Player Matchup

Thanatos
Thanatos
Silver II
IceWingAngel
Thanatos
Silver II
Level 87
God Stats
3W - 7L
1,495 SR
Queue Stats
148W - 152L
1,107 MMR
Party 2
Zeus
Zeus
Silver II
Raverkiddie
Zeus
Silver II
Level 155
God Stats
2W - 2L
1,361 SR
Queue Stats
112W - 126L
1,113 MMR
Solo
Neith
Neith
Silver II
Solar Crayfish
Neith
Silver II
Level 109
God Stats
5W - 9L
1,518 SR
Queue Stats
154W - 157L
1,134 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Tyler_GK
Sun Wukong
Silver I
Level 88
God Stats
1W - 4L
1,398 SR
Queue Stats
43W - 61L
1,165 MMR
Solo
Athena
Athena
Silver II
sporty619
Athena
Silver II
Level 108
God Stats
1W - 1L
1,852 SR
Queue Stats
150W - 157L
1,105 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,525 SR
1,125 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,550 SR
1,125 MMR
Horus
Horus
Gold IV
MINGUS_77
Horus
Gold IV
Level 128
God Stats
7W - 3L
1,747 SR
Queue Stats
162W - 171L
1,155 MMR
Solo
Serqet
Serqet
Silver IV
RoseSon99
Serqet
Silver IV
Level 104
God Stats
12W - 12L
1,373 SR
Queue Stats
76W - 102L
1,096 MMR
Solo
Cliodhna
Cliodhna
Silver II
SacredWolf1135
Cliodhna
Silver II
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 170L
1,175 MMR
Party 1
Freya
Freya
Silver I
TarekAym
Freya
Silver I
Level 127
God Stats
6W - 1L
1,665 SR
Queue Stats
395W - 402L
1,082 MMR
Solo
Kukulkan
Kukulkan
Silver II
jonnnyj
Kukulkan
Silver II
Level 70
God Stats
80W - 89L
1,464 SR
Queue Stats
202W - 213L
1,116 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IceWingAngel
Thanatos
20
8 / 8 / 6
15,519
517
17,312
24,566
10,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 6 / 3
12,744
425
20,511
13,922
4,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 5 / 6
14,486
483
17,628
22,341
8,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Tyler_GK
Sun Wukong
19
2 / 9 / 3
12,768
426
7,447
25,326
21,024
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
sporty619
Athena
18
6 / 5 / 8
13,940
465
10,151
27,464
36,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ArtioBellonaJanusShivaNu Wa

VS

Bans
ArachneSkadiIzanamiKaliAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
MINGUS_77
Horus
20
11 / 3 / 12
17,139
571
22,454
27,425
29,482
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
RoseSon99
Serqet
19
3 / 6 / 11
14,328
478
10,149
29,504
25,126
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
20
8 / 7 / 9
16,512
550
19,299
28,339
11,526
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Freya
TarekAym
Freya
20
6 / 5 / 3
18,024
601
18,646
26,208
10,107
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
jonnnyj
Kukulkan
20
5 / 3 / 5
15,730
524
13,803
13,070
5,354
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
73
24
Kills
33
33
Deaths
24
26
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Thanatos
IceWingAngel
Thanatos
8
8
6
1.38
W
Horus
MINGUS_77
Horus
11
3
12
5.67
L
4
6
3
0.92
W
Serqet
RoseSon99
Serqet
3
6
11
1.42
W
Cliodhna
8
7
9
1.79
L
4
5
6
1.4
W
Freya
TarekAym
Freya
6
5
3
1.5
L
Sun Wukong
Tyler_GK
Sun Wukong
2
9
3
0.39
W
Kukulkan
jonnnyj
Kukulkan
5
3
5
2.5
L
Athena
sporty619
Athena
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,049
Damage
84,351
113,619
Taken
124,546
81,842
Mitigated
81,595
50,809
Healing
54,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
IceWingAngel
Thanatos
17,312
3,253
0
24,173
24,566
10,599
0
5,997
17,958
0
125,590
W
Horus
MINGUS_77
Horus
22,454
11,462
5,650
12,814
27,425
29,482
1,702
3,850
23,213
0
99,051
L
20,511
2,046
0
1,069
13,922
4,610
1,036
3,213
10,238
88,808
0
W
Serqet
RoseSon99
Serqet
10,149
2,961
753
6,650
29,504
25,126
589
12,062
17,442
0
39,518
W
Cliodhna
19,299
3,785
0
12,397
28,339
11,526
4,073
5,476
22,863
0
125,498
L
17,628
6,369
0
11,288
22,341
8,665
724
7,156
15,185
0
110,363
W
Freya
TarekAym
Freya
18,646
8,200
0
14,643
26,208
10,107
4,389
5,407
20,801
149,171
2,705
L
Sun Wukong
Tyler_GK
Sun Wukong
7,447
1,226
0
7,922
25,326
21,024
0
5,386
19,574
0
78,329
W
Kukulkan
jonnnyj
Kukulkan
13,803
970
0
1,104
13,070
5,354
2,020
3,867
9,203
130,321
0
L
Athena
sporty619
Athena
10,151
3,304
0
6,357
27,464
36,944
0
10,338
16,802
33,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,457
Gold Earned
81,733
704
Minions Killed
722
0
Camps Cleared
0
2,599,573
Distance Traveled
2,876,743
38
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
15,519
517
160
5
0
594,248
15
W
Horus
17,139
571
159
5
0
591,327
9
L
Zeus
12,744
425
142
5
0
454,388
12
W
Serqet
14,328
478
45
2
0
547,525
4
W
Cliodhna
16,512
550
137
5
0
610,828
10
L
Neith
14,486
483
193
6
0
506,118
1
W
Freya
18,024
601
203
7
0
533,376
6
L
Sun Wukong
12,768
426
167
6
0
449,071
1
W
Kukulkan
15,730
524
178
6
0
593,687
9
L
Athena
13,940
465
42
1
0
595,748
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role