Player Matchup

Izanami
Izanami
ManBearJaja
Izanami
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,457 Elo+
Party 1
Charybdis
Charybdis
PhoenixMInato
Charybdis
Level 131
God Stats
5W - 5L
1,308 SR
Queue Stats
229W - 210L
1,502 Elo+
Party 3
Danzaburou
Danzaburou
Zhyia
Danzaburou
Level 77
God Stats
2W - 3L
1,500 SR
Queue Stats
228W - 206L
1,499 Elo+
Party 3
Scylla
Scylla
frilly-rudder1
Scylla
Level 69
God Stats
0W - 3L
1,228 SR
Queue Stats
268W - 255L
1,438 Elo+
Party 1
Chiron
Chiron
lutester
Chiron
Level 153
God Stats
0W - 1L
1,825 SR
Queue Stats
11W - 5L
1,423 Elo+
Party 1
Team Averages
Level 117
1,472 SR
1,464 Elo+

VS

Team Averages
Level 94
1,479 SR
1,559 Elo+
Skadi
Skadi
Djwarbs
Skadi
Level 119
God Stats
7W - 4L
1,662 SR
Queue Stats
173W - 165L
1,527 Elo+
Party 2
Cliodhna
Cliodhna
Mcdonalds_Icedog
Cliodhna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,823 Elo+
Party 2
Bacchus
Bacchus
Ninjax-514
Bacchus
Level 98
God Stats
1W - 1L
1,227 SR
Queue Stats
32W - 37L
1,481 Elo+
Party 2
Vamana
Vamana
PainkillerBlade
Vamana
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,514 Elo+
Party 2
Sol
Sol
SignatureSeven
Sol
Level 122
God Stats
2W - 3L
1,505 SR
Queue Stats
157W - 180L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ManBearJaja
Izanami
15
5 / 5 / 8
9,245
770
11,907
11,679
4,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
PhoenixMInato
Charybdis
15
4 / 5 / 12
9,027
752
11,519
11,854
4,337
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Zhyia
Danzaburou
17
4 / 5 / 9
10,215
851
7,665
11,879
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
4 / 10 / 9
8,969
747
4,324
11,192
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
lutester
Chiron
16
2 / 3 / 8
8,703
725
12,546
12,083
4,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Djwarbs
Skadi
19
12 / 2 / 10
11,489
957
12,448
6,713
2,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 4 / 13
10,155
846
10,655
10,815
4,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Ninjax-514
Bacchus
15
2 / 6 / 17
9,686
807
8,114
14,775
27,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 4 / 9
10,151
846
11,601
13,985
13,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 3 / 10
9,584
799
10,583
8,564
2,676
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
87
19
Kills
28
28
Deaths
19
46
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Skadi
Djwarbs
Skadi
12
2
10
8.5
L
Izanami
ManBearJaja
Izanami
5
5
8
1.8
W
5
4
13
2.88
W
Bacchus
Ninjax-514
Bacchus
2
6
17
1.75
W
6
4
9
2.63
L
Charybdis
PhoenixMInato
Charybdis
4
5
12
2
W
3
3
10
2.67
L
Danzaburou
Zhyia
Danzaburou
4
5
9
1.7
L
4
10
9
0.85
L
Chiron
lutester
Chiron
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,961
Damage
53,401
58,687
Taken
54,852
21,330
Mitigated
49,684
18,136
Healing
16,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Djwarbs
Skadi
12,448
4,826
1,127
1,770
6,713
2,242
770
742
5,971
0
28,469
L
Izanami
ManBearJaja
Izanami
11,907
6,889
407
2,469
11,679
4,124
716
3,423
8,256
0
20,470
W
10,655
1,117
316
1,186
10,815
4,237
315
1,021
9,794
0
20,710
W
Bacchus
Ninjax-514
Bacchus
8,114
589
543
1,412
14,775
27,285
157
840
13,935
13,612
0
W
11,601
5,153
828
5,395
13,985
13,244
1,365
1,652
12,333
0
23,616
L
Charybdis
PhoenixMInato
Charybdis
11,519
6,625
965
2,890
11,854
4,337
421
2,763
9,091
0
22,299
W
10,583
1,114
734
3,122
8,564
2,676
2,413
69
8,495
24,979
0
L
Danzaburou
Zhyia
Danzaburou
7,665
1,799
1,456
3,325
11,879
4,805
372
3,633
8,246
0
21,426
L
4,324
1,544
1,132
485
11,192
3,524
44
3,856
7,336
5,739
0
L
Chiron
lutester
Chiron
12,546
2,544
1,304
3,703
12,083
4,540
320
5,022
7,061
0
23,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,159
Gold Earned
51,065
111
Minions Killed
112
0
Camps Cleared
0
978,481
Distance Traveled
1,179,958
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,489
957
32
3
0
257,721
1
L
Izanami
9,245
770
28
2
0
205,684
0
W
Cliodhna
10,155
846
16
1
0
226,805
1
W
Bacchus
9,686
807
9
1
0
224,300
0
W
Vamana
10,151
846
21
2
0
245,508
0
L
Charybdis
9,027
752
20
2
0
174,479
1
W
Sol
9,584
799
34
3
0
225,624
0
L
Danzaburou
10,215
851
30
3
0
203,436
0
L
Scylla
8,969
747
4
0
0
178,793
1
L
Chiron
8,703
725
29
2
0
216,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role