Player Matchup

Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
GuiltyGrave
Bacchus
Level 157
God Stats
6W - 6L
1,341 SR
Queue Stats
305W - 299L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
Mr Perkins31
Sun Wukong
Level 141
God Stats
6W - 12L
1,415 SR
Queue Stats
829W - 827L
1,518 Elo+
Solo
Chernobog
Chernobog
Spect0rVect0r
Chernobog
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 118L
1,556 Elo+
Solo
Poseidon
Poseidon
sKiMASKi
Poseidon
Level 88
God Stats
3W - 4L
1,794 SR
Queue Stats
233W - 247L
1,576 Elo+
Solo
Team Averages
Level 130
1,510 SR
1,532 Elo+

VS

Team Averages
Level 106
1,527 SR
1,516 Elo+
Cthulhu
Cthulhu
ARFlame
Cthulhu
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
242W - 267L
1,525 Elo+
Solo
Nu Wa
Nu Wa
Bishop176
Nu Wa
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
264W - 211L
1,542 Elo+
Party 1
Gilgamesh
Gilgamesh
Gonzaled
Gilgamesh
Level 160
God Stats
3W - 3L
1,565 SR
Queue Stats
141W - 120L
1,447 Elo+
Party 1
Heimdallr
Heimdallr
griilz
Heimdallr
Level 98
God Stats
3W - 2L
1,306 SR
Queue Stats
231W - 189L
1,570 Elo+
Party 1
Jing Wei
Jing Wei
rocklandreject
Jing Wei
Level 80
God Stats
5W - 1L
1,766 SR
Queue Stats
176W - 126L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
4 / 5 / 7
12,087
549
10,185
13,328
5,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
GuiltyGrave
Bacchus
20
5 / 7 / 12
14,039
638
13,953
26,788
49,189
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
Mr Perkins31
Sun Wukong
20
1 / 9 / 10
12,280
558
16,104
33,363
35,466
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
Spect0rVect0r
Chernobog
20
5 / 10 / 10
14,254
648
27,465
22,486
12,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
sKiMASKi
Poseidon
20
4 / 10 / 8
13,858
630
14,145
21,094
7,304
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ARFlame
Cthulhu
20
9 / 3 / 22
16,252
739
29,501
33,632
40,610
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Bishop176
Nu Wa
20
10 / 2 / 22
15,235
693
25,069
9,308
4,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Gonzaled
Gilgamesh
20
13 / 5 / 21
15,652
711
22,753
25,393
21,847
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
griilz
Heimdallr
20
6 / 7 / 21
14,747
670
16,218
15,993
7,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
20
3 / 2 / 20
13,245
602
12,745
13,121
6,246
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
147
19
Kills
41
41
Deaths
19
47
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
5
7
1.5
W
Cthulhu
ARFlame
Cthulhu
9
3
22
6.67
W
Nu Wa
Bishop176
Nu Wa
10
2
22
10.5
W
Gilgamesh
Gonzaled
Gilgamesh
13
5
21
4.7
L
Bacchus
GuiltyGrave
Bacchus
5
7
12
1.57
L
Sun Wukong
Mr Perkins31
Sun Wukong
1
9
10
0.67
L
Chernobog
Spect0rVect0r
Chernobog
5
10
10
1
W
Heimdallr
griilz
Heimdallr
6
7
21
2.36
W
Jing Wei
3
2
20
6.5
L
Poseidon
sKiMASKi
Poseidon
4
10
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,852
Damage
106,286
117,059
Taken
97,447
109,476
Mitigated
80,669
26,989
Healing
37,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,185
811
473
2,516
13,328
5,271
0
7,575
5,473
32,195
0
W
Cthulhu
ARFlame
Cthulhu
29,501
1,945
2,910
14,842
33,632
40,610
96
9,256
24,376
55,892
0
W
Nu Wa
Bishop176
Nu Wa
25,069
5,146
128
1,066
9,308
4,440
2,207
4,201
5,107
52,436
0
W
Gilgamesh
Gonzaled
Gilgamesh
22,753
7,193
1,927
7,064
25,393
21,847
854
9,552
15,841
0
36,884
L
Bacchus
GuiltyGrave
Bacchus
13,953
643
1,515
5,324
26,788
49,189
0
12,786
13,515
29,222
0
L
Sun Wukong
Mr Perkins31
Sun Wukong
16,104
1,439
506
7,033
33,363
35,466
0
13,270
19,345
0
51,136
L
Chernobog
Spect0rVect0r
Chernobog
27,465
10,978
1,071
2,749
22,486
12,246
0
9,237
13,086
0
58,062
W
Heimdallr
griilz
Heimdallr
16,218
9,008
1,190
1,250
15,993
7,526
1,998
9,196
6,797
0
41,104
W
Jing Wei
12,745
7,929
2,921
3,946
13,121
6,246
1,612
6,078
7,043
0
28,057
L
Poseidon
sKiMASKi
Poseidon
14,145
1,695
3,766
2,036
21,094
7,304
0
9,855
11,061
43,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,518
Gold Earned
75,131
232
Minions Killed
218
0
Camps Cleared
0
1,623,035
Distance Traveled
2,074,402
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,087
549
37
2
0
189,955
1
W
Cthulhu
16,252
739
45
2
0
429,861
1
W
Nu Wa
15,235
693
57
3
0
410,941
0
W
Gilgamesh
15,652
711
30
1
0
404,155
1
L
Bacchus
14,039
638
12
1
0
423,056
1
L
Sun Wukong
12,280
558
55
3
0
384,985
0
L
Chernobog
14,254
648
69
3
0
344,810
1
W
Heimdallr
14,747
670
53
2
0
376,064
0
W
Jing Wei
13,245
602
33
2
0
453,381
0
L
Poseidon
13,858
630
59
3
0
280,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role