Player Matchup

Atlas
Atlas
 
Atlas
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
FROST 562x
Agni
Level 128
God Stats
7W - 11L
1,145 SR
Queue Stats
483W - 487L
1,503 Elo+
Solo
Fafnir
Fafnir
GlizzyGuzlar
Fafnir
Level 118
God Stats
1W - 0L
1,384 SR
Queue Stats
69W - 38L
1,637 Elo+
Solo
Hercules
Hercules
Griffilator
Hercules
Level 158
God Stats
1W - 1L
1,319 SR
Queue Stats
16W - 13L
1,608 Elo+
Solo
Xing Tian
Xing Tian
Spect0rVect0r
Xing Tian
Level 117
God Stats
1W - 0L
1,746 SR
Queue Stats
111W - 118L
1,544 Elo+
Solo
Team Averages
Level 125
1,419 SR
1,559 Elo+

VS

Team Averages
Level 123
1,524 SR
1,524 Elo+
Tyr
Tyr
 
Tyr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ARFlame
Mulan
Level 68
God Stats
4W - 5L
1,307 SR
Queue Stats
242W - 267L
1,535 Elo+
Solo
Khepri
Khepri
CALEBgoodness
Khepri
Level 156
God Stats
6W - 5L
1,775 SR
Queue Stats
699W - 750L
1,525 Elo+
Solo
Jing Wei
Jing Wei
Illslayu
Jing Wei
Level 160
God Stats
1W - 2L
1,327 SR
Queue Stats
122W - 131L
1,464 Elo+
Solo
Anhur
Anhur
krayman
Anhur
Level 128
God Stats
2W - 1L
1,712 SR
Queue Stats
302W - 281L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
20
13 / 1 / 11
13,177
775
28,748
17,753
12,136
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 3 / 13
12,710
748
16,948
9,627
4,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
19
5 / 3 / 22
12,396
729
18,490
19,330
16,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hercules
Griffilator
Hercules
18
2 / 3 / 25
11,378
669
15,000
26,028
39,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Spect0rVect0r
Xing Tian
18
2 / 3 / 20
11,972
704
10,801
29,726
42,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
3 / 9 / 8
9,936
584
17,277
23,739
23,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
ARFlame
Mulan
15
3 / 7 / 3
9,556
562
15,099
19,817
18,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
1 / 4 / 6
10,079
593
12,163
22,645
22,023
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
Illslayu
Jing Wei
19
4 / 5 / 3
10,930
643
15,260
16,119
7,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
krayman
Anhur
17
1 / 5 / 6
10,169
598
17,632
18,917
8,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
38
30
Kills
12
13
Deaths
30
91
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
13
1
11
18.5
L
Tyr
 
Tyr
3
9
8
0.78
L
Mulan
ARFlame
Mulan
3
7
3
0.64
L
1
4
6
1
W
8
3
13
4.83
W
Fafnir
5
3
22
5.33
W
Hercules
Griffilator
Hercules
2
3
25
4.83
L
Jing Wei
Illslayu
Jing Wei
4
5
3
1.1
W
Xing Tian
Spect0rVect0r
Xing Tian
2
3
20
4
L
Anhur
krayman
Anhur
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,987
Damage
77,431
102,464
Taken
101,237
115,065
Mitigated
79,441
46,655
Healing
25,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
28,748
8,869
4,100
5,732
17,753
12,136
1,708
2,827
14,595
54,674
0
L
Tyr
 
Tyr
17,277
1,007
1,396
4,426
23,739
23,664
45
15,577
8,162
0
23,166
L
Mulan
ARFlame
Mulan
15,099
1,776
2,089
3,552
19,817
18,619
0
14,078
5,739
0
23,795
L
12,163
275
1,062
3,311
22,645
22,023
0
17,220
5,425
22,946
0
W
16,948
1,949
2,077
897
9,627
4,810
2,143
916
8,472
52,125
0
W
Fafnir
18,490
5,799
2,445
5,789
19,330
16,500
472
2,230
16,652
27,492
0
W
Hercules
Griffilator
Hercules
15,000
4,575
1,923
10,378
26,028
39,086
578
3,188
22,235
0
24,157
L
Jing Wei
Illslayu
Jing Wei
15,260
12,138
1,625
2,523
16,119
7,125
851
12,963
3,156
0
37,664
W
Xing Tian
Spect0rVect0r
Xing Tian
10,801
895
5,391
7,923
29,726
42,533
125
3,002
25,855
20,261
0
L
Anhur
krayman
Anhur
17,632
5,479
1,510
3,650
18,917
8,010
280
15,149
3,768
0
41,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,633
Gold Earned
50,670
173
Minions Killed
149
0
Camps Cleared
0
1,582,023
Distance Traveled
1,400,245
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,177
775
47
3
0
333,008
4
L
Tyr
9,936
584
9
1
0
278,229
1
L
Mulan
9,556
562
23
1
0
266,961
0
L
Khepri
10,079
593
17
1
0
295,659
5
W
Agni
12,710
748
69
4
0
290,211
0
W
Fafnir
12,396
729
19
1
0
301,536
1
W
Hercules
11,378
669
19
1
0
319,292
3
L
Jing Wei
10,930
643
53
3
0
280,004
0
W
Xing Tian
11,972
704
19
1
0
337,976
3
L
Anhur
10,169
598
47
3
0
279,392
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role