Player Matchup

Bakasura
Bakasura
AutisticMeme
Bakasura
Level 44
God Stats
1W - 1L
1,429 SR
Queue Stats
67W - 68L
1,507 Elo+
Solo
Izanami
Izanami
FxrnNoor
Izanami
Level 29
God Stats
0W - 2L
1,588 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Scylla
Scylla
GoinDummy
Scylla
Level 30
God Stats
6W - 7L
1,677 SR
Queue Stats
143W - 128L
1,511 Elo+
Party 3
Geb
Geb
NotYourVal
Geb
Level 122
God Stats
0W - 1L
1,306 SR
Queue Stats
59W - 71L
1,516 Elo+
Party 1
Mercury
Mercury
rasberrypie
Mercury
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
196W - 195L
1,472 Elo+
Party 3
Team Averages
Level 63
1,500 SR
1,501 Elo+

VS

Team Averages
Level 92
1,785 SR
1,854 Elo+
Atlas
Atlas
 
Atlas
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
HeLikesMenPaggz
Olorun
Level 15
God Stats
2W - 1L
1,517 SR
Queue Stats
12W - 1L
1,858 Elo+
Party 2
King Arthur
King Arthur
SasinSteven
King Arthur
Level 158
God Stats
17W - 5L
1,937 SR
Queue Stats
162W - 55L
1,971 Elo+
Party 2
Cliodhna
Cliodhna
TheSkippy115
Cliodhna
Level 154
God Stats
21W - 3L
1,948 SR
Queue Stats
160W - 61L
1,962 Elo+
Party 2
Ullr
Ullr
iLikeMenPaggz
Ullr
Level 46
God Stats
18W - 3L
2,024 SR
Queue Stats
156W - 42L
1,979 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AutisticMeme
Bakasura
6
0 / 5 / 0
4,302
430
1,520
6,950
1,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
FxrnNoor
Izanami
6
0 / 5 / 0
4,408
441
1,173
5,057
719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
GoinDummy
Scylla
8
0 / 4 / 0
4,531
453
2,210
6,196
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
4,592
459
2,679
7,221
3,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
rasberrypie
Mercury
9
0 / 3 / 0
4,782
478
1,913
7,910
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 0 / 7
6,097
610
1,808
5,906
4,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 0 / 5
7,029
703
5,287
4,097
1,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
SasinSteven
King Arthur
12
3 / 0 / 2
6,906
691
4,726
7,861
6,408
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
TheSkippy115
Cliodhna
12
8 / 0 / 1
7,296
730
6,860
6,047
1,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 0 / 3
7,344
734
5,837
3,879
1,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
19
19
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
0
7
3.5
L
Bakasura
AutisticMeme
Bakasura
0
5
0
0
L
Izanami
FxrnNoor
Izanami
0
5
0
0
L
Scylla
GoinDummy
Scylla
0
4
0
0
W
3
0
5
5.5
L
0
2
0
0
W
King Arthur
SasinSteven
King Arthur
3
0
2
4
W
Cliodhna
TheSkippy115
Cliodhna
8
0
1
8.5
W
5
0
3
6.5
L
Mercury
rasberrypie
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,495
Damage
24,518
33,334
Taken
27,790
10,947
Mitigated
15,161
6,374
Healing
10,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
1,808
677
1,494
2,274
5,906
4,022
130
1,050
4,856
15,068
0
L
Bakasura
AutisticMeme
Bakasura
1,520
937
0
1,775
6,950
1,989
0
1,613
5,337
0
10,835
L
Izanami
FxrnNoor
Izanami
1,173
829
0
210
5,057
719
0
451
4,606
0
14,135
L
Scylla
GoinDummy
Scylla
2,210
290
0
630
6,196
1,676
0
868
5,328
20,069
0
W
5,287
2,777
160
1,685
4,097
1,519
1,392
1,214
2,883
39,934
0
L
2,679
265
0
961
7,221
3,179
0
2,313
4,908
11,901
0
W
King Arthur
SasinSteven
King Arthur
4,726
415
0
1,268
7,861
6,408
231
1,200
6,661
0
46,882
W
Cliodhna
TheSkippy115
Cliodhna
6,860
1,359
0
2,212
6,047
1,882
0
650
5,397
0
46,620
W
5,837
2,018
0
1,808
3,879
1,330
717
775
3,104
0
43,950
L
Mercury
rasberrypie
Mercury
1,913
530
0
2,798
7,910
3,384
0
1,850
6,060
0
19,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,615
Gold Earned
34,672
152
Minions Killed
396
0
Camps Cleared
0
956,491
Distance Traveled
1,096,532
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,097
610
26
3
0
208,909
2
L
Bakasura
4,302
430
26
3
0
217,486
3
L
Izanami
4,408
441
39
4
0
161,145
0
L
Scylla
4,531
453
33
3
0
191,469
0
W
Olorun
7,029
703
95
10
0
216,928
0
L
Geb
4,592
459
11
1
0
185,121
1
W
King Arthur
6,906
691
108
11
0
215,199
2
W
Cliodhna
7,296
730
76
8
0
233,910
5
W
Ullr
7,344
734
91
9
0
221,586
3
L
Mercury
4,782
478
43
4
0
201,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role