Player Matchup

Neith
Neith
Meatswamp
Neith
Level 75
God Stats
4W - 5L
1,404 SR
Queue Stats
352W - 366L
1,507 Elo+
Solo
Khepri
Khepri
NBK Greenwood
Khepri
Level 128
God Stats
3W - 6L
1,485 SR
Queue Stats
148W - 181L
1,450 Elo+
Party 1
Odin
Odin
Shadow Trevor
Odin
Level 125
God Stats
5W - 1L
1,802 SR
Queue Stats
136W - 176L
1,416 Elo+
Party 1
Tiamat
Tiamat
XLovelyxo
Tiamat
Level 62
God Stats
0W - 2L
1,266 SR
Queue Stats
69W - 77L
1,457 Elo+
Solo
Ravana
Ravana
daSavage602
Ravana
Level 67
God Stats
1W - 5L
1,204 SR
Queue Stats
411W - 447L
1,405 Elo+
Party 1
Team Averages
Level 91
1,432 SR
1,447 Elo+

VS

Team Averages
Level 94
1,547 SR
1,451 Elo+
Camazotz
Camazotz
BASH3BR0S
Camazotz
Level 66
God Stats
3W - 1L
1,298 SR
Queue Stats
158W - 177L
1,412 Elo+
Solo
Cerberus
Cerberus
D00kNukem
Cerberus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,470 Elo+
Party 2
Nu Wa
Nu Wa
Feeshtail
Nu Wa
Level 115
God Stats
3W - 0L
1,743 SR
Queue Stats
198W - 212L
1,477 Elo+
Solo
Raijin
Raijin
LegionsDragon
Raijin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,470 Elo+
Party 2
Fafnir
Fafnir
Pendejoloko
Fafnir
Level 101
God Stats
2W - 3L
1,694 SR
Queue Stats
253W - 278L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Meatswamp
Neith
20
4 / 4 / 7
11,904
627
26,499
15,942
6,902
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
6 / 2 / 5
11,840
623
10,738
19,496
20,111
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
0 / 4 / 9
9,737
512
10,299
29,719
26,880
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
XLovelyxo
Tiamat
19
2 / 3 / 10
10,922
575
15,537
16,740
11,863
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
17
3 / 2 / 8
10,552
555
9,807
14,137
16,981
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BASH3BR0S
Camazotz
18
3 / 5 / 6
11,676
615
13,053
17,016
8,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
D00kNukem
Cerberus
20
6 / 1 / 7
14,115
743
15,734
22,853
26,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Feeshtail
Nu Wa
20
4 / 3 / 7
12,773
672
25,841
12,930
6,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
1 / 3 / 10
12,570
662
21,857
13,817
7,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
18
1 / 3 / 6
12,492
657
9,586
23,644
33,764
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
51
15
Kills
15
15
Deaths
15
39
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Camazotz
BASH3BR0S
Camazotz
3
5
6
1.2
W
Cerberus
D00kNukem
Cerberus
6
1
7
9.5
W
Nu Wa
Feeshtail
Nu Wa
4
3
7
2.5
W
1
3
10
2
L
Neith
Meatswamp
Neith
4
4
7
1.88
L
6
2
5
4.25
W
Fafnir
1
3
6
1.33
L
0
4
9
1.13
L
Tiamat
XLovelyxo
Tiamat
2
3
10
2.33
L
Ravana
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,880
Damage
86,071
96,034
Taken
90,260
82,737
Mitigated
83,066
44,990
Healing
34,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
BASH3BR0S
Camazotz
13,053
2,779
1,390
4,803
17,016
8,872
318
3,359
13,657
0
29,094
W
Cerberus
D00kNukem
Cerberus
15,734
1,632
4,645
9,126
22,853
26,083
117
8,157
14,696
31,255
0
W
Nu Wa
Feeshtail
Nu Wa
25,841
8,306
255
2,587
12,930
6,890
3,164
3,257
9,673
52,051
0
W
21,857
1,915
1,342
3,133
13,817
7,457
1,257
5,048
8,769
54,211
0
L
Neith
Meatswamp
Neith
26,499
10,763
1,225
4,840
15,942
6,902
0
11,071
4,409
0
77,198
L
10,738
759
1,367
6,599
19,496
20,111
0
14,054
5,132
26,285
0
W
Fafnir
9,586
2,744
1,130
6,137
23,644
33,764
599
6,454
17,190
15,884
0
L
10,299
1,234
1,666
11,332
29,719
26,880
0
21,130
7,938
0
16,084
L
Tiamat
XLovelyxo
Tiamat
15,537
1,266
2,458
7,804
16,740
11,863
94
13,141
3,068
47,126
0
L
Ravana
9,807
2,068
3,358
4,341
14,137
16,981
0
11,159
2,469
0
19,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,955
Gold Earned
63,626
231
Minions Killed
216
0
Camps Cleared
0
1,746,963
Distance Traveled
1,684,137
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,676
615
24
1
0
373,159
2
W
Cerberus
14,115
743
49
3
0
348,844
0
W
Nu Wa
12,773
672
50
3
0
315,849
1
W
Raijin
12,570
662
85
4
0
315,035
0
L
Neith
11,904
627
126
7
0
335,717
2
L
Khepri
11,840
623
19
1
0
349,987
0
W
Fafnir
12,492
657
8
0
0
331,250
1
L
Odin
9,737
512
8
0
0
323,991
0
L
Tiamat
10,922
575
48
3
0
345,654
0
L
Ravana
10,552
555
30
2
0
391,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role