Player Matchup

Anubis
Anubis
Germss
Anubis
Level 21
God Stats
3W - 0L
1,715 SR
Queue Stats
18W - 4L
1,843 Elo+
Party 1
Fenrir
Fenrir
Raymoney11
Fenrir
Level 29
God Stats
55W - 12L
1,943 SR
Queue Stats
253W - 138L
1,725 Elo+
Party 1
Ymir
Ymir
sacredpanda69
Ymir
Level 63
God Stats
2W - 0L
1,761 SR
Queue Stats
231W - 125L
1,703 Elo+
Party 1
Team Averages
Level 38
1,806 SR
1,757 Elo+

VS

Team Averages
Level 81
1,439 SR
1,429 Elo+
Cliodhna
Cliodhna
Colt34t
Cliodhna
Level 56
God Stats
0W - 1L
1,527 SR
Queue Stats
81W - 82L
1,383 Elo+
Party 2
Scylla
Scylla
MaceMadness
Scylla
Level 71
God Stats
2W - 4L
1,290 SR
Queue Stats
113W - 129L
1,419 Elo+
Solo
Horus
Horus
trentxbox360
Horus
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 62L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Germss
Anubis
16
3 / 2 / 5
11,517
720
11,842
5,297
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Raymoney11
Fenrir
17
7 / 3 / 4
12,129
758
11,150
10,153
5,303
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 2 / 9
11,554
722
9,686
15,199
10,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Colt34t
Cliodhna
15
2 / 4 / 4
9,969
623
7,153
12,996
4,525
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
15
4 / 4 / 3
10,219
639
7,733
12,078
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 3 / 6
9,846
615
6,157
14,995
15,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
11
Kills
7
7
Deaths
11
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Colt34t
Cliodhna
2
4
4
1
W
Anubis
Germss
Anubis
3
2
5
2.75
L
Scylla
4
4
3
1.38
W
Fenrir
Raymoney11
Fenrir
7
3
4
3
W
1
2
9
2.75
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,678
Damage
21,043
30,649
Taken
40,069
18,156
Mitigated
23,245
5,392
Healing
5,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Colt34t
Cliodhna
7,153
336
0
0
12,996
4,525
0
6,857
5,809
64
27,986
W
Anubis
Germss
Anubis
11,842
596
0
1,797
5,297
2,277
532
2,038
3,117
51,465
0
L
Scylla
7,733
309
0
1,129
12,078
3,433
0
5,325
6,581
42,480
0
W
Fenrir
Raymoney11
Fenrir
11,150
2,130
0
1,970
10,153
5,303
1,343
3,166
6,813
0
31,474
W
9,686
1,104
0
1,625
15,199
10,576
306
3,045
11,818
27,060
0
L
6,157
2,672
1,104
2,775
14,995
15,287
0
9,202
5,387
0
18,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,200
Gold Earned
30,034
166
Minions Killed
124
8
Camps Cleared
7
839,989
Distance Traveled
806,445
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,969
623
51
3
2
291,163
2
W
Anubis
11,517
720
92
6
3
267,596
6
L
Scylla
10,219
639
54
3
3
247,781
4
W
Fenrir
12,129
758
34
2
4
298,010
4
W
Ymir
11,554
722
40
3
1
274,383
3
L
Horus
9,846
615
19
1
2
267,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role