Player Matchup

Sylvanus
Sylvanus
CE PHATCHiCKsXD
Sylvanus
Level 89
God Stats
4W - 8L
1,259 SR
Queue Stats
58W - 55L
1,327 Elo+
Party 2
Baron Samedi
Baron Samedi
OffDatDank
Baron Samedi
Level 31
God Stats
19W - 16L
1,534 SR
Queue Stats
44W - 41L
1,374 Elo+
Party 2
Sun Wukong
Sun Wukong
SIR B00F 947
Sun Wukong
Level 19
God Stats
2W - 5L
1,391 SR
Queue Stats
8W - 15L
1,259 Elo+
Party 2
Team Averages
Level 46
1,395 SR
1,320 Elo+

VS

Team Averages
Level 51
1,410 SR
1,201 Elo+
Anubis
Anubis
BlindAsian95
Anubis
Level 67
God Stats
22W - 32L
1,411 SR
Queue Stats
173W - 327L
1,119 Elo+
Party 1
Fenrir
Fenrir
MikeyL33T9583
Fenrir
Level 47
God Stats
3W - 6L
1,319 SR
Queue Stats
62W - 136L
1,117 Elo+
Party 1
Ymir
Ymir
SmiteShinobi
Ymir
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 40L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 6 / 10
7,699
700
6,947
13,388
8,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
OffDatDank
Baron Samedi
12
5 / 8 / 4
8,506
773
10,738
13,039
4,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SIR B00F 947
Sun Wukong
13
6 / 6 / 4
8,524
775
7,062
15,463
6,345
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
11 / 3 / 9
10,390
945
22,275
14,233
7,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
7 / 6 / 11
9,447
859
9,518
11,491
9,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
2 / 2 / 11
8,352
759
3,408
9,403
8,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
11
Kills
20
20
Deaths
11
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
11
3
9
5.17
L
Sylvanus
0
6
10
0.83
W
7
6
11
2.08
L
Baron Samedi
OffDatDank
Baron Samedi
5
8
4
0.88
L
Sun Wukong
SIR B00F 947
Sun Wukong
6
6
4
1.33
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,747
Damage
35,201
41,890
Taken
35,127
19,281
Mitigated
25,564
9,149
Healing
12,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
22,275
902
0
9,264
14,233
7,823
119
8,047
6,186
44,140
0
L
Sylvanus
6,947
1,789
1,533
2,246
13,388
8,786
296
9,284
4,104
15,403
0
W
9,518
3,977
441
2,125
11,491
9,182
1,062
5,936
5,555
0
18,271
L
Baron Samedi
OffDatDank
Baron Samedi
10,738
604
1,349
2,986
13,039
4,150
0
8,029
5,010
26,827
0
L
Sun Wukong
SIR B00F 947
Sun Wukong
7,062
2,491
84
951
15,463
6,345
0
9,070
6,393
0
18,445
W
3,408
848
0
1,010
9,403
8,559
193
4,014
5,389
13,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,729
Gold Earned
28,189
68
Minions Killed
99
4
Camps Cleared
3
497,789
Distance Traveled
533,190
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,390
945
55
5
1
181,001
0
L
Sylvanus
7,699
700
17
2
1
154,959
2
W
Fenrir
9,447
859
21
2
1
165,964
0
L
Baron Samedi
8,506
773
33
3
3
163,134
1
L
Sun Wukong
8,524
775
18
2
0
179,696
2
W
Ymir
8,352
759
23
2
1
186,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role