Player Matchup

Fenrir
Fenrir
Kavnis
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,364 Elo+
Party 1
Sylvanus
Sylvanus
Unmei_Minamoto
Sylvanus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 1
Discordia
Discordia
o0oMELONo0o
Discordia
Level 111
God Stats
4W - 3L
1,521 SR
Queue Stats
221W - 163L
1,516 Elo+
Party 1
Team Averages
Level 60
1,507 SR
1,357 Elo+

VS

Team Averages
Level 100
1,392 SR
1,426 Elo+
Jing Wei
Jing Wei
CerealBerry43
Jing Wei
Level 107
God Stats
9W - 9L
1,507 SR
Queue Stats
58W - 87L
1,439 Elo+
Party 2
Gilgamesh
Gilgamesh
TOBOT2000
Gilgamesh
Level 68
God Stats
79W - 123L
1,416 SR
Queue Stats
336W - 504L
1,349 Elo+
Solo
Nu Wa
Nu Wa
xOddFutureTacox
Nu Wa
Level 125
God Stats
3W - 9L
1,252 SR
Queue Stats
117W - 114L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kavnis
Fenrir
15
3 / 10 / 5
11,696
688
9,778
18,924
9,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
14
1 / 7 / 5
10,198
600
6,860
19,419
20,154
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
o0oMELONo0o
Discordia
18
4 / 6 / 4
12,440
732
13,839
15,450
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CerealBerry43
Jing Wei
19
8 / 3 / 13
13,328
784
12,884
14,036
5,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
TOBOT2000
Gilgamesh
19
10 / 1 / 11
13,607
800
18,217
16,267
14,717
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
5 / 4 / 16
12,632
743
16,133
12,068
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
8
Kills
23
23
Deaths
8
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CerealBerry43
Jing Wei
8
3
13
4.83
L
Fenrir
Kavnis
Fenrir
3
10
5
0.55
W
Gilgamesh
TOBOT2000
Gilgamesh
10
1
11
15.5
L
Sylvanus
1
7
5
0.5
L
Discordia
o0oMELONo0o
Discordia
4
6
4
1
W
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,477
Damage
47,234
53,793
Taken
42,371
34,465
Mitigated
23,170
9,142
Healing
8,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CerealBerry43
Jing Wei
12,884
11,603
0
2,526
14,036
5,165
1,911
7,963
5,956
0
68,040
L
Fenrir
Kavnis
Fenrir
9,778
2,685
0
2,039
18,924
9,587
0
5,623
12,809
0
27,225
W
Gilgamesh
TOBOT2000
Gilgamesh
18,217
3,446
0
5,116
16,267
14,717
257
8,334
7,788
0
49,851
L
Sylvanus
6,860
711
2,677
3,098
19,419
20,154
0
5,350
13,613
19,466
0
L
Discordia
o0oMELONo0o
Discordia
13,839
1,049
0
1,328
15,450
4,724
0
4,237
10,915
66,909
0
W
16,133
4,686
203
789
12,068
3,288
803
5,504
6,372
41,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,334
Gold Earned
39,567
181
Minions Killed
216
5
Camps Cleared
11
786,515
Distance Traveled
1,001,330
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,328
784
103
6
7
325,657
1
L
Fenrir
11,696
688
42
2
3
251,467
1
W
Gilgamesh
13,607
800
56
3
2
367,671
1
L
Sylvanus
10,198
600
23
1
0
257,874
11
L
Discordia
12,440
732
116
7
2
277,174
0
W
Nu Wa
12,632
743
57
3
2
308,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role