Player Matchup

Neith
Neith
HeLikesMenPaggz
Neith
Level 15
God Stats
1W - 0L
1,762 SR
Queue Stats
12W - 1L
1,906 Elo+
Party 2
Thor
Thor
NotIntoAnime
Thor
Level 117
God Stats
4W - 4L
1,187 SR
Queue Stats
93W - 82L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
SasinSteven
Baron Samedi
Level 158
God Stats
5W - 1L
1,910 SR
Queue Stats
162W - 55L
1,982 Elo+
Party 2
Fenrir
Fenrir
TheSkippy115
Fenrir
Level 154
God Stats
3W - 0L
2,004 SR
Queue Stats
160W - 61L
1,974 Elo+
Party 2
Vulcan
Vulcan
iLikeMenPaggz
Vulcan
Level 46
God Stats
3W - 2L
1,746 SR
Queue Stats
156W - 42L
1,989 Elo+
Party 2
Team Averages
Level 98
1,722 SR
1,880 Elo+

VS

Team Averages
Level 65
1,476 SR
1,526 Elo+
Artio
Artio
B1ggieCh33se
Artio
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 52L
1,560 Elo+
Party 1
Kukulkan
Kukulkan
Messengerlato
Kukulkan
Level 89
God Stats
0W - 2L
1,322 SR
Queue Stats
120W - 145L
1,534 Elo+
Party 3
Bellona
Bellona
NotHammer
Bellona
Level 45
God Stats
0W - 1L
1,482 SR
Queue Stats
62W - 63L
1,560 Elo+
Party 1
Artemis
Artemis
RoastyFlambe
Artemis
Level 86
God Stats
30W - 35L
1,549 SR
Queue Stats
82W - 118L
1,534 Elo+
Party 3
Arachne
Arachne
Stffboi
Arachne
Level 66
God Stats
6W - 8L
1,528 SR
Queue Stats
29W - 68L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
7,366
614
8,952
7,629
2,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 1 / 2
6,510
543
3,895
6,868
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
SasinSteven
Baron Samedi
13
2 / 0 / 0
7,544
629
7,704
6,189
6,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
10
1 / 3 / 4
6,667
556
4,739
10,667
5,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 0 / 2
7,718
643
6,187
3,880
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 4
5,374
448
2,792
10,302
5,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Messengerlato
Kukulkan
12
2 / 1 / 2
6,920
577
5,103
4,935
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
NotHammer
Bellona
10
0 / 2 / 0
5,765
480
3,152
10,262
6,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
RoastyFlambe
Artemis
9
2 / 2 / 2
5,618
468
4,716
9,519
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Stffboi
Arachne
8
1 / 3 / 2
5,567
464
2,385
8,157
2,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
11
Kills
5
6
Deaths
11
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
3
2
1
1.75
L
Kukulkan
Messengerlato
Kukulkan
2
1
2
3
L
Bellona
NotHammer
Bellona
0
2
0
0
W
3
1
2
4
L
Artemis
RoastyFlambe
Artemis
2
2
2
1.5
W
Baron Samedi
SasinSteven
Baron Samedi
2
0
0
2
L
Arachne
Stffboi
Arachne
1
3
2
0.67
W
Fenrir
1
3
4
1
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,477
Damage
18,148
35,233
Taken
43,175
17,878
Mitigated
19,337
15,867
Healing
11,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,792
706
0
2,856
10,302
5,393
0
1,842
8,404
12,058
0
W
8,952
3,131
0
3,610
7,629
2,471
0
1,586
6,043
0
52,081
L
Kukulkan
Messengerlato
Kukulkan
5,103
945
0
766
4,935
1,798
0
733
4,152
47,185
0
L
Bellona
NotHammer
Bellona
3,152
807
0
3,040
10,262
6,942
0
6,792
2,968
0
31,117
W
3,895
1,081
0
3,129
6,868
2,200
0
1,627
5,241
0
32,292
L
Artemis
RoastyFlambe
Artemis
4,716
1,298
0
3,332
9,519
2,223
0
1,576
7,859
0
27,783
W
Baron Samedi
SasinSteven
Baron Samedi
7,704
963
0
3,476
6,189
6,071
474
0
6,189
48,799
0
L
Arachne
Stffboi
Arachne
2,385
1,685
0
1,864
8,157
2,981
0
2,110
5,901
0
24,162
W
Fenrir
4,739
1,205
1,361
3,161
10,667
5,705
0
3,960
6,707
0
21,020
W
6,187
1,247
0
1,130
3,880
1,431
46
722
3,016
62,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,805
Gold Earned
29,244
420
Minions Killed
296
0
Camps Cleared
0
1,199,485
Distance Traveled
1,200,114
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,374
448
16
1
0
255,841
3
W
Neith
7,366
614
87
7
0
196,811
1
L
Kukulkan
6,920
577
102
9
0
245,903
4
L
Bellona
5,765
480
71
6
0
230,931
1
W
Thor
6,510
543
56
5
0
270,036
4
L
Artemis
5,618
468
56
5
0
220,415
1
W
Baron Samedi
7,544
629
105
9
0
209,961
2
L
Arachne
5,567
464
51
4
0
247,024
1
W
Fenrir
6,667
556
34
3
0
254,718
2
W
Vulcan
7,718
643
138
12
0
267,959
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role