Player Matchup

Artemis
Artemis
KristynEnjoyer
Artemis
Level 14
God Stats
1W - 0L
1,637 SR
Queue Stats
2W - 0L
1,702 Elo+
Party 3
Jing Wei
Jing Wei
Larch-Dance
Jing Wei
Level 155
God Stats
2W - 3L
1,319 SR
Queue Stats
23W - 26L
1,436 Elo+
Party 1
Hera
Hera
MrPatate57
Hera
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 54L
1,426 Elo+
Solo
Neith
Neith
daltonlover69
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
fataltoxin
Aphrodite
Level 43
God Stats
5W - 5L
1,534 SR
Queue Stats
27W - 27L
1,504 Elo+
Party 1
Team Averages
Level 47
1,498 SR
1,514 Elo+

VS

Team Averages
Level 69
1,573 SR
1,501 Elo+
Jing Wei
Jing Wei
CrackFlak
Jing Wei
Level 150
God Stats
6W - 5L
1,737 SR
Queue Stats
715W - 712L
1,541 Elo+
Party 2
Bellona
Bellona
ErectoBonds
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 18L
1,511 Elo+
Solo
Bacchus
Bacchus
WretchedR
Bacchus
Level 125
God Stats
20W - 13L
1,556 SR
Queue Stats
66W - 67L
1,428 Elo+
Solo
Discordia
Discordia
hodgepharm
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 68L
1,476 Elo+
Party 2
Thanatos
Thanatos
slootboyy
Thanatos
Level 27
God Stats
16W - 9L
1,572 SR
Queue Stats
136W - 139L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 14
14,528
1,038
23,850
15,300
7,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Larch-Dance
Jing Wei
17
1 / 10 / 8
10,406
743
7,784
18,576
6,906
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 6 / 13
11,212
801
7,817
9,359
3,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
21 / 4 / 11
12,902
922
27,719
16,055
6,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
fataltoxin
Aphrodite
17
2 / 4 / 8
10,897
778
5,004
15,389
6,619
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CrackFlak
Jing Wei
17
4 / 9 / 5
10,402
743
15,139
22,225
7,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
ErectoBonds
Bellona
20
15 / 4 / 4
13,257
947
23,765
21,802
30,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
WretchedR
Bacchus
16
1 / 9 / 3
9,574
684
4,040
17,941
14,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
hodgepharm
Discordia
15
0 / 9 / 5
8,901
636
6,249
10,539
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
slootboyy
Thanatos
17
7 / 10 / 3
10,604
757
10,595
15,918
11,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
47
40
Kills
27
27
Deaths
41
54
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CrackFlak
Jing Wei
4
9
5
0.72
L
Bellona
ErectoBonds
Bellona
15
4
4
4.25
W
14
3
14
7
W
Jing Wei
Larch-Dance
Jing Wei
1
10
8
0.5
W
2
6
13
1.42
L
Bacchus
WretchedR
Bacchus
1
9
3
0.28
W
21
4
11
6.63
W
Aphrodite
fataltoxin
Aphrodite
2
4
8
1.5
L
Discordia
hodgepharm
Discordia
0
9
5
0.28
L
Thanatos
slootboyy
Thanatos
7
10
3
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,174
Damage
59,788
74,679
Taken
88,425
31,518
Mitigated
68,348
20,183
Healing
12,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CrackFlak
Jing Wei
15,139
10,690
0
4,419
22,225
7,755
0
4,101
18,124
0
32,295
L
Bellona
ErectoBonds
Bellona
23,765
8,264
0
667
21,802
30,423
118
5,265
16,537
0
49,804
W
23,850
14,344
0
6,499
15,300
7,570
1,622
2,340
12,960
0
77,339
W
Jing Wei
Larch-Dance
Jing Wei
7,784
5,430
0
820
18,576
6,906
3,302
1,641
16,935
0
30,208
W
7,817
2,612
0
0
9,359
3,458
698
1,324
8,035
41,905
0
L
Bacchus
WretchedR
Bacchus
4,040
212
191
1,269
17,941
14,766
204
1,589
16,352
14,192
0
W
27,719
12,243
0
5,803
16,055
6,965
1,809
2,879
13,176
0
46,974
W
Aphrodite
fataltoxin
Aphrodite
5,004
767
2,994
4,067
15,389
6,619
1,051
2,105
13,284
11,288
0
L
Discordia
hodgepharm
Discordia
6,249
218
0
0
10,539
4,332
0
931
9,608
27,143
0
L
Thanatos
slootboyy
Thanatos
10,595
1,847
0
5,808
15,918
11,072
0
935
14,983
0
27,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,945
Gold Earned
52,738
295
Minions Killed
179
0
Camps Cleared
0
1,393,223
Distance Traveled
1,317,905
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,402
743
37
3
0
290,793
0
L
Bellona
13,257
947
49
4
0
308,483
1
W
Artemis
14,528
1,038
103
7
0
281,747
0
W
Jing Wei
10,406
743
50
4
0
273,539
4
W
Hera
11,212
801
83
6
0
263,441
1
L
Bacchus
9,574
684
15
1
0
233,630
0
W
Neith
12,902
922
40
3
0
284,453
1
W
Aphrodite
10,897
778
19
1
0
290,043
0
L
Discordia
8,901
636
41
3
0
230,620
0
L
Thanatos
10,604
757
37
3
0
254,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role