Player Matchup

Xing Tian
Xing Tian
Cruel-T19
Xing Tian
Level 36
God Stats
13W - 27L
1,341 SR
Queue Stats
72W - 88L
1,416 Elo+
Party 2
Jormungandr
Jormungandr
Snazzy Hyperion
Jormungandr
Level 29
God Stats
8W - 9L
1,658 SR
Queue Stats
214W - 196L
1,487 Elo+
Party 1
Kali
Kali
Tabris Sav
Kali
Level 83
God Stats
6W - 6L
1,721 SR
Queue Stats
216W - 218L
1,483 Elo+
Party 1
Discordia
Discordia
burnt ostrich
Discordia
Level 96
God Stats
0W - 3L
1,465 SR
Queue Stats
191W - 182L
1,485 Elo+
Party 1
Artemis
Artemis
wp Vanny
Artemis
Level 52
God Stats
1W - 5L
1,151 SR
Queue Stats
253W - 251L
1,500 Elo+
Party 2
Team Averages
Level 59
1,467 SR
1,474 Elo+

VS

Team Averages
Level 81
1,545 SR
1,499 Elo+
Shiva
Shiva
ASSASSIN_527
Shiva
Level 100
God Stats
11W - 7L
1,677 SR
Queue Stats
50W - 63L
1,434 Elo+
Party 3
Mulan
Mulan
BizzleMcCoy
Mulan
Level 6
God Stats
9W - 4L
1,963 SR
Queue Stats
15W - 9L
1,864 Elo+
Party 3
Kali
Kali
CLBpoet3
Kali
Level 128
God Stats
15W - 12L
1,365 SR
Queue Stats
290W - 321L
1,440 Elo+
Party 3
Freya
Freya
d0nutslayer
Freya
Level 36
God Stats
1W - 3L
1,178 SR
Queue Stats
88W - 99L
1,261 Elo+
Solo
Cupid
Cupid
elrocky4567
Cupid
Level 134
God Stats
38W - 30L
1,544 SR
Queue Stats
287W - 303L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cruel-T19
Xing Tian
10
1 / 3 / 0
5,307
482
4,294
8,158
4,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Snazzy Hyperion
Jormungandr
9
1 / 1 / 1
5,938
540
5,180
9,268
6,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 0
5,375
489
1,783
9,160
2,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
burnt ostrich
Discordia
11
1 / 3 / 0
6,342
577
5,548
5,166
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
wp Vanny
Artemis
9
1 / 2 / 2
5,809
528
4,802
6,330
1,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 1
5,528
503
4,344
8,471
4,606
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
3 / 1 / 2
6,589
599
7,455
8,255
3,841
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
13
4 / 1 / 4
7,486
681
6,317
9,490
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 0 / 3
6,083
553
2,267
6,321
1,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 1 / 5
5,380
489
2,850
5,910
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
11
11
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
W
3
1
2
4
W
Kali
4
1
4
6
L
Xing Tian
Cruel-T19
Xing Tian
1
3
0
0.33
L
Jormungandr
Snazzy Hyperion
Jormungandr
1
1
1
1.5
L
0
2
0
0
L
Discordia
burnt ostrich
Discordia
1
3
0
0.33
W
0
0
3
1.5
W
0
1
5
2.5
L
Artemis
wp Vanny
Artemis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,607
Damage
23,233
38,082
Taken
38,447
15,920
Mitigated
14,945
12,616
Healing
14,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,344
135
410
1,949
8,471
4,606
0
3,160
5,309
0
18,642
W
7,455
1,095
134
2,659
8,255
3,841
340
3,936
3,977
0
36,027
W
Kali
6,317
3,239
0
2,876
9,490
2,923
0
3,378
5,911
0
48,191
L
Xing Tian
Cruel-T19
Xing Tian
4,294
494
0
1,932
8,158
4,086
0
0
8,158
18,676
0
L
Jormungandr
Snazzy Hyperion
Jormungandr
5,180
1,264
197
3,203
9,268
6,010
0
881
8,387
22,953
0
L
1,783
455
0
4,001
9,160
2,728
0
849
8,311
0
30,365
L
Discordia
burnt ostrich
Discordia
5,548
191
0
764
5,166
1,266
38
402
4,764
34,466
0
W
2,267
968
0
2,644
6,321
1,993
0
2,013
3,818
24,471
0
W
2,850
1,567
1,006
2,956
5,910
1,582
1,088
1,500
4,410
0
22,322
L
Artemis
wp Vanny
Artemis
4,802
1,992
0
2,519
6,330
1,830
0
135
6,195
0
27,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,771
Gold Earned
31,066
261
Minions Killed
294
0
Camps Cleared
0
1,021,965
Distance Traveled
1,094,640
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,528
503
27
2
0
223,204
6
W
Mulan
6,589
599
60
5
0
198,676
2
W
Kali
7,486
681
97
9
0
269,421
4
L
Xing Tian
5,307
482
40
4
0
193,649
0
L
Jormungandr
5,938
540
29
3
0
208,299
1
L
Kali
5,375
489
63
6
0
224,041
0
L
Discordia
6,342
577
71
6
0
197,264
3
W
Freya
6,083
553
57
5
0
207,803
6
W
Cupid
5,380
489
53
5
0
195,536
2
L
Artemis
5,809
528
58
5
0
198,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role