Player Matchup

Ne Zha
Ne Zha
AlanCh
Ne Zha
Level 107
God Stats
4W - 4L
1,896 SR
Queue Stats
176W - 161L
1,569 Elo+
Party 2
Achilles
Achilles
HouseOfPleasure-
Achilles
Level 59
God Stats
11W - 8L
1,415 SR
Queue Stats
100W - 110L
1,476 Elo+
Party 2
Ah Puch
Ah Puch
furukaway
Ah Puch
Level 86
God Stats
1W - 1L
1,294 SR
Queue Stats
16W - 13L
1,633 Elo+
Party 2
Neith
Neith
lCamposI
Neith
Level 96
God Stats
9W - 10L
1,483 SR
Queue Stats
135W - 155L
1,463 Elo+
Party 2
Bacchus
Bacchus
totish100
Bacchus
Level 29
God Stats
31W - 34L
1,497 SR
Queue Stats
59W - 90L
1,355 Elo+
Party 2
Team Averages
Level 75
1,517 SR
1,499 Elo+

VS

Team Averages
Level 74
1,460 SR
1,344 Elo+
Charybdis
Charybdis
 
Charybdis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Big-_-badWolf
Hel
Level 70
God Stats
1W - 3L
1,542 SR
Queue Stats
54W - 89L
1,259 Elo+
Party 1
Shiva
Shiva
ForbiddenLord
Shiva
Level 87
God Stats
0W - 2L
1,285 SR
Queue Stats
60W - 98L
1,286 Elo+
Party 1
Aphrodite
Aphrodite
HotShotZs13
Aphrodite
Level 105
God Stats
0W - 1L
1,562 SR
Queue Stats
59W - 95L
1,286 Elo+
Party 1
Cthulhu
Cthulhu
OBI1cannotbe
Cthulhu
Level 27
God Stats
1W - 4L
1,409 SR
Queue Stats
444W - 420L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AlanCh
Ne Zha
20
8 / 1 / 16
13,301
831
19,484
13,403
6,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
4 / 1 / 14
11,454
716
12,151
17,884
19,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
furukaway
Ah Puch
19
5 / 0 / 11
11,928
746
18,446
6,693
3,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
lCamposI
Neith
20
8 / 0 / 14
12,713
795
19,834
9,031
4,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
totish100
Bacchus
18
2 / 0 / 15
11,787
737
6,687
10,432
15,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
1 / 7 / 1
9,823
614
6,130
17,712
6,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 4 / 1
9,958
622
6,025
13,435
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 4 / 1
9,957
622
9,133
22,462
20,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
HotShotZs13
Aphrodite
17
0 / 5 / 1
10,008
626
6,753
15,467
7,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
OBI1cannotbe
Cthulhu
16
0 / 7 / 2
9,711
607
10,585
20,989
26,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
8
27
Kills
2
2
Deaths
27
70
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
7
1
0.21
W
Ne Zha
AlanCh
Ne Zha
8
1
16
16
L
1
4
1
0.38
L
0
4
1
0.13
L
Aphrodite
HotShotZs13
Aphrodite
0
5
1
0.1
W
4
1
14
11
L
Cthulhu
OBI1cannotbe
Cthulhu
0
7
2
0.14
W
Ah Puch
furukaway
Ah Puch
5
0
11
10.5
W
Neith
lCamposI
Neith
8
0
14
15
W
Bacchus
totish100
Bacchus
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,602
Damage
38,626
57,443
Taken
90,065
49,949
Mitigated
65,939
15,713
Healing
22,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,130
2,880
0
3,288
17,712
6,644
48
3,047
14,488
0
27,950
W
Ne Zha
AlanCh
Ne Zha
19,484
2,448
0
4,869
13,403
6,529
1,003
4,283
8,898
0
75,872
L
6,025
410
3,889
2,752
13,435
4,259
46
3,063
10,305
30,896
0
L
9,133
994
403
2,658
22,462
20,799
0
9,138
13,010
0
30,584
L
Aphrodite
HotShotZs13
Aphrodite
6,753
487
3,482
4,283
15,467
7,590
0
2,482
12,861
34,599
0
W
12,151
2,955
0
4,598
17,884
19,927
1,556
8,253
8,759
0
25,242
L
Cthulhu
OBI1cannotbe
Cthulhu
10,585
553
0
1,622
20,989
26,647
0
7,403
13,337
32,009
0
W
Ah Puch
furukaway
Ah Puch
18,446
280
0
1,622
6,693
3,302
748
1,376
5,058
57,995
0
W
Neith
lCamposI
Neith
19,834
8,016
0
3,871
9,031
4,633
3,037
4,291
4,218
0
54,718
W
Bacchus
totish100
Bacchus
6,687
162
0
753
10,432
15,558
812
3,627
6,320
12,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,183
Gold Earned
49,457
315
Minions Killed
258
0
Camps Cleared
0
1,715,374
Distance Traveled
1,443,639
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,823
614
43
3
0
228,844
1
W
Ne Zha
13,301
831
103
6
0
386,556
2
L
Hel
9,958
622
60
4
0
293,777
0
L
Shiva
9,957
622
54
3
0
302,532
3
L
Aphrodite
10,008
626
63
4
0
312,673
2
W
Achilles
11,454
716
28
2
0
365,833
3
L
Cthulhu
9,711
607
38
2
0
305,813
0
W
Ah Puch
11,928
746
101
6
0
341,306
1
W
Neith
12,713
795
74
5
0
305,798
0
W
Bacchus
11,787
737
9
1
0
315,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role