Player Matchup

Discordia
Discordia
ManWhoEatsPants
Discordia
Level 65
God Stats
2W - 2L
1,689 SR
Queue Stats
119W - 115L
1,425 Elo+
Party 1
Medusa
Medusa
SMG Patriot
Medusa
Level 104
God Stats
3W - 4L
1,531 SR
Queue Stats
131W - 99L
1,512 Elo+
Party 1
Mulan
Mulan
lplploklu
Mulan
Level 53
God Stats
0W - 2L
1,497 SR
Queue Stats
7W - 10L
1,462 Elo+
Party 1
Team Averages
Level 74
1,573 SR
1,466 Elo+

VS

Team Averages
Level 104
1,507 SR
1,495 Elo+
Neith
Neith
AbsoluteLevels
Neith
Level 26
God Stats
4W - 3L
1,184 SR
Queue Stats
68W - 85L
1,363 Elo+
Party 2
Cthulhu
Cthulhu
Djballsac
Cthulhu
Level 158
God Stats
9W - 11L
1,493 SR
Queue Stats
776W - 623L
1,657 Elo+
Party 2
Chaac
Chaac
KaalTheDragon
Chaac
Level 127
God Stats
6W - 0L
1,846 SR
Queue Stats
39W - 30L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ManWhoEatsPants
Discordia
15
2 / 4 / 1
10,464
616
8,451
9,526
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
14
1 / 6 / 2
9,559
562
4,714
14,390
5,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
lplploklu
Mulan
14
1 / 2 / 2
9,519
560
9,980
15,932
13,541
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 6
11,491
676
6,356
7,053
2,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
Djballsac
Cthulhu
16
2 / 3 / 10
11,246
662
15,437
13,971
15,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
5 / 1 / 7
11,235
661
13,621
13,974
14,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
12
12
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
Cthulhu
Djballsac
Cthulhu
2
3
10
2.33
W
5
1
7
8.5
L
Discordia
ManWhoEatsPants
Discordia
2
4
1
0.63
L
Medusa
1
6
2
0.33
L
Mulan
lplploklu
Mulan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,145
Damage
35,414
39,848
Taken
34,998
22,357
Mitigated
32,691
3,314
Healing
14,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,356
1,325
1,011
3,270
7,053
2,728
1,534
3,227
3,826
0
38,025
W
Cthulhu
Djballsac
Cthulhu
15,437
885
1,136
4,655
13,971
15,176
245
4,275
9,696
48,469
0
W
13,621
1,242
0
4,826
13,974
14,787
678
3,702
10,272
0
37,388
L
Discordia
ManWhoEatsPants
Discordia
8,451
70
0
752
9,526
3,216
212
2,724
6,241
41,678
0
L
Medusa
4,714
1,813
0
765
14,390
5,600
874
4,576
8,980
0
40,416
L
Mulan
lplploklu
Mulan
9,980
387
0
1,797
15,932
13,541
426
7,215
7,975
3,926
21,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,542
Gold Earned
33,972
175
Minions Killed
186
5
Camps Cleared
10
940,691
Distance Traveled
914,124
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,491
676
83
5
2
270,922
3
W
Cthulhu
11,246
662
77
5
3
320,662
5
W
Chaac
11,235
661
26
2
5
322,540
1
L
Discordia
10,464
616
77
5
1
315,110
5
L
Medusa
9,559
562
55
3
4
312,494
4
L
Mulan
9,519
560
43
3
0
313,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role