Player Matchup

Jormungandr
Jormungandr
Branflakess
Jormungandr
Level 85
God Stats
20W - 19L
1,521 SR
Queue Stats
106W - 112L
1,410 Elo+
Solo
Achilles
Achilles
Conn2277
Achilles
Level 81
God Stats
5W - 6L
1,408 SR
Queue Stats
96W - 81L
1,481 Elo+
Solo
Izanami
Izanami
Dixuz
Izanami
Level 159
God Stats
5W - 2L
1,969 SR
Queue Stats
92W - 95L
1,454 Elo+
Solo
Arachne
Arachne
GunslingerLock
Arachne
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,413 Elo+
Solo
Ah Puch
Ah Puch
PeakRug91
Ah Puch
Level 88
God Stats
23W - 20L
1,568 SR
Queue Stats
235W - 236L
1,451 Elo+
Solo
Team Averages
Level 100
1,593 SR
1,442 Elo+

VS

Team Averages
Level 116
1,436 SR
1,438 Elo+
Ra
Ra
 
Ra
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Dinorex550
Fenrir
Level 89
God Stats
29W - 18L
1,507 SR
Queue Stats
190W - 190L
1,400 Elo+
Party 1
Guan Yu
Guan Yu
KazumaKillJoy
Guan Yu
Level 153
God Stats
5W - 5L
1,560 SR
Queue Stats
70W - 72L
1,418 Elo+
Solo
Hachiman
Hachiman
Toxic-Alberth
Hachiman
Level 120
God Stats
0W - 2L
1,254 SR
Queue Stats
139W - 147L
1,448 Elo+
Party 1
Anubis
Anubis
andypapi2390
Anubis
Level 85
God Stats
23W - 24L
1,359 SR
Queue Stats
384W - 481L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Branflakess
Jormungandr
11
0 / 3 / 1
5,775
481
4,595
7,339
4,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Conn2277
Achilles
13
8 / 1 / 3
7,836
653
7,717
10,720
6,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Dixuz
Izanami
11
4 / 2 / 2
6,552
546
5,686
9,660
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
5 / 3 / 2
6,864
572
6,757
9,252
3,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
PeakRug91
Ah Puch
11
3 / 3 / 3
6,682
557
6,833
6,693
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 5 / 0
5,786
482
3,299
7,576
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Dinorex550
Fenrir
9
3 / 2 / 5
6,099
508
5,034
9,863
3,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Guan Yu
9
3 / 4 / 5
6,450
538
4,490
10,629
7,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Toxic-Alberth
Hachiman
11
3 / 3 / 2
6,565
547
9,635
9,606
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
10
1 / 7 / 1
6,117
510
5,178
9,618
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
20
Kills
12
12
Deaths
21
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
5
0
0.4
W
Jormungandr
Branflakess
Jormungandr
0
3
1
0.17
W
Achilles
Conn2277
Achilles
8
1
3
9.5
L
Fenrir
Dinorex550
Fenrir
3
2
5
2.75
W
Izanami
Dixuz
Izanami
4
2
2
2.5
W
5
3
2
2
L
Guan Yu
3
4
5
1.38
W
Ah Puch
PeakRug91
Ah Puch
3
3
3
1.5
L
Hachiman
Toxic-Alberth
Hachiman
3
3
2
1.33
L
Anubis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,588
Damage
27,636
43,664
Taken
47,292
17,664
Mitigated
19,245
18,054
Healing
15,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,299
0
158
1,606
7,576
2,610
156
3,947
3,629
31,113
0
W
Jormungandr
Branflakess
Jormungandr
4,595
1,736
185
1,219
7,339
4,514
216
0
7,339
27,833
2,621
W
Achilles
Conn2277
Achilles
7,717
2,038
0
4,525
10,720
6,146
0
3,417
7,303
0
32,278
L
Fenrir
Dinorex550
Fenrir
5,034
723
0
1,295
9,863
3,203
0
1,784
8,079
0
20,867
W
Izanami
Dixuz
Izanami
5,686
4,135
0
5,264
9,660
1,854
547
0
9,660
0
34,157
W
6,757
3,806
0
4,322
9,252
3,194
0
2,179
7,073
0
29,103
L
Guan Yu
4,490
267
1,907
4,290
10,629
7,278
0
2,408
8,221
0
12,237
W
Ah Puch
PeakRug91
Ah Puch
6,833
122
0
2,539
6,693
1,956
230
2,881
3,812
37,851
0
L
Hachiman
Toxic-Alberth
Hachiman
9,635
4,908
0
3,047
9,606
2,446
749
2,481
7,125
0
43,091
L
Anubis
5,178
171
0
3,236
9,618
3,708
472
371
9,247
34,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,709
Gold Earned
31,017
294
Minions Killed
268
0
Camps Cleared
0
1,164,941
Distance Traveled
1,115,439
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,786
482
68
6
0
225,381
1
W
Jormungandr
5,775
481
56
5
0
227,709
1
W
Achilles
7,836
653
71
6
0
238,560
2
L
Fenrir
6,099
508
36
3
0
257,154
0
W
Izanami
6,552
546
70
6
0
204,109
1
W
Arachne
6,864
572
48
4
0
275,053
3
L
Guan Yu
6,450
538
9
1
0
247,957
0
W
Ah Puch
6,682
557
49
4
0
219,510
6
L
Hachiman
6,565
547
83
7
0
200,419
0
L
Anubis
6,117
510
72
6
0
184,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role