Player Matchup

Ah Puch
Ah Puch
CincoBreezo
Ah Puch
Level 88
God Stats
2W - 3L
1,436 SR
Queue Stats
97W - 82L
1,570 Elo+
Party 2
Bakasura
Bakasura
I Ophii I
Bakasura
Level 108
God Stats
22W - 24L
1,481 SR
Queue Stats
634W - 623L
1,536 Elo+
Solo
Mercury
Mercury
Sirdripper
Mercury
Level 108
God Stats
7W - 2L
1,881 SR
Queue Stats
131W - 129L
1,590 Elo+
Party 2
Medusa
Medusa
elsmosh2001
Medusa
Level 89
God Stats
2W - 3L
1,336 SR
Queue Stats
253W - 228L
1,574 Elo+
Solo
Cerberus
Cerberus
ethicalpancakes
Cerberus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 148L
1,545 Elo+
Solo
Team Averages
Level 102
1,527 SR
1,563 Elo+

VS

Team Averages
Level 123
1,388 SR
1,503 Elo+
Janus
Janus
Bsavvvy
Janus
Level 156
God Stats
4W - 7L
1,337 SR
Queue Stats
312W - 308L
1,553 Elo+
Party 3
Sobek
Sobek
Duse227
Sobek
Level 122
God Stats
2W - 4L
1,126 SR
Queue Stats
206W - 230L
1,489 Elo+
Solo
Cernunnos
Cernunnos
NocteMelodia
Cernunnos
Level 144
God Stats
1W - 1L
1,230 SR
Queue Stats
470W - 491L
1,549 Elo+
Party 3
Osiris
Osiris
TessMcNinja
Osiris
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,254 Elo+
Party 1
Horus
Horus
fattyDADDY
Horus
Level 125
God Stats
15W - 14L
1,748 SR
Queue Stats
95W - 88L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CincoBreezo
Ah Puch
16
5 / 4 / 3
10,217
538
15,371
11,874
5,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
I Ophii I
Bakasura
17
1 / 7 / 0
10,485
552
9,305
17,105
8,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mercury
Sirdripper
Mercury
14
2 / 7 / 5
8,763
461
5,711
15,464
4,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
16
3 / 3 / 4
10,162
535
10,095
9,865
4,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
14
2 / 2 / 7
9,164
482
10,603
12,098
12,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bsavvvy
Janus
17
3 / 1 / 6
10,410
548
8,501
8,157
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Duse227
Sobek
13
0 / 5 / 9
8,309
437
3,732
17,500
14,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
NocteMelodia
Cernunnos
16
3 / 2 / 0
9,443
497
5,076
11,773
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
16
7 / 3 / 8
10,390
547
11,086
17,656
14,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
17
10 / 2 / 9
11,099
584
17,779
12,131
6,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
13
Kills
23
23
Deaths
13
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Janus
Bsavvvy
Janus
3
1
6
6
L
Ah Puch
CincoBreezo
Ah Puch
5
4
3
1.63
W
Sobek
Duse227
Sobek
0
5
9
0.9
L
Bakasura
I Ophii I
Bakasura
1
7
0
0.14
W
Cernunnos
NocteMelodia
Cernunnos
3
2
0
1.5
L
Mercury
Sirdripper
Mercury
2
7
5
0.64
W
Osiris
7
3
8
3.67
L
Medusa
3
3
4
1.67
L
Cerberus
2
2
7
2.75
W
Horus
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,085
Damage
46,174
66,406
Taken
67,217
34,175
Mitigated
41,817
20,550
Healing
18,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bsavvvy
Janus
8,501
254
0
1,766
8,157
2,544
0
3,919
4,238
83,330
0
L
Ah Puch
CincoBreezo
Ah Puch
15,371
618
0
4,689
11,874
5,321
0
3,274
8,600
71,504
0
W
Sobek
Duse227
Sobek
3,732
776
0
2,815
17,500
14,482
0
9,652
7,498
18,548
0
L
Bakasura
I Ophii I
Bakasura
9,305
6,176
0
5,713
17,105
8,022
0
1,166
15,939
0
65,850
W
Cernunnos
NocteMelodia
Cernunnos
5,076
2,471
0
5,641
11,773
4,045
2,773
2,496
9,277
0
66,485
L
Mercury
Sirdripper
Mercury
5,711
2,725
0
1,171
15,464
4,692
0
3,426
12,038
0
57,327
W
Osiris
11,086
5,190
0
3,492
17,656
14,024
886
4,855
10,826
0
54,287
L
Medusa
10,095
4,520
0
4,314
9,865
4,004
1,544
1,111
8,754
0
74,425
L
Cerberus
10,603
1,122
0
4,663
12,098
12,136
176
3,256
8,842
34,962
7,794
W
Horus
17,779
10,538
1,140
3,550
12,131
6,722
0
4,212
7,595
0
76,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,791
Gold Earned
49,651
600
Minions Killed
550
0
Camps Cleared
0
1,836,119
Distance Traveled
1,893,601
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,410
548
177
9
0
407,806
5
L
Ah Puch
10,217
538
108
6
0
341,952
8
W
Sobek
8,309
437
24
1
0
344,104
1
L
Bakasura
10,485
552
179
9
0
351,269
6
W
Cernunnos
9,443
497
140
7
0
334,140
5
L
Mercury
8,763
461
94
5
0
414,613
1
W
Osiris
10,390
547
102
5
0
363,580
0
L
Medusa
10,162
535
143
8
0
341,098
6
L
Cerberus
9,164
482
76
4
0
387,187
3
W
Horus
11,099
584
107
6
0
443,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role