Player Matchup

Sun Wukong
Sun Wukong
AvrgAl
Sun Wukong
Level 29
God Stats
0W - 3L
1,082 SR
Queue Stats
3W - 19L
1,031 Elo+
Party 1
Fenrir
Fenrir
Trizooi
Fenrir
Level 29
God Stats
0W - 2L
1,100 SR
Queue Stats
0W - 13L
1,042 Elo+
Party 1
Neith
Neith
WS Jay9805
Neith
Level 8
God Stats
0W - 8L
960 SR
Queue Stats
0W - 11L
1,081 Elo+
Party 1
Gilgamesh
Gilgamesh
XxdarkjesterxX
Gilgamesh
Level 26
God Stats
0W - 4L
1,124 SR
Queue Stats
0W - 6L
1,088 Elo+
Party 1
Hel
Hel
Youngboy212756
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,067 Elo+
Party 1
Team Averages
Level 20
1,153 SR
1,062 Elo+

VS

Team Averages
Level 115
1,428 SR
1,428 Elo+
Bacchus
Bacchus
GabriGhost14
Bacchus
Level 66
God Stats
8W - 8L
1,429 SR
Queue Stats
121W - 116L
1,398 Elo+
Solo
Cliodhna
Cliodhna
HumdrumErmine69
Cliodhna
Level 85
God Stats
8W - 9L
1,265 SR
Queue Stats
15W - 12L
1,386 Elo+
Party 2
Agni
Agni
KillerFashow
Agni
Level 144
God Stats
35W - 31L
1,543 SR
Queue Stats
566W - 646L
1,376 Elo+
Solo
Eset
Eset
Th34LCh3MI5T
Eset
Level 160
God Stats
4W - 6L
1,425 SR
Queue Stats
838W - 932L
1,467 Elo+
Solo
Skadi
Skadi
TrippySneeske
Skadi
Level 120
God Stats
11W - 9L
1,480 SR
Queue Stats
61W - 60L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AvrgAl
Sun Wukong
16
4 / 6 / 4
9,305
775
8,439
15,528
7,986
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Trizooi
Fenrir
15
5 / 6 / 3
9,199
767
5,402
12,816
5,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
14
0 / 3 / 5
7,820
652
4,671
10,458
3,873
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
XxdarkjesterxX
Gilgamesh
14
1 / 7 / 5
8,239
687
7,017
14,267
7,540
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 9 / 1
8,232
686
1,839
11,947
5,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GabriGhost14
Bacchus
17
9 / 2 / 14
10,708
892
9,838
13,842
22,720
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cliodhna
16
4 / 4 / 11
9,687
807
8,788
8,094
3,001
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 2 / 3
9,510
793
7,049
4,632
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

17
5 / 1 / 10
10,290
858
7,224
8,076
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
12 / 2 / 9
11,424
952
16,646
10,032
3,914
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
78
11
Kills
31
31
Deaths
11
18
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AvrgAl
Sun Wukong
4
6
4
1
W
Bacchus
GabriGhost14
Bacchus
9
2
14
8
W
Cliodhna
4
4
11
2.38
W
1
2
3
1.25
W
5
1
10
10
W
12
2
9
8.25
L
Fenrir
Trizooi
Fenrir
5
6
3
1.08
L
Neith
0
3
5
0.83
L
Gilgamesh
XxdarkjesterxX
Gilgamesh
1
7
5
0.5
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,368
Damage
49,545
65,016
Taken
44,676
29,728
Mitigated
35,044
6,837
Healing
13,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AvrgAl
Sun Wukong
8,439
898
0
2,862
15,528
7,986
84
5,707
9,498
0
29,462
W
Bacchus
GabriGhost14
Bacchus
9,838
794
297
2,225
13,842
22,720
311
413
13,350
24,143
0
W
Cliodhna
8,788
416
235
3,518
8,094
3,001
432
472
7,608
0
24,623
W
7,049
287
0
250
4,632
2,206
1,916
0
4,632
32,042
0
W
7,224
808
729
3,713
8,076
3,203
120
0
8,076
29,202
0
W
16,646
9,820
0
2,586
10,032
3,914
5,347
765
9,171
0
51,987
L
Fenrir
Trizooi
Fenrir
5,402
619
0
492
12,816
5,252
590
5,187
7,389
0
12,705
L
Neith
4,671
1,420
0
1,237
10,458
3,873
702
4,554
5,640
0
16,951
L
Gilgamesh
XxdarkjesterxX
Gilgamesh
7,017
984
322
1,033
14,267
7,540
190
5,634
8,287
0
22,621
L
1,839
164
285
606
11,947
5,077
264
2,049
9,809
14,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,795
Gold Earned
51,619
139
Minions Killed
217
0
Camps Cleared
0
1,109,382
Distance Traveled
1,278,405
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,305
775
39
3
0
245,486
0
W
Bacchus
10,708
892
27
2
0
277,706
5
W
Cliodhna
9,687
807
26
2
0
271,467
0
W
Agni
9,510
793
61
5
0
265,975
2
W
Eset
10,290
858
45
4
0
209,736
0
W
Skadi
11,424
952
58
5
0
253,521
3
L
Fenrir
9,199
767
15
1
0
229,642
2
L
Neith
7,820
652
40
3
0
204,726
3
L
Gilgamesh
8,239
687
24
2
0
229,451
0
L
Hel
8,232
686
21
2
0
200,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role