Player Matchup

Rama
Rama
Silver I
 
Rama
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 156
1,500 SR
1,500 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 51
1,325 SR
952 MMR
Olorun
Olorun
Bronze IV
SSacred
Olorun
Bronze IV
Level 51
God Stats
0W - 2L
1,325 SR
Queue Stats
0W - 11L
952 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
4 / 1 / 0
5,928
1,186
4,083
3,652
1,227
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
BakasuraAnubisKaliHeraHe Bo

VS

Bans
JanusGilgameshNu WaSetUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
SSacred
Olorun
9
1 / 4 / 0
4,241
848
2,384
5,415
2,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
1
0
4
L
Olorun
SSacred
Olorun
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,083
Damage
2,384
3,652
Taken
5,415
1,227
Mitigated
2,390
915
Healing
1,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,083
3,259
0
915
3,652
1,227
84
2,320
1,332
0
22,992
L
Olorun
SSacred
Olorun
2,384
1,147
0
1,167
5,415
2,390
0
124
5,291
11,196
2,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,928
Gold Earned
4,241
49
Minions Killed
20
3
Camps Cleared
2
98,299
Distance Traveled
94,526
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,928
1,186
49
10
3
98,299
1
L
Olorun
4,241
848
20
4
2
94,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role