Player Matchup

Discordia
Discordia
Adno
Discordia
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,287 Elo+
Party 1
Horus
Horus
KillThaJuice189
Horus
Level 103
God Stats
6W - 3L
1,657 SR
Queue Stats
91W - 80L
1,530 Elo+
Party 3
Hachiman
Hachiman
WalkingRomance
Hachiman
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,511 Elo+
Party 1
Khepri
Khepri
jiminshi
Khepri
Level 39
God Stats
4W - 4L
1,172 SR
Queue Stats
48W - 43L
1,534 Elo+
Party 3
Scylla
Scylla
mayvachan
Scylla
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,287 Elo+
Party 1
Team Averages
Level 67
1,466 SR
1,430 Elo+

VS

Team Averages
Level 56
1,495 SR
1,352 Elo+
Vulcan
Vulcan
KariNGameR
Vulcan
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 26L
1,236 Elo+
Party 2
Mercury
Mercury
Rana500
Mercury
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 27L
1,236 Elo+
Party 2
Ullr
Ullr
XayXcalibur
Ullr
Level 88
God Stats
123W - 133L
1,552 SR
Queue Stats
366W - 400L
1,442 Elo+
Party 4
Cthulhu
Cthulhu
breezycarter
Cthulhu
Level 16
God Stats
34W - 35L
1,468 SR
Queue Stats
34W - 36L
1,415 Elo+
Party 4
Chang'e
Chang'e
drako0069
Chang'e
Level 104
God Stats
889W - 998L
1,453 SR
Queue Stats
895W - 1,007L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Adno
Discordia
19
2 / 1 / 28
12,203
1,109
25,836
6,408
2,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
4 / 1 / 23
12,213
1,110
11,197
13,889
13,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
20
22 / 0 / 10
14,942
1,358
37,618
8,396
3,940
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
jiminshi
Khepri
18
1 / 0 / 15
11,626
1,057
5,322
8,237
12,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
mayvachan
Scylla
18
10 / 1 / 20
12,732
1,157
22,520
6,970
3,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
KariNGameR
Vulcan
17
0 / 8 / 2
10,997
1,000
12,406
18,627
6,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Rana500
Mercury
16
2 / 4 / 0
11,336
1,031
5,740
19,695
6,606
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 10 / 1
10,136
921
7,378
26,437
10,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
breezycarter
Cthulhu
16
1 / 9 / 0
10,318
938
9,761
24,347
23,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
drako0069
Chang'e
16
0 / 8 / 1
9,761
887
3,299
21,135
6,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
7
39
Kills
3
3
Deaths
39
96
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
Adno
Discordia
2
1
28
16
L
Vulcan
KariNGameR
Vulcan
0
8
2
0.13
W
4
1
23
15.5
L
Mercury
Rana500
Mercury
2
4
0
0.5
W
Hachiman
22
0
10
27
L
0
10
1
0.05
L
Cthulhu
breezycarter
Cthulhu
1
9
0
0.11
L
Chang'e
drako0069
Chang'e
0
8
1
0.06
W
Khepri
jiminshi
Khepri
1
0
15
8.5
W
Scylla
mayvachan
Scylla
10
1
20
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,493
Damage
38,584
43,900
Taken
110,241
35,892
Mitigated
53,575
16,250
Healing
6,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Adno
Discordia
25,836
438
297
889
6,408
2,955
0
4,530
1,698
41,214
0
L
Vulcan
KariNGameR
Vulcan
12,406
1,231
33
671
18,627
6,521
0
10,143
8,484
46,724
0
W
11,197
5,872
3,680
5,065
13,889
13,623
0
7,129
6,498
0
26,401
L
Mercury
Rana500
Mercury
5,740
3,217
0
108
19,695
6,606
0
12,365
7,330
0
25,207
W
Hachiman
37,618
27,151
0
3,506
8,396
3,940
0
4,674
3,571
0
61,595
L
7,378
4,451
0
1,396
26,437
10,220
0
12,650
13,787
0
20,627
L
Cthulhu
breezycarter
Cthulhu
9,761
402
0
752
24,347
23,882
0
9,492
14,855
20,574
0
L
Chang'e
drako0069
Chang'e
3,299
538
1,386
1,974
21,135
6,346
0
9,028
12,107
8,775
0
W
Khepri
jiminshi
Khepri
5,322
675
0
999
8,237
12,239
0
4,601
3,427
19,531
0
W
Scylla
mayvachan
Scylla
22,520
1,916
333
1,481
6,970
3,135
0
3,687
3,240
40,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,716
Gold Earned
52,548
219
Minions Killed
190
5
Camps Cleared
7
1,115,482
Distance Traveled
1,053,264
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,203
1,109
35
3
0
231,445
1
L
Vulcan
10,997
1,000
83
8
2
210,035
1
W
Horus
12,213
1,110
44
4
0
225,731
0
L
Mercury
11,336
1,031
50
5
5
270,551
1
W
Hachiman
14,942
1,358
62
6
2
220,675
0
L
Ullr
10,136
921
26
2
0
198,445
0
L
Cthulhu
10,318
938
28
3
0
211,635
0
L
Chang'e
9,761
887
3
0
0
162,598
1
W
Khepri
11,626
1,057
27
2
0
229,639
0
W
Scylla
12,732
1,157
51
5
3
207,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role