Player Matchup

Gilgamesh
Gilgamesh
Dookie Jorts
Gilgamesh
Level 83
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 3L
1,077 Elo+
Party 1
Merlin
Merlin
Nofatchixisback9
Merlin
Level 105
God Stats
2W - 5L
1,460 SR
Queue Stats
42W - 80L
1,294 Elo+
Solo
Camazotz
Camazotz
SpectatuR
Camazotz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,077 Elo+
Party 1
Team Averages
Level 69
1,562 SR
1,150 Elo+

VS

Team Averages
Level 73
1,446 SR
1,368 Elo+
Izanami
Izanami
FUSIONQUEEN234
Izanami
Level 12
God Stats
1W - 1L
1,207 SR
Queue Stats
12W - 22L
1,218 Elo+
Party 2
Kukulkan
Kukulkan
Kazum83
Kukulkan
Level 121
God Stats
52W - 51L
1,549 SR
Queue Stats
123W - 180L
1,373 Elo+
Solo
Achilles
Achilles
Panda0Whiskers
Achilles
Level 85
God Stats
29W - 27L
1,583 SR
Queue Stats
223W - 199L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dookie Jorts
Gilgamesh
16
2 / 7 / 4
11,311
566
9,390
22,867
13,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

17
3 / 6 / 3
12,608
630
15,764
17,228
5,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
SpectatuR
Camazotz
17
2 / 7 / 3
11,447
572
10,175
25,981
17,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 7
11,835
592
7,917
10,564
4,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Kazum83
Kukulkan
20
9 / 0 / 9
15,071
754
28,750
8,254
3,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
19
10 / 5 / 8
14,390
720
22,311
25,174
11,593
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
7
Kills
20
20
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Dookie Jorts
Gilgamesh
2
7
4
0.57
W
1
2
7
2.25
W
Kukulkan
Kazum83
Kukulkan
9
0
9
13.5
L
3
6
3
0.75
W
Achilles
10
5
8
2.8
L
Camazotz
SpectatuR
Camazotz
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,329
Damage
58,978
66,076
Taken
43,992
37,198
Mitigated
19,503
12,485
Healing
10,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Dookie Jorts
Gilgamesh
9,390
2,084
0
1,019
22,867
13,976
308
11,496
11,371
0
31,296
W
7,917
5,075
0
480
10,564
4,216
694
3,636
6,636
0
20,183
W
Kukulkan
Kazum83
Kukulkan
28,750
1,121
699
2,594
8,254
3,694
589
4,146
3,962
103,517
0
L
15,764
808
0
3,486
17,228
5,951
0
9,008
8,220
61,582
0
W
Achilles
22,311
5,208
0
6,956
25,174
11,593
1,300
8,443
16,076
0
51,881
L
Camazotz
SpectatuR
Camazotz
10,175
2,642
205
7,775
25,981
17,271
0
8,922
17,059
0
27,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,366
Gold Earned
41,296
185
Minions Killed
230
5
Camps Cleared
9
975,885
Distance Traveled
1,120,592
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,311
566
57
3
2
319,923
4
W
Izanami
11,835
592
23
1
1
365,474
0
W
Kukulkan
15,071
754
169
8
5
377,818
0
L
Merlin
12,608
630
96
5
1
302,747
8
W
Achilles
14,390
720
38
2
3
377,300
1
L
Camazotz
11,447
572
32
2
2
353,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role