Player Matchup

Atlas
Atlas
Jacktown
Atlas
Level 103
God Stats
0W - 3L
1,234 SR
Queue Stats
25W - 31L
1,558 Elo+
Party 2
Anubis
Anubis
SimpWalk
Anubis
Level 129
God Stats
0W - 1L
1,311 SR
Queue Stats
109W - 76L
1,597 Elo+
Party 2
Vamana
Vamana
SwallowThisRod
Vamana
Level 27
God Stats
0W - 1L
1,626 SR
Queue Stats
4W - 4L
1,536 Elo+
Party 2
Team Averages
Level 86
1,390 SR
1,564 Elo+

VS

Team Averages
Level 76
1,435 SR
1,519 Elo+
Loki
Loki
DemonOfAries
Loki
Level 108
God Stats
7W - 5L
1,500 SR
Queue Stats
165W - 92L
1,624 Elo+
Party 1
Ymir
Ymir
Lord_Viitor
Ymir
Level 97
God Stats
1W - 2L
1,266 SR
Queue Stats
34W - 35L
1,366 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheCrabCult
Morgan Le Fay
Level 23
God Stats
4W - 1L
1,541 SR
Queue Stats
79W - 45L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Jacktown
Atlas
13
3 / 5 / 4
9,322
666
7,552
11,841
9,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
SimpWalk
Anubis
13
3 / 7 / 2
9,344
667
8,067
11,626
4,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 7 / 4
8,817
630
11,978
18,622
19,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 5 / 10
10,827
773
13,002
13,753
4,211
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 0 / 14
10,607
758
6,867
11,791
10,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
TheCrabCult
Morgan Le Fay
16
6 / 3 / 11
10,766
769
16,820
9,882
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
8
Kills
19
19
Deaths
8
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
9
5
10
2.8
L
Atlas
Jacktown
Atlas
3
5
4
1
W
4
0
14
11
L
Anubis
SimpWalk
Anubis
3
7
2
0.57
L
2
7
4
0.57
W
Morgan Le Fay
TheCrabCult
Morgan Le Fay
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,597
Damage
36,689
42,089
Taken
35,426
33,207
Mitigated
18,241
10,549
Healing
10,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,002
3,624
0
3,529
13,753
4,211
915
5,443
8,070
0
34,897
L
Atlas
Jacktown
Atlas
7,552
1,214
477
1,471
11,841
9,362
0
8,067
3,774
20,591
0
W
6,867
1,074
410
3,651
11,791
10,890
101
4,875
6,621
24,046
0
L
Anubis
SimpWalk
Anubis
8,067
237
0
3,223
11,626
4,715
0
5,656
5,970
31,311
0
L
11,978
8,821
0
5,378
18,622
19,130
0
10,563
8,059
0
32,228
W
Morgan Le Fay
TheCrabCult
Morgan Le Fay
16,820
2,362
0
3,219
9,882
3,140
0
5,021
4,571
45,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,483
Gold Earned
32,200
129
Minions Killed
137
7
Camps Cleared
5
672,331
Distance Traveled
768,168
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,827
773
30
2
2
260,776
2
L
Atlas
9,322
666
18
1
1
219,122
1
W
Ymir
10,607
758
36
3
1
263,109
1
L
Anubis
9,344
667
61
4
2
207,631
2
L
Vamana
8,817
630
50
4
4
245,578
2
W
Morgan Le Fay
10,766
769
71
5
2
244,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role