Player Matchup

Horus
Horus
flawless-raccoon
Horus
Level 29
God Stats
6W - 3L
1,986 SR
Queue Stats
110W - 48L
1,734 Elo+
Party 1
Scylla
Scylla
lilpepesuck
Scylla
Level 89
God Stats
3W - 1L
1,560 SR
Queue Stats
117W - 55L
1,706 Elo+
Party 1
Ullr
Ullr
thelastorm1
Ullr
Level 83
God Stats
11W - 2L
1,675 SR
Queue Stats
113W - 45L
1,755 Elo+
Party 1
Team Averages
Level 67
1,740 SR
1,732 Elo+

VS

Team Averages
Level 94
1,678 SR
1,572 Elo+
Hel
Hel
Maetra-
Hel
Level 154
God Stats
0W - 2L
1,678 SR
Queue Stats
59W - 38L
1,603 Elo+
Party 2
Khepri
Khepri
MrPandulceTTV
Khepri
Level 115
God Stats
1W - 1L
1,912 SR
Queue Stats
20W - 13L
1,639 Elo+
Party 2
Ratatoskr
Ratatoskr
SymmetricalTr8sh
Ratatoskr
Level 12
God Stats
3W - 3L
1,443 SR
Queue Stats
8W - 9L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 11
7,787
779
8,138
8,793
7,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
12
5 / 2 / 6
7,914
791
9,557
6,364
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
8 / 1 / 6
8,059
806
11,211
6,153
2,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
11
3 / 6 / 0
7,793
779
5,071
11,195
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 5 / 1
6,410
641
4,132
13,801
10,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
9
0 / 6 / 2
6,218
622
3,233
9,512
5,528
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
17
Kills
3
3
Deaths
17
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hel
3
6
0
0.5
L
0
5
1
0.1
L
Ratatoskr
0
6
2
0.17
W
4
0
11
9.5
W
Scylla
5
2
6
4
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,906
Damage
12,436
21,310
Taken
34,508
12,432
Mitigated
20,442
6,296
Healing
8,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
5,071
544
2,807
3,935
11,195
4,057
0
3,559
7,636
17,218
0
L
4,132
462
0
1,291
13,801
10,857
0
4,473
9,328
17,018
0
L
Ratatoskr
3,233
495
144
702
9,512
5,528
32
2,910
6,602
0
7,290
W
8,138
2,935
1,291
3,621
8,793
7,919
257
2,852
5,677
2,319
13,495
W
Scylla
9,557
1,300
0
1,134
6,364
2,175
517
3,006
3,205
31,068
0
W
11,211
4,060
0
250
6,153
2,338
376
4,172
1,921
0
21,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,760
Gold Earned
20,421
81
Minions Killed
55
6
Camps Cleared
1
535,936
Distance Traveled
513,041
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,793
779
28
3
1
157,891
0
L
Khepri
6,410
641
16
2
0
166,311
0
L
Ratatoskr
6,218
622
11
1
0
188,839
0
W
Horus
7,787
779
14
1
2
191,969
2
W
Scylla
7,914
791
47
5
2
171,230
0
W
Ullr
8,059
806
20
2
2
172,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role