Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Shadow_Savage20
Camazotz
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,485 Elo+
Solo
Hera
Hera
Tbrown296
Hera
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 78L
1,480 Elo+
Party 1
Atlas
Atlas
kbbub
Atlas
Level 107
God Stats
2W - 2L
1,727 SR
Queue Stats
202W - 184L
1,454 Elo+
Party 1
Hachiman
Hachiman
xMissBarbieDoll
Hachiman
Level 149
God Stats
3W - 0L
1,720 SR
Queue Stats
515W - 548L
1,463 Elo+
Solo
Team Averages
Level 103
1,589 SR
1,477 Elo+

VS

Team Averages
Level 100
1,475 SR
1,509 Elo+
Bacchus
Bacchus
DatWasDirtyThan
Bacchus
Level 154
God Stats
6W - 5L
1,542 SR
Queue Stats
260W - 263L
1,636 Elo+
Party 3
Charybdis
Charybdis
LokiFalstaf
Charybdis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Chronos
Chronos
LunaRenSelene87
Chronos
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,578 Elo+
Party 2
Kuzenbo
Kuzenbo
MashiroKunaMae
Kuzenbo
Level 69
God Stats
1W - 3L
1,316 SR
Queue Stats
51W - 69L
1,416 Elo+
Party 2
Hera
Hera
PieMastaSam
Hera
Level 127
God Stats
2W - 4L
1,518 SR
Queue Stats
80W - 88L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
11 / 4 / 9
12,342
882
16,837
12,362
6,252
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
17
2 / 4 / 10
10,345
739
7,627
14,481
11,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
18
5 / 5 / 9
10,949
782
17,048
9,849
4,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
kbbub
Atlas
19
1 / 1 / 17
11,257
804
13,615
14,796
16,687
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
17
3 / 2 / 8
10,533
752
8,923
8,876
3,976
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 9
10,343
739
11,022
19,223
27,677
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charybdis
LokiFalstaf
Charybdis
17
4 / 5 / 5
10,575
755
13,646
12,952
5,712
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 3 / 6
10,036
717
5,669
11,917
5,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 5 / 8
10,080
720
6,419
19,248
26,605
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 4 / 6
10,980
784
12,578
10,917
4,540
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
49
22
Kills
15
16
Deaths
22
53
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
11
4
9
3.88
L
4
5
9
1.7
L
Charybdis
LokiFalstaf
Charybdis
4
5
5
1.3
L
0
3
6
1
L
1
5
8
1
L
6
4
6
2.25
W
Camazotz
2
4
10
1.75
W
Hera
5
5
9
1.9
W
Atlas
kbbub
Atlas
1
1
17
9.5
W
Hachiman
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,050
Damage
49,334
60,364
Taken
74,257
42,920
Mitigated
69,776
22,316
Healing
17,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
16,837
6,767
996
2,009
12,362
6,252
1,000
6,758
5,604
0
40,257
L
11,022
943
1,993
4,326
19,223
27,677
172
6,077
12,900
21,492
0
L
Charybdis
LokiFalstaf
Charybdis
13,646
7,484
0
2,431
12,952
5,712
1,545
5,600
7,263
0
33,621
L
5,669
1,420
0
243
11,917
5,242
2,700
6,870
4,905
22,720
0
L
6,419
2,235
1,511
3,322
19,248
26,605
120
7,336
11,650
10,659
0
L
12,578
2,469
1,643
2,171
10,917
4,540
481
4,780
6,101
28,223
0
W
Camazotz
7,627
1,150
1,497
6,351
14,481
11,678
960
8,204
6,277
0
15,990
W
Hera
17,048
4,340
834
617
9,849
4,327
1,691
6,450
3,399
29,354
0
W
Atlas
kbbub
Atlas
13,615
5,059
1,872
3,505
14,796
16,687
308
7,720
7,076
35,663
0
W
Hachiman
8,923
3,148
2,786
1,849
8,876
3,976
2,414
6,556
2,320
0
29,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,426
Gold Earned
52,014
154
Minions Killed
139
0
Camps Cleared
0
1,306,490
Distance Traveled
1,282,838
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,342
882
36
3
0
261,820
0
L
Bacchus
10,343
739
12
1
0
267,008
4
L
Charybdis
10,575
755
35
3
0
237,192
4
L
Chronos
10,036
717
50
4
0
208,395
0
L
Kuzenbo
10,080
720
6
0
0
275,854
1
L
Hera
10,980
784
36
3
0
294,389
1
W
Camazotz
10,345
739
13
1
0
274,401
1
W
Hera
10,949
782
19
1
0
257,602
0
W
Atlas
11,257
804
43
3
0
277,017
1
W
Hachiman
10,533
752
43
3
0
235,650
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role