Player Matchup

Skadi
Skadi
GrimSolution96
Skadi
Level 66
God Stats
2W - 7L
1,387 SR
Queue Stats
197W - 234L
1,370 Elo+
Party 2
Sun Wukong
Sun Wukong
Icebear6127
Sun Wukong
Level 59
God Stats
6W - 8L
1,487 SR
Queue Stats
141W - 189L
1,346 Elo+
Party 3
Jormungandr
Jormungandr
True_Ryujin
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,268 Elo+
Party 2
Hel
Hel
malbran16
Hel
Level 109
God Stats
22W - 25L
1,470 SR
Queue Stats
137W - 163L
1,369 Elo+
Party 3
Pele
Pele
sambuu8
Pele
Level 100
God Stats
8W - 13L
1,364 SR
Queue Stats
131W - 148L
1,369 Elo+
Party 3
Team Averages
Level 68
1,441 SR
1,344 Elo+

VS

Team Averages
Level 59
1,525 SR
1,406 Elo+
Ares
Ares
DcGamer109
Ares
Level 39
God Stats
5W - 4L
1,568 SR
Queue Stats
87W - 93L
1,407 Elo+
Party 1
Freya
Freya
EVERY1LOVES14
Freya
Level 66
God Stats
35W - 37L
1,483 SR
Queue Stats
55W - 63L
1,394 Elo+
Party 4
Tiamat
Tiamat
FuriousGinger12
Tiamat
Level 44
God Stats
11W - 5L
1,639 SR
Queue Stats
204W - 206L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
TinyArmy
Sun Wukong
Level 108
God Stats
27W - 28L
1,496 SR
Queue Stats
324W - 330L
1,377 Elo+
Party 4
Danzaburou
Danzaburou
yipmog
Danzaburou
Level 36
God Stats
48W - 43L
1,439 SR
Queue Stats
190W - 183L
1,376 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,332
410
3,855
7,177
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Icebear6127
Sun Wukong
10
0 / 1 / 1
5,974
460
5,377
10,616
5,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
True_Ryujin
Jormungandr
9
0 / 2 / 0
5,752
442
1,704
7,231
3,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 2 / 2
6,630
510
3,701
8,111
3,173
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
sambuu8
Pele
11
4 / 3 / 0
6,664
513
5,089
11,571
3,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 7
6,393
492
3,085
6,647
4,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
6 / 2 / 5
7,673
590
11,593
9,151
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
2 / 3 / 0
7,170
552
4,570
6,697
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
TinyArmy
Sun Wukong
13
1 / 0 / 2
7,208
554
7,071
8,780
3,752
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
yipmog
Danzaburou
13
2 / 0 / 2
7,228
556
4,321
5,567
1,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
12
12
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
W
6
2
5
4.25
W
2
3
0
0.67
L
0
4
0
0
L
Sun Wukong
Icebear6127
Sun Wukong
0
1
1
0.5
W
Sun Wukong
TinyArmy
Sun Wukong
1
0
2
2
L
Jormungandr
True_Ryujin
Jormungandr
0
2
0
0
L
1
2
2
1
L
Pele
sambuu8
Pele
4
3
0
1.33
W
Danzaburou
yipmog
Danzaburou
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,726
Damage
30,640
44,706
Taken
36,842
17,213
Mitigated
15,810
13,584
Healing
10,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,085
153
0
1,625
6,647
4,067
0
1,748
4,899
14,791
0
W
11,593
4,519
0
3,065
9,151
2,939
461
731
8,420
42,600
0
W
4,570
883
0
1,707
6,697
3,187
334
2,433
4,264
45,059
0
L
3,855
871
0
1,592
7,177
2,010
479
3,254
3,923
0
27,615
L
Sun Wukong
Icebear6127
Sun Wukong
5,377
755
0
4,133
10,616
5,052
7
1,668
8,948
0
30,504
W
Sun Wukong
TinyArmy
Sun Wukong
7,071
1,177
0
1,254
8,780
3,752
540
0
8,780
0
44,458
L
Jormungandr
True_Ryujin
Jormungandr
1,704
591
17
989
7,231
3,017
189
2,934
4,297
15,508
0
L
3,701
0
886
3,702
8,111
3,173
0
4,868
3,021
41,687
0
L
Pele
sambuu8
Pele
5,089
1,727
0
2,265
11,571
3,961
0
6,252
5,269
0
34,711
W
Danzaburou
yipmog
Danzaburou
4,321
1,403
157
2,937
5,567
1,865
585
493
5,074
0
50,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,352
Gold Earned
35,672
280
Minions Killed
345
0
Camps Cleared
0
1,298,540
Distance Traveled
1,288,771
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,393
492
26
2
0
262,993
0
W
Freya
7,673
590
59
5
0
260,909
0
W
Tiamat
7,170
552
99
8
0
225,975
3
L
Skadi
5,332
410
49
4
0
239,827
0
L
Sun Wukong
5,974
460
55
4
0
280,388
6
W
Sun Wukong
7,208
554
82
6
0
288,133
4
L
Jormungandr
5,752
442
37
3
0
256,083
0
L
Hel
6,630
510
74
6
0
259,726
6
L
Pele
6,664
513
65
5
0
262,516
0
W
Danzaburou
7,228
556
79
6
0
250,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role