Player Matchup

Thor
Thor
 
Thor
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
LifesTrippie
Zhong Kui
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,507 Elo+
Party 1
Rama
Rama
avidloverofmen
Rama
Level 154
God Stats
1W - 0L
1,917 SR
Queue Stats
35W - 19L
1,741 Elo+
Party 1
Team Averages
Level 112
1,583 SR
1,550 Elo+

VS

Team Averages
Level 54
1,569 SR
1,492 Elo+
Bellona
Bellona
BlasteR9143
Bellona
Level 42
God Stats
2W - 6L
1,286 SR
Queue Stats
15W - 26L
1,500 Elo+
Solo
Ares
Ares
ChaBoyGarry
Ares
Level 98
God Stats
4W - 2L
1,713 SR
Queue Stats
453W - 417L
1,541 Elo+
Party 2
Da Ji
Da Ji
ChaBoyJack
Da Ji
Level 45
God Stats
63W - 55L
1,545 SR
Queue Stats
407W - 405L
1,522 Elo+
Party 2
Sol
Sol
HeilungHel
Sol
Level 39
God Stats
1W - 2L
1,642 SR
Queue Stats
52W - 70L
1,349 Elo+
Solo
Skadi
Skadi
TBGoku
Skadi
Level 46
God Stats
26W - 10L
1,659 SR
Queue Stats
249W - 214L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
6 / 0 / 6
9,837
703
7,289
7,839
2,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
 
Scylla
15
9 / 1 / 5
9,414
672
9,737
8,558
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
 
Jing Wei
12
3 / 5 / 3
7,355
525
4,836
10,107
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
LifesTrippie
Zhong Kui
11
0 / 3 / 3
6,270
448
4,162
7,925
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 2 / 3
9,217
658
12,500
7,316
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlasteR9143
Bellona
10
1 / 5 / 1
6,334
452
3,410
10,730
10,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
5 / 2 / 5
7,898
564
5,842
10,555
9,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
12
2 / 6 / 1
6,879
491
3,544
11,604
4,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 10 / 1
5,989
428
3,653
10,714
2,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
TBGoku
Skadi
10
3 / 3 / 3
6,588
471
6,043
10,040
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
26
Kills
11
11
Deaths
26
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
0
6
9
W
Scylla
 
Scylla
9
1
5
11.5
W
Jing Wei
 
Jing Wei
3
5
3
0.9
L
Bellona
BlasteR9143
Bellona
1
5
1
0.3
L
5
2
5
3.75
L
Da Ji
2
6
1
0.42
L
0
10
1
0.05
W
Zhong Kui
LifesTrippie
Zhong Kui
0
3
3
0.5
L
Skadi
TBGoku
Skadi
3
3
3
1.5
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,524
Damage
22,492
41,745
Taken
53,643
16,089
Mitigated
30,306
10,465
Healing
12,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,289
2,087
0
865
7,839
2,843
1,864
869
6,970
0
64,705
W
Scylla
 
Scylla
9,737
825
0
2,457
8,558
2,662
0
1,323
7,235
54,335
707
W
Jing Wei
 
Jing Wei
4,836
3,640
0
2,632
10,107
2,986
58
2,833
7,274
0
38,208
L
Bellona
BlasteR9143
Bellona
3,410
1,123
0
1,427
10,730
10,067
323
1,328
9,402
0
29,082
L
5,842
219
175
3,272
10,555
9,684
0
3,408
7,147
17,978
0
L
Da Ji
3,544
808
0
3,776
11,604
4,025
0
2,543
9,061
0
41,515
L
3,653
618
0
1,274
10,714
2,866
0
2,899
7,815
29,625
0
W
Zhong Kui
LifesTrippie
Zhong Kui
4,162
369
0
1,839
7,925
4,455
343
2,887
5,038
27,306
0
L
Skadi
TBGoku
Skadi
6,043
2,725
0
2,179
10,040
3,664
0
3,625
6,415
0
31,472
W
12,500
8,550
0
2,672
7,316
3,143
759
1,583
5,733
0
61,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,093
Gold Earned
33,688
471
Minions Killed
284
0
Camps Cleared
0
1,392,428
Distance Traveled
1,298,852
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,837
703
139
10
0
306,274
0
W
Scylla
9,414
672
115
8
0
331,781
2
W
Jing Wei
7,355
525
59
4
0
248,840
1
L
Bellona
6,334
452
73
5
0
284,266
1
L
Ares
7,898
564
17
1
0
266,842
4
L
Da Ji
6,879
491
79
6
0
268,170
1
L
Sol
5,989
428
51
4
0
239,511
4
W
Zhong Kui
6,270
448
46
3
0
244,729
0
L
Skadi
6,588
471
64
5
0
240,063
5
W
Rama
9,217
658
112
8
0
260,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role