Player Matchup

Shiva
Shiva
Masters
 
Shiva
Masters
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Masters
Ghostman1995
Khepri
Masters
Level 140
God Stats
70W - 48L
1,770 SR
Queue Stats
389W - 352L
2,649 MMR
Party 1
Hou Yi
Hou Yi
Masters
II Thief ll
Hou Yi
Masters
Level 160
God Stats
114W - 106L
1,711 SR
Queue Stats
783W - 736L
2,592 MMR
Party 1
Zeus
Zeus
Masters
KURDISH PHEN0M
Zeus
Masters
Level 160
God Stats
6W - 1L
1,891 SR
Queue Stats
502W - 489L
2,389 MMR
Solo
Cthulhu
Cthulhu
Grandmaster
WasteOfGems
Cthulhu
Grandmaster
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 72L
3,499 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 142
1,674 SR
2,526 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 127
1,760 SR
2,773 MMR
Chaac
Chaac
Masters
Aggressive6460
Chaac
Masters
Level 84
God Stats
17W - 11L
1,774 SR
Queue Stats
194W - 186L
2,618 MMR
Solo
Medusa
Medusa
Masters
Gollic
Medusa
Masters
Level 156
God Stats
2W - 3L
1,627 SR
Queue Stats
536W - 532L
2,223 MMR
Solo
Scylla
Scylla
Masters
Jayswervy
Scylla
Masters
Level 157
God Stats
10W - 7L
1,715 SR
Queue Stats
865W - 795L
2,956 MMR
Solo
Achilles
Achilles
Masters
MercipourLemmR
Achilles
Masters
Level 84
God Stats
2W - 2L
1,888 SR
Queue Stats
136W - 109L
3,132 MMR
Party 2
Athena
Athena
Masters
Vυlcσh
Athena
Masters
Level 156
God Stats
39W - 23L
1,794 SR
Queue Stats
586W - 537L
2,935 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
6
1 / 0 / 0
3,913
783
293
2,643
718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
5
0 / 0 / 1
3,293
659
1,247
3,213
1,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
6
1 / 0 / 0
3,470
694
2,761
2,250
531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 0 / 0
3,886
777
663
1,440
269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
WasteOfGems
Cthulhu
7
2 / 1 / 1
4,188
838
3,473
3,661
1,889
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
PersephoneBastetCliodhna

VS

Bans
MercuryLokiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 1
3,293
659
2,053
5,650
1,743
Medusa
Gollic
Medusa
4
0 / 1 / 0
2,883
577
1,134
2,395
410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Jayswervy
Scylla
1
0 / 0 / 0
2,534
507
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
6
1 / 0 / 0
3,550
710
1,844
2,943
941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Vυlcσh
Athena
4
0 / 0 / 0
3,158
632
1,168
3,558
1,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
1
1
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
0
0
1
L
0
3
1
0.17
W
Khepri
0
0
1
0.5
L
Medusa
Gollic
Medusa
0
1
0
0
W
Hou Yi
1
0
0
1
L
Scylla
Jayswervy
Scylla
0
0
0
0
W
0
0
0
0
L
Achilles
1
0
0
1
L
Athena
Vυlcσh
Athena
0
0
0
0
W
Cthulhu
WasteOfGems
Cthulhu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,437
Damage
6,199
13,207
Taken
14,546
4,636
Mitigated
4,276
4,401
Healing
5,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
293
102
0
183
2,643
718
0
0
2,643
0
16,780
L
2,053
1,211
0
1,965
5,650
1,743
0
3,473
2,177
0
11,217
W
Khepri
1,247
280
0
830
3,213
1,229
0
767
2,446
8,226
0
L
Medusa
Gollic
Medusa
1,134
514
0
1,147
2,395
410
0
542
1,853
0
10,127
W
Hou Yi
2,761
1,663
0
884
2,250
531
0
401
1,849
0
16,411
L
Scylla
Jayswervy
Scylla
0
0
0
0
0
0
0
0
0
223
0
W
663
137
0
610
1,440
269
0
0
1,440
20,836
0
L
Achilles
1,844
641
0
250
2,943
941
0
944
1,999
0
13,460
L
Athena
Vυlcσh
Athena
1,168
483
0
1,657
3,558
1,182
0
424
3,134
5,014
0
W
Cthulhu
WasteOfGems
Cthulhu
3,473
1,243
0
1,894
3,661
1,889
0
0
3,661
17,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,750
Gold Earned
15,418
181
Minions Killed
95
0
Camps Cleared
0
514,436
Distance Traveled
401,216
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
3,913
783
44
9
0
114,912
0
L
Chaac
3,293
659
25
5
0
105,738
0
W
Khepri
3,293
659
16
3
0
97,545
1
L
Medusa
2,883
577
19
4
0
70,114
1
W
Hou Yi
3,470
694
27
5
0
90,961
2
L
Scylla
2,534
507
3
1
0
15,671
0
W
Zeus
3,886
777
54
11
0
107,526
3
L
Achilles
3,550
710
36
7
0
118,152
0
L
Athena
3,158
632
12
2
0
91,541
1
W
Cthulhu
4,188
838
40
8
0
103,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role