Player Matchup

Amaterasu
Amaterasu
Lonesome_Pig
Amaterasu
Level 128
God Stats
0W - 2L
1,217 SR
Queue Stats
224W - 151L
1,654 Elo+
Party 1
Eset
Eset
NUKED-1
Eset
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 76L
1,600 Elo+
Party 1
Danzaburou
Danzaburou
SailorWalmart
Danzaburou
Level 64
God Stats
3W - 4L
1,585 SR
Queue Stats
16W - 23L
1,455 Elo+
Party 1
Jormungandr
Jormungandr
Shinozaki_PS
Jormungandr
Level 125
God Stats
9W - 8L
1,749 SR
Queue Stats
77W - 53L
1,634 Elo+
Party 1
Ravana
Ravana
rob78405
Ravana
Level 155
God Stats
1W - 2L
1,534 SR
Queue Stats
91W - 50L
1,662 Elo+
Party 1
Team Averages
Level 125
1,517 SR
1,601 Elo+

VS

Team Averages
Level 118
1,553 SR
1,561 Elo+
Heimdallr
Heimdallr
Cergyt
Heimdallr
Level 7
God Stats
1W - 2L
1,240 SR
Queue Stats
40W - 25L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
GetBeanedSir
Gilgamesh
Level 159
God Stats
10W - 14L
1,762 SR
Queue Stats
214W - 187L
1,616 Elo+
Party 2
Atlas
Atlas
PetsmartGaming
Atlas
Level 148
God Stats
20W - 14L
1,677 SR
Queue Stats
209W - 168L
1,591 Elo+
Party 2
Susano
Susano
Stevvin
Susano
Level 148
God Stats
2W - 3L
1,561 SR
Queue Stats
148W - 122L
1,602 Elo+
Party 2
Anubis
Anubis
xFadedNGHTMREx
Anubis
Level 128
God Stats
4W - 6L
1,528 SR
Queue Stats
119W - 123L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Lonesome_Pig
Amaterasu
15
2 / 5 / 3
8,818
735
9,540
14,325
10,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Eset
NUKED-1
Eset
15
1 / 5 / 9
8,695
725
14,440
9,354
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
SailorWalmart
Danzaburou
14
1 / 6 / 4
8,126
677
4,778
10,074
3,431
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Shinozaki_PS
Jormungandr
16
4 / 4 / 6
9,281
773
12,700
13,785
12,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
rob78405
Ravana
17
8 / 6 / 5
10,261
855
7,835
12,971
4,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cergyt
Heimdallr
17
5 / 5 / 11
9,974
831
12,306
10,445
3,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
GetBeanedSir
Gilgamesh
16
7 / 2 / 11
9,404
784
9,815
14,894
12,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 1 / 19
9,222
769
12,035
12,790
14,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Stevvin
Susano
16
8 / 4 / 12
9,830
819
11,763
12,311
5,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 4 / 12
9,598
800
7,480
10,392
5,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
91
16
Kills
26
26
Deaths
16
27
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Cergyt
Heimdallr
5
5
11
2.1
W
Gilgamesh
GetBeanedSir
Gilgamesh
7
2
11
6.25
L
Amaterasu
Lonesome_Pig
Amaterasu
2
5
3
0.7
L
Eset
NUKED-1
Eset
1
5
9
1.1
W
2
1
19
11.5
L
Danzaburou
SailorWalmart
Danzaburou
1
6
4
0.5
L
Jormungandr
Shinozaki_PS
Jormungandr
4
4
6
1.75
W
Susano
Stevvin
Susano
8
4
12
3.5
L
Ravana
rob78405
Ravana
8
6
5
1.75
W
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,293
Damage
53,399
60,509
Taken
60,832
33,989
Mitigated
42,503
7,736
Healing
10,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Cergyt
Heimdallr
12,306
5,890
0
43
10,445
3,997
1,507
2,781
7,472
0
44,036
W
Gilgamesh
GetBeanedSir
Gilgamesh
9,815
3,123
0
1,337
14,894
12,242
0
6,942
7,690
0
19,513
L
Amaterasu
Lonesome_Pig
Amaterasu
9,540
3,348
0
2,576
14,325
10,240
567
4,692
9,150
0
29,931
L
Eset
NUKED-1
Eset
14,440
580
943
838
9,354
2,868
142
2,341
6,840
29,563
0
W
12,035
2,689
0
1,464
12,790
14,804
20
6,059
6,446
29,141
0
L
Danzaburou
SailorWalmart
Danzaburou
4,778
1,614
0
588
10,074
3,431
0
2,889
6,875
0
14,820
L
Jormungandr
Shinozaki_PS
Jormungandr
12,700
1,729
161
295
13,785
12,518
462
6,494
6,759
34,447
0
W
Susano
Stevvin
Susano
11,763
3,459
0
3,574
12,311
5,949
1,021
5,320
6,836
0
28,614
L
Ravana
rob78405
Ravana
7,835
1,621
0
2,335
12,971
4,932
0
2,231
10,478
0
24,929
W
7,480
206
0
3,900
10,392
5,511
257
5,008
5,248
39,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,181
Gold Earned
48,028
203
Minions Killed
230
0
Camps Cleared
0
1,241,509
Distance Traveled
1,257,379
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,974
831
74
6
0
236,386
2
W
Gilgamesh
9,404
784
33
3
0
272,777
3
L
Amaterasu
8,818
735
49
4
0
258,040
1
L
Eset
8,695
725
47
4
0
285,403
1
W
Atlas
9,222
769
31
3
0
257,095
0
L
Danzaburou
8,126
677
22
2
0
201,214
0
L
Jormungandr
9,281
773
35
3
0
233,730
0
W
Susano
9,830
819
39
3
0
274,028
5
L
Ravana
10,261
855
50
4
0
263,122
2
W
Anubis
9,598
800
53
4
0
217,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role