Player Matchup

Thanatos
Thanatos
HARRIETxTHUGMAN
Thanatos
Level 28
God Stats
29W - 37L
1,338 SR
Queue Stats
57W - 124L
1,205 Elo+
Party 1
Cthulhu
Cthulhu
PUBLICLYxHARD
Cthulhu
Level 25
God Stats
17W - 29L
1,344 SR
Queue Stats
17W - 29L
1,250 Elo+
Party 1
Tiamat
Tiamat
lBryyl
Tiamat
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 214L
1,205 Elo+
Party 1
Team Averages
Level 47
1,394 SR
1,220 Elo+

VS

Team Averages
Level 77
1,377 SR
1,333 Elo+
Izanami
Izanami
ElDarthBane
Izanami
Level 117
God Stats
5W - 8L
1,555 SR
Queue Stats
186W - 306L
1,246 Elo+
Solo
Horus
Horus
JustHavingFun6
Horus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,480 Elo+
Solo
Chronos
Chronos
Pepeking5
Chronos
Level 69
God Stats
5W - 9L
1,076 SR
Queue Stats
206W - 352L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
3 / 10 / 1
9,683
605
6,319
14,198
5,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
13
1 / 5 / 3
9,911
619
10,342
18,503
16,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
lBryyl
Tiamat
14
1 / 4 / 4
9,643
603
12,119
11,862
6,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElDarthBane
Izanami
16
13 / 1 / 3
12,681
793
20,371
12,952
4,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 14
11,329
708
8,358
16,462
13,652
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Pepeking5
Chronos
15
3 / 3 / 9
10,976
686
7,479
9,383
3,067
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
5
Kills
19
19
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
ElDarthBane
Izanami
13
1
3
14.5
L
Thanatos
3
10
1
0.35
W
3
1
14
10
L
Cthulhu
1
5
3
0.5
W
Chronos
Pepeking5
Chronos
3
3
9
2.5
L
Tiamat
lBryyl
Tiamat
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,780
Damage
36,208
44,563
Taken
38,797
28,331
Mitigated
21,324
8,108
Healing
14,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ElDarthBane
Izanami
20,371
14,068
491
3,496
12,952
4,605
1,157
7,000
5,952
0
63,174
L
Thanatos
6,319
2,406
172
3,463
14,198
5,292
0
2,711
11,487
0
19,264
W
8,358
3,325
1,745
6,312
16,462
13,652
241
10,917
5,545
0
22,333
L
Cthulhu
10,342
528
201
886
18,503
16,684
0
3,046
15,457
27,662
0
W
Chronos
Pepeking5
Chronos
7,479
2,409
472
1,890
9,383
3,067
1,287
5,332
4,051
23,914
0
L
Tiamat
lBryyl
Tiamat
12,119
688
0
3,386
11,862
6,355
98
2,368
9,494
39,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,237
Gold Earned
34,986
122
Minions Killed
111
5
Camps Cleared
8
782,876
Distance Traveled
858,678
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,681
793
64
4
6
277,596
0
L
Thanatos
9,683
605
33
2
3
242,327
3
W
Horus
11,329
708
23
1
1
309,725
2
L
Cthulhu
9,911
619
34
2
0
276,053
0
W
Chronos
10,976
686
24
2
1
271,357
2
L
Tiamat
9,643
603
55
3
2
264,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role