Player Matchup

Thoth
Thoth
Im1up
Thoth
Level 62
God Stats
235W - 265L
1,436 SR
Queue Stats
767W - 867L
1,432 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PinkAngel303
Morgan Le Fay
Level 29
God Stats
20W - 12L
1,670 SR
Queue Stats
175W - 135L
1,511 Elo+
Party 1
Horus
Horus
WolfStrykerPVP
Horus
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 132L
1,365 Elo+
Party 1
Team Averages
Level 73
1,535 SR
1,436 Elo+

VS

Team Averages
Level 62
1,699 SR
1,635 Elo+
King Arthur
King Arthur
Dizzy1401
King Arthur
Level 16
God Stats
1W - 3L
1,739 SR
Queue Stats
1W - 3L
1,726 Elo+
Party 2
Baron Samedi
Baron Samedi
DuppyDex
Baron Samedi
Level 61
God Stats
1W - 3L
1,540 SR
Queue Stats
6W - 9L
1,438 Elo+
Party 2
Hercules
Hercules
THATKIDZIM
Hercules
Level 108
God Stats
45W - 17L
1,819 SR
Queue Stats
156W - 95L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Im1up
Thoth
15
4 / 5 / 5
10,259
684
17,732
11,973
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
PinkAngel303
Morgan Le Fay
15
4 / 5 / 6
10,594
706
18,446
16,398
6,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 7
10,589
706
7,662
16,961
20,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dizzy1401
King Arthur
15
5 / 4 / 6
10,452
697
8,592
16,938
8,058
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
DuppyDex
Baron Samedi
15
1 / 5 / 12
9,950
663
9,815
12,547
6,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
THATKIDZIM
Hercules
16
8 / 2 / 5
11,211
747
18,081
24,608
28,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
11
Kills
14
14
Deaths
11
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dizzy1401
King Arthur
5
4
6
2
L
Baron Samedi
DuppyDex
Baron Samedi
1
5
12
1.4
W
Thoth
Im1up
Thoth
4
5
5
1.3
W
Morgan Le Fay
PinkAngel303
Morgan Le Fay
4
5
6
1.4
L
Hercules
THATKIDZIM
Hercules
8
2
5
5.25
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,840
Damage
36,488
45,332
Taken
54,093
32,768
Mitigated
42,830
14,769
Healing
17,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dizzy1401
King Arthur
8,592
1,909
0
4,641
16,938
8,058
274
13,114
3,608
0
26,617
L
Baron Samedi
DuppyDex
Baron Samedi
9,815
456
1,743
2,508
12,547
6,049
342
8,554
3,795
36,332
0
W
Thoth
Im1up
Thoth
17,732
483
0
1,119
11,973
4,964
141
2,507
9,466
46,938
0
W
Morgan Le Fay
PinkAngel303
Morgan Le Fay
18,446
3,415
71
4,820
16,398
6,887
0
3,373
13,025
36,440
0
L
Hercules
THATKIDZIM
Hercules
18,081
6,656
0
8,272
24,608
28,723
0
14,807
9,098
0
39,014
W
7,662
3,566
2,657
6,102
16,961
20,917
0
4,394
12,567
0
15,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,442
Gold Earned
31,613
119
Minions Killed
137
4
Camps Cleared
6
872,498
Distance Traveled
820,829
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,452
697
37
2
2
280,232
0
L
Baron Samedi
9,950
663
52
3
2
253,635
1
W
Thoth
10,259
684
64
4
4
287,736
5
W
Morgan Le Fay
10,594
706
44
3
0
287,051
0
L
Hercules
11,211
747
48
3
2
286,962
5
W
Horus
10,589
706
11
1
0
297,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role