Party 4
Heimdallr
Heimdallr
SmokeyPete02
Heimdallr
Level 49
God Stats
56W - 69L
1,501 SR
Queue Stats
98W - 122L
1,439 Elo+
Party 4
Odin
Odin
lVEMO IS RIPPIN
Odin
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 36L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
4 / 4 / 0
6,681
668
6,460
6,231
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Slipperpepper13
Gilgamesh
11
1 / 0 / 1
6,310
631
2,493
4,523
3,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
Waynyth
Kuzenbo
8
0 / 2 / 2
5,219
522
3,726
9,618
8,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
8
1 / 4 / 1
5,188
519
2,709
6,842
2,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
joemama2022
Hachiman
7
0 / 6 / 1
4,458
446
2,916
6,716
1,365
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aquilliance
Mercury
10
3 / 0 / 6
6,170
617
3,866
5,854
1,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
11
5 / 2 / 4
6,606
661
5,039
6,356
1,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Atlas
9
1 / 2 / 4
6,009
601
2,676
6,498
3,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
SmokeyPete02
Heimdallr
10
6 / 0 / 3
6,438
644
8,417
6,645
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 0
5,265
527
2,204
4,325
1,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
16
16
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
4
0
1
W
Mercury
Aquilliance
Mercury
3
0
6
6
W
Sol
5
2
4
3.5
W
Atlas
1
2
4
1.5
L
Gilgamesh
Slipperpepper13
Gilgamesh
1
0
1
1.5
W
Heimdallr
SmokeyPete02
Heimdallr
6
0
3
7.5
L
Kuzenbo
Waynyth
Kuzenbo
0
2
2
0.5
L
Thanatos
1
4
1
0.38
L
Hachiman
joemama2022
Hachiman
0
6
1
0.08
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,304
Damage
22,202
33,930
Taken
29,678
17,189
Mitigated
10,827
10,479
Healing
8,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,460
262
244
1,611
6,231
1,920
0
3,152
3,079
40,883
0
W
Mercury
Aquilliance
Mercury
3,866
1,651
0
485
5,854
1,420
0
470
5,384
0
25,370
W
Sol
5,039
2,910
0
2,530
6,356
1,651
1,286
3,245
3,111
25,350
0
W
Atlas
2,676
1,154
0
1,693
6,498
3,915
160
3,299
3,199
16,780
0
L
Gilgamesh
Slipperpepper13
Gilgamesh
2,493
935
0
978
4,523
3,415
0
0
4,326
0
26,986
W
Heimdallr
SmokeyPete02
Heimdallr
8,417
4,331
0
3,667
6,645
2,119
744
3,172
3,473
0
39,786
L
Kuzenbo
Waynyth
Kuzenbo
3,726
1,603
0
1,834
9,618
8,101
0
1,874
7,744
14,573
0
L
Thanatos
2,709
773
0
4,215
6,842
2,388
0
1,152
5,658
0
26,954
L
Hachiman
joemama2022
Hachiman
2,916
1,821
129
1,468
6,716
1,365
0
1,537
5,176
0
17,211
W
2,204
663
0
574
4,325
1,722
0
0
4,325
0
16,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,856
Gold Earned
30,488
265
Minions Killed
240
0
Camps Cleared
0
1,015,026
Distance Traveled
1,056,309
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,681
668
79
8
0
191,780
0
W
Mercury
6,170
617
42
4
0
244,928
4
W
Sol
6,606
661
60
6
0
203,267
0
W
Atlas
6,009
601
23
2
0
217,129
1
L
Gilgamesh
6,310
631
80
8
0
193,371
0
W
Heimdallr
6,438
644
82
8
0
182,194
1
L
Kuzenbo
5,219
522
21
2
0
245,726
1
L
Thanatos
5,188
519
55
6
0
212,114
0
L
Hachiman
4,458
446
30
3
0
172,035
0
W
Odin
5,265
527
33
3
0
208,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role