Player Matchup

Thor
Thor
GBClean
Thor
Level 107
God Stats
3W - 1L
1,316 SR
Queue Stats
95W - 52L
1,608 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Shlapzz
Cu Chulainn
Level 46
God Stats
2W - 0L
1,705 SR
Queue Stats
10W - 1L
1,828 Elo+
Party 3
Neith
Neith
Thirst4morE
Neith
Level 160
God Stats
5W - 4L
1,903 SR
Queue Stats
204W - 213L
1,525 Elo+
Party 1
Agni
Agni
mearfulbread
Agni
Level 47
God Stats
2W - 0L
1,617 SR
Queue Stats
32W - 21L
1,613 Elo+
Solo
Ymir
Ymir
onesexypanda340
Ymir
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 23L
1,419 Elo+
Party 1
Team Averages
Level 80
1,608 SR
1,599 Elo+

VS

Team Averages
Level 91
1,526 SR
1,469 Elo+
Artemis
Artemis
FrostyFighter
Artemis
Level 42
God Stats
13W - 14L
1,588 SR
Queue Stats
46W - 57L
1,472 Elo+
Party 2
Zeus
Zeus
ThatBoii Ace
Zeus
Level 117
God Stats
0W - 2L
1,318 SR
Queue Stats
310W - 346L
1,447 Elo+
Party 2
Da Ji
Da Ji
atsumaehchan
Da Ji
Level 80
God Stats
10W - 15L
1,602 SR
Queue Stats
157W - 206L
1,437 Elo+
Party 2
Vamana
Vamana
lxxGHOST
Vamana
Level 107
God Stats
42W - 33L
1,554 SR
Queue Stats
413W - 442L
1,517 Elo+
Party 2
Aphrodite
Aphrodite
xLLxZEExLLx
Aphrodite
Level 108
God Stats
42W - 42L
1,567 SR
Queue Stats
300W - 340L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
GBClean
Thor
11
7 / 2 / 2
6,734
612
5,658
6,764
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Shlapzz
Cu Chulainn
11
2 / 2 / 5
6,279
571
6,998
9,132
5,978
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 0 / 1
5,892
536
4,302
3,957
1,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
10 / 1 / 0
7,162
651
8,320
5,891
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 0 / 9
6,138
558
2,600
6,498
4,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
1 / 3 / 0
5,460
496
4,971
6,788
1,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
5,269
479
1,555
6,435
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 6 / 0
4,875
443
2,307
7,466
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
lxxGHOST
Vamana
11
2 / 4 / 1
6,678
607
8,055
11,294
7,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
xLLxZEExLLx
Aphrodite
6
0 / 5 / 0
4,442
404
1,878
6,613
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
22
Kills
4
5
Deaths
22
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
3
0
0.33
W
Thor
GBClean
Thor
7
2
2
4
W
Cu Chulainn
Shlapzz
Cu Chulainn
2
2
5
2.25
L
0
4
0
0
W
2
0
1
2.5
L
1
6
0
0.17
L
Vamana
lxxGHOST
Vamana
2
4
1
0.63
W
10
1
0
10
W
1
0
9
5.5
L
Aphrodite
xLLxZEExLLx
Aphrodite
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,878
Damage
18,766
32,242
Taken
38,596
15,385
Mitigated
15,265
7,972
Healing
13,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
4,971
2,654
0
1,770
6,788
1,718
0
1,221
5,567
0
21,413
W
Thor
GBClean
Thor
5,658
1,939
0
90
6,764
2,211
0
114
6,650
0
37,644
W
Cu Chulainn
Shlapzz
Cu Chulainn
6,998
2,050
0
1,880
9,132
5,978
0
0
9,132
3,100
29,954
L
1,555
338
0
1,602
6,435
1,795
0
4,757
1,678
22,970
0
W
4,302
1,221
0
1,591
3,957
1,359
0
363
3,594
0
38,097
L
2,307
645
0
1,334
7,466
2,029
0
1,910
5,556
0
16,070
L
Vamana
lxxGHOST
Vamana
8,055
5,524
0
4,396
11,294
7,980
0
1,132
10,162
0
43,133
W
8,320
908
4
2,509
5,891
1,763
314
2,123
3,768
38,468
0
W
2,600
566
202
1,696
6,498
4,074
0
833
5,665
16,385
0
L
Aphrodite
xLLxZEExLLx
Aphrodite
1,878
572
1,354
2,668
6,613
1,743
0
2,805
3,808
17,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,205
Gold Earned
26,724
314
Minions Killed
260
0
Camps Cleared
0
1,060,537
Distance Traveled
949,102
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,460
496
42
4
0
160,588
4
W
Thor
6,734
612
70
6
0
224,480
1
W
Cu Chulainn
6,279
571
68
6
0
206,629
2
L
Zeus
5,269
479
54
5
0
167,111
0
W
Neith
5,892
536
76
7
0
197,756
4
L
Da Ji
4,875
443
32
3
0
226,795
1
L
Vamana
6,678
607
94
9
0
200,959
0
W
Agni
7,162
651
78
7
0
217,426
4
W
Ymir
6,138
558
22
2
0
214,246
2
L
Aphrodite
4,442
404
38
3
0
193,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role