Player Matchup

Medusa
Medusa
ChasingFear
Medusa
Level 36
God Stats
8W - 11L
1,214 SR
Queue Stats
65W - 83L
1,322 Elo+
Party 2
Cthulhu
Cthulhu
Highkneesocks
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
972 Elo+
Party 2
Chernobog
Chernobog
Radian98
Chernobog
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
95W - 102L
1,335 Elo+
Party 2
Bellona
Bellona
UprootedCheese4
Bellona
Level 29
God Stats
3W - 4L
1,094 SR
Queue Stats
88W - 116L
1,280 Elo+
Party 2
Anhur
Anhur
biggey
Anhur
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
64W - 88L
1,244 Elo+
Party 2
Team Averages
Level 29
1,362 SR
1,230 Elo+

VS

Team Averages
Level 89
1,421 SR
1,394 Elo+
Zhong Kui
Zhong Kui
Frostedjstorm
Zhong Kui
Level 158
God Stats
4W - 1L
1,450 SR
Queue Stats
443W - 482L
1,371 Elo+
Solo
Hou Yi
Hou Yi
SlyBlueFalcon
Hou Yi
Level 108
God Stats
19W - 12L
1,563 SR
Queue Stats
45W - 24L
1,553 Elo+
Solo
Anubis
Anubis
kulczycki99
Anubis
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 94L
1,346 Elo+
Party 1
Ares
Ares
train548preium
Ares
Level 69
God Stats
7W - 5L
1,092 SR
Queue Stats
100W - 108L
1,329 Elo+
Solo
Nemesis
Nemesis
why-wyatt
Nemesis
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 102L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 8 / 0
8,132
428
7,162
14,904
3,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
10
1 / 2 / 6
7,212
380
6,410
9,731
3,528
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Radian98
Chernobog
13
3 / 6 / 5
9,026
475
9,792
14,917
4,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 5 / 3
9,186
483
11,072
18,792
16,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Anhur
biggey
Anhur
11
1 / 8 / 4
7,377
388
4,117
17,786
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Frostedjstorm
Zhong Kui
16
8 / 2 / 9
11,475
604
16,462
16,832
16,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
9 / 3 / 6
10,756
566
14,534
12,054
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
16
6 / 1 / 7
10,917
575
15,041
11,806
6,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 11
10,130
533
5,814
15,007
14,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
why-wyatt
Nemesis
16
3 / 2 / 9
10,051
529
7,509
14,741
7,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
71
9
Kills
29
29
Deaths
10
18
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
8
0
0.13
W
Zhong Kui
Frostedjstorm
Zhong Kui
8
2
9
6.25
L
Cthulhu
1
2
6
2
L
Chernobog
Radian98
Chernobog
3
6
5
0.92
W
9
3
6
4
L
3
5
3
0.9
L
Anhur
biggey
Anhur
1
8
4
0.38
W
Anubis
6
1
7
9.5
W
3
2
11
4.25
W
Nemesis
why-wyatt
Nemesis
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,553
Damage
59,360
76,130
Taken
70,440
32,637
Mitigated
48,783
14,412
Healing
31,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,162
3,078
0
3,867
14,904
3,498
840
4,391
10,513
0
49,215
W
Zhong Kui
Frostedjstorm
Zhong Kui
16,462
1,772
0
10,844
16,832
16,426
3,584
1,074
15,387
69,383
0
L
Cthulhu
6,410
689
0
1,595
9,731
3,528
180
4,730
5,001
21,934
0
L
Chernobog
Radian98
Chernobog
9,792
5,193
172
1,259
14,917
4,978
0
9,288
5,629
0
48,348
W
14,534
5,098
0
3,940
12,054
4,564
4,306
1,977
9,963
0
64,207
L
11,072
2,416
0
2,860
18,792
16,882
1,301
10,380
8,412
0
42,942
L
Anhur
biggey
Anhur
4,117
1,677
0
4,659
17,786
3,751
0
8,385
9,401
0
23,314
W
Anubis
15,041
776
0
7,028
11,806
6,101
807
873
10,863
71,949
0
W
5,814
328
513
2,760
15,007
14,594
1,263
1,595
13,333
25,476
3,710
W
Nemesis
why-wyatt
Nemesis
7,509
3,249
0
6,588
14,741
7,098
537
1,063
13,565
0
71,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,933
Gold Earned
53,329
316
Minions Killed
460
0
Camps Cleared
0
1,674,530
Distance Traveled
1,799,754
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,132
428
95
5
0
333,922
1
W
Zhong Kui
11,475
604
130
7
0
320,615
1
L
Cthulhu
7,212
380
20
1
0
353,929
0
L
Chernobog
9,026
475
81
4
0
299,866
0
W
Hou Yi
10,756
566
84
4
0
341,524
2
L
Bellona
9,186
483
80
4
0
386,460
5
L
Anhur
7,377
388
40
2
0
300,353
1
W
Anubis
10,917
575
110
6
0
337,736
2
W
Ares
10,130
533
40
2
0
379,450
0
W
Nemesis
10,051
529
96
5
0
420,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role