Player Matchup

Yemoja
Yemoja
AWildShnook
Yemoja
Level 76
God Stats
0W - 1L
1,738 SR
Queue Stats
134W - 99L
1,651 Elo+
Party 1
Agni
Agni
DoctorBalls
Agni
Level 109
God Stats
92W - 68L
1,672 SR
Queue Stats
114W - 121L
1,656 Elo+
Solo
Chaac
Chaac
Monteiro TTv
Chaac
Level 159
God Stats
1W - 4L
1,773 SR
Queue Stats
324W - 346L
1,641 Elo+
Solo
Serqet
Serqet
NutsackJones
Serqet
Level 147
God Stats
1W - 1L
1,770 SR
Queue Stats
134W - 102L
1,701 Elo+
Party 1
Jing Wei
Jing Wei
TOMTHEBOMB16
Jing Wei
Level 108
God Stats
1W - 2L
1,769 SR
Queue Stats
279W - 197L
1,698 Elo+
Party 1
Team Averages
Level 120
1,744 SR
1,669 Elo+

VS

Team Averages
Level 128
1,488 SR
1,569 Elo+
Anhur
Anhur
 
Anhur
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Rashibi
Cliodhna
Level 131
God Stats
23W - 21L
1,610 SR
Queue Stats
214W - 211L
1,640 Elo+
Solo
Poseidon
Poseidon
beboloco9
Poseidon
Level 148
God Stats
4W - 2L
1,330 SR
Queue Stats
69W - 73L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 5 / 1
7,251
725
5,154
14,363
6,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 3 / 3
7,019
702
10,410
7,493
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 4 / 1
6,737
674
4,619
10,874
4,879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
12
2 / 5 / 1
7,032
703
4,272
10,643
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
TOMTHEBOMB16
Jing Wei
14
0 / 3 / 1
7,291
729
2,459
9,048
2,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
8 / 0 / 4
8,789
879
10,301
5,030
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
 
Fafnir
14
0 / 1 / 12
8,131
813
6,627
10,176
10,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
 
Guan Yu
14
4 / 0 / 7
7,942
794
6,382
10,565
9,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Rashibi
Cliodhna
15
5 / 3 / 7
8,497
850
12,110
8,950
3,703
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
beboloco9
Poseidon
16
3 / 1 / 8
8,422
842
8,784
5,388
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
5
Kills
20
20
Deaths
5
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
0
4
10
W
Fafnir
 
Fafnir
0
1
12
6
W
Guan Yu
 
Guan Yu
4
0
7
7.5
L
Yemoja
1
5
1
0.3
L
1
3
3
0.83
L
1
4
1
0.38
L
Serqet
2
5
1
0.5
W
Cliodhna
Rashibi
Cliodhna
5
3
7
2.83
L
Jing Wei
TOMTHEBOMB16
Jing Wei
0
3
1
0.17
W
Poseidon
beboloco9
Poseidon
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,914
Damage
44,204
52,421
Taken
40,109
17,735
Mitigated
26,909
8,656
Healing
10,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,301
3,978
0
1,459
5,030
1,749
2,468
2,633
2,397
0
34,348
W
Fafnir
 
Fafnir
6,627
2,137
0
2,338
10,176
10,419
322
3,818
6,202
19,912
0
W
Guan Yu
 
Guan Yu
6,382
1,326
1,318
3,728
10,565
9,284
464
4,836
5,729
0
14,310
L
Yemoja
5,154
1,599
1,557
1,968
14,363
6,089
0
3,381
10,982
9,580
0
L
10,410
903
0
250
7,493
1,849
0
2,029
5,464
29,820
0
L
4,619
672
0
2,447
10,874
4,879
0
3,337
7,537
0
22,113
L
Serqet
4,272
535
0
966
10,643
2,649
48
3,279
7,364
0
11,037
W
Cliodhna
Rashibi
Cliodhna
12,110
1,126
0
952
8,950
3,703
31
3,050
5,599
0
29,049
L
Jing Wei
TOMTHEBOMB16
Jing Wei
2,459
1,796
0
1,468
9,048
2,269
0
3,385
5,663
0
25,027
W
Poseidon
beboloco9
Poseidon
8,784
1,291
0
1,177
5,388
1,754
892
1,227
3,960
39,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,330
Gold Earned
41,781
166
Minions Killed
217
0
Camps Cleared
0
929,122
Distance Traveled
1,159,011
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,789
879
57
6
0
211,271
4
W
Fafnir
8,131
813
19
2
0
209,007
1
W
Guan Yu
7,942
794
19
2
0
248,294
3
L
Yemoja
7,251
725
8
1
0
153,541
1
L
Agni
7,019
702
48
5
0
196,570
3
L
Chaac
6,737
674
34
3
0
193,622
4
L
Serqet
7,032
703
17
2
0
179,477
2
W
Cliodhna
8,497
850
44
4
0
248,734
2
L
Jing Wei
7,291
729
59
6
0
205,912
4
W
Poseidon
8,422
842
78
8
0
241,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role